Sunday, November 29, 2009

baseball with the dead.

[buzz buzz] 1. IC posts: 10 minutes or less. Declares and rolls: 3 minutes or less unless you are waiting on me to answer a question.
2. Ask your questions in the chat. It's possible someone there can answer faster than me. I r n00bcakes.
3. There is no posting order, but post once for every post I make unless I tell you otherwise.
4. PM me now if you have any Uncrossable Lines and/or Exploitable Flaws.
5. Keep track of your own health and tempers.

[buzz buzz] This area of the northside is a good place to get sick. Along with the Thorek Hospital and Medical Center on W Irving Park, there are a plethora of clinics, therapists, and counseling centers on nearly every corner. Or perhaps it's not a good place to be ill, given the size of Graceland Cemetary to the west.

This isn't the nicest part of the northside. The streets are littered with lines of black tar, stark against the paler concrete of side roads and main roads alike, quick fixes for winter damage. The people here are a quiet, untrusting sort. They watch passersby sternly, quietly, willing them to quicken their steps and get out of their territory.

Cece Anderson and her husband Hank opened Urban Tea Lounge two years ago as a place where people could sit for hours over pots of piping hot tea. It's been closed for weeks, and no one knows why. Maybe it's the slow economy. The people in this area simply don't have the disposable income to throw away on tea and social gatherings. The parking lot in the back is huge, and empty.

[Warcry] The empty parking lot of a currently closed tea shop is, as far as Sinclair is concerned, better than a batting cage. She only has the one ball, which means a lot of chasing, but she's got a bat and an arm. So she's lazily tossing the baseball up in the air, and smacking it with her bat time and time again. It goes flying to a bare brick wall thataway, and then she goes after it. Eventually the ball will fall apart. Eventually everything will.

[Rayne Harrison] The Digital Eye sometimes catered to service calls which, most found out, were cheaper than Geek Squad and other competitors.

Rayne was just finishing up a service call to one of the clinics in the area. Services given Pro Bono as a contribution to the community. Now she began the trek home in the cold.

[Abney] Whereever the people are quiet and untrusting, whereever the scenery is dilapidated and suspect, you are apt to find Abney. The girl's hood is up, her hands are in the kangaroo pouch of her hoodie. Her cheeks are red with cold, but that's fine. Winter is a harsh season, and winter in the city is harsher. Abney has absolutely no goal in mind, except learn Chicago, and so she strolls toward Urban Tea Lounge, lured in by the word Tea, then lured in by how empty it looks. How ghost town. The sound of someone hitting a ball, thwack, thwack, thwack in the parking lot behind.

[Warcry]
Dice Rolled:[ 4 d10 ] 7, 8, 10, 10 (Success x 4 at target 6)

[Warcry] [and another thing]
Dice Rolled:[ 1 d10 ] 5 (Failure at target 6)

[Rayne Harrison] ((per 4 + alert 3))
Dice Rolled:[ 7 d10 ] 1, 1, 2, 3, 4, 6, 8 (Failure at target 6)

[Abney] (Percept + Alert)
Dice Rolled:[ 5 d10 ] 1, 2, 2, 5, 8 (Failure at target 6)

[Rayne Harrison] She didn't really seem to notice that the road was empty. Perhaps mentally she was preoccupied with something else. She pulled her scarf loose and then shifted her hands in her pocket, and pulled out one of those little flavoured cigars, and lit up. She didn't smoke often. Hell, it had been months since her last one, but when she stresses.....

[Warcry] It's not her calling to be aware of the nuances and flavors of life. It's not her job to scout. It is, however, part of her duty to listen. To pay attention here, to feel the pulse of the spirit world there, to be memory and voice as well as tooth and claw, eyes and ears.

Or maybe she just gets lucky, and as the baseball is rolling towards her feet and as her sneakers are scuffing to a stop. She is mid-crouch to pick up the ball when she hears something. Her head lifts slowly, cocks to the side. She's wearing several layers of clothes and her breath steams when she exhales.

Sinclair picks up the ball with her left hand, bat in her right, and stands up again. "Rayne," she says simply, by way of greeting, and then her pale blue eyes flick to the other, paler blonde, the one she's seen around the Brotherhood lately. She gives a nod hello, and looks back to the west, taking a few steps towards the buildings in that direction.

[Rayne Harrison] She happen to stop near Sinclair to light up when she hears her name. Her head pops up to look around as she exhales the raspberry flavoured smoke. There was a touch of surprise there too, seeing Sinclair. "Hey Sinclair, what's up?"

[buzz buzz] Warcry, the closer of the three, sees it first.

From between the tall decrepit buildings on the west end of the parking lot, is a woman. She's dressed in her Sunday best, a lovely white blouse with a ruffled collar, a slim black skirt that falls to her knees. Her feet are bare. Maybe that's why her pace is so slow. She doesn't pick up her feet, but shuffles slowly, no doubt due to glass shards and rocks and other detritous that has embedded itself in her bare feet.

Her hair is down and in disarray. She looks like she's been in a fight. There's dirt on her clothes, most notably on the white shirt. Maybe that's where her shoes went. Left behind in her haste to get away from someone or something.

She shuffles out into the light cast by the tall parking lot lamps. And she stops. Her face turns toward Sinclair, the closest to her.

And she stares.

[perception again, my dears]

[Warcry]
Dice Rolled:[ 5 d10 ] 6, 7, 8, 8, 10 (Success x 5 at target 6)

[Abney]
Dice Rolled:[ 5 d10 ] 1, 1, 3, 4, 7 (Failure at target 6)

[Rayne Harrison] ((Please Kahseeno *begs*))
Dice Rolled:[ 7 d10 ] 1, 1, 3, 3, 6, 7, 8 (Success x 1 at target 6)

[Abney] The blonde with the nod and the baseball in the back lot; they garner a flicker of attention. But Abney's attention was hard-won, just now; the building was an empty shell. Sad, one part of Abney thinks; revitalization is vital for a city. Good, another part of Abney thinks; the city's got too much. Then again, this place will just stand here, weaver-monument, and where's the wyld in that? Stand there, shell-for-the-wyrm, shell-for-abandoned-people. Abandonment sucks. The snow-and-ashes child of Gaia (and she's got the blood for it, does) totally loses herself to introspection, follows thoughts down twisty labyrinthine paths, chase the white rabbit, ladeeda da.

And there. Right there. That woman, that's exactly the kind of shit that places like this bring out. All injured, walking wounded. Abney remembers herself long enough to, finally, belatedly, return her attention to Sinclair, nod herself, offer a you-are-vaguely-familiar, "Hey."

Then she calls out, louder, this time to the injured woman, looking at Sinclair. "Hey. You okay, lady?" Big bleeding heart. Yeah, whatever.

[Warcry] "...Fuck my life," sighs the Galliard, even as Rayne is lighting up nearby. Abney goes over to the woman just as Sinclair's nose is wrinkling with disgust, as though she smells something foul.

"She's dead," Sinclair informs the Child of Gaia, and throws the baseball in her left hand at the woman.

[Rayne Harrison] So much for enjoying a moment of peace when she hears Sinclair's comment. She flicks the barely smoked little cigar away, and moves to join Sinclair, pulling off her coat, scarf and beanie as she does. "No rest for the wicked it seems, Warcry."

[Warcry] Across the totemlink comes Sinclair's voice, boisterous as ever, especially under her moon: Hey, are any of you near West Agatite and North Hazel? I totally just saw a zombie.

A beat.

And threw a baseball at it.
to Wyrmbreaker

[Abney] "Ah. Not okay, then," Abney says, arrested mid-step.

[Wyrmbreaker] "Who's dead?" Lukas has a knack for showing up at the right place at the right time. Well; he has a knack for that today, anyway. Then Sinclair spares him from needing to answer. She taps onto the totemphone. And lobs a fastball at the lady. She doesn't look like she wants to play catch.

"Okay-then," Lukas says, and steps forward to take point. "Which are you better at, No Moons, sneaking or scouting?"

[Wyrmbreaker] Also: the little leather bag of talens comes out. And Warcry gets a rather foul-looking, blood-encrusted bandage.

(forgive multiple posts. it was a tack-on. *dazed*)

[Warcry] [-1G to activate BB]

[Rayne Harrison] Rayne notices Lukas comes out of no where, and gives a nod. She drops her things to the ground, and calls forth Jackal in a blister of exploding mini bats from her arm.

"Neither at the moment. I'm still learning the sneaky stuff." ((IE, it's in my journal I sent))

[Abney] "Number one," Abney says, succinct. "If you want to get all 'there's a big difference' about it."

[Warcry] [dex + ath + waxing gibbous moon]
Dice Rolled:[ 8 d10 ] 1, 1, 2, 2, 2, 3, 8, 9, 10 (Success x 1 at target 7) Re-rolls: 1

[Wyrmbreaker] "All right. You're," Abney, "taking to the shadows to ambush our new friend. Wait until she's close enough to us that we can help you if things go awry. And you," Rayne, "are climbing up to the roof here to have a look around. Let me know if you see any others, and come right back down."

[Rayne Harrison] A quick nod to Lukas. "Gotcha, ~Rhya." She moves off, slipping around to the building to use the fire escape to get to the roof, tucking Jackal in her belt as she does.

[Wyrmbreaker] Totem: Let her come to us. Even if she takes a long time.
to Warcry

[Rayne Harrison] ((Per 4 + alert 3 + 1 perc totem bonus))((*begs Kahseeno*))
Dice Rolled:[ 8 d10 ] 1, 2, 3, 3, 5, 7, 7, 8, 10 (Success x 3 at target 6) Re-rolls: 1

[Warcry] Sinclair takes the bandage and doesn't hesitate to use it, doesn't ask what it is, doesn't even glance down at it before a blue glow so pale it's nearly silver gleams around her hand where she touches it. That light flows up her arm and to her heart, bursts small and quiet like the impact of a meteor hitting the desert in the distance. She tosses her baseball bat to one side. It clocks the asphalt, rolls out of the way.

"She's kinda... looking... right... at me," Sinclair says slowly, though whether her hesitance is true or a mockery is hard to tell. There's a beat, and then she nods. There's submission in it.

[Abney] "Keep her eyes on you," Abney says, running her fingers through her hair. Then her mouth goes lopsided. "There's never only one of the walking dead. Never."

The child of Gaia'll look at Sinclair, too; then leave the two of them there. Separate from the cluster and, one hopes, fade into the shadows, become a smear of not worth anyone's time, nothing here to see or smell or ... We'll see.

[Rayne Harrison] Rayne moved about the rooftop in a crouch, peeking over the edge just enough to look out. Her eyes narrow on something, and she snarls a bit. She quickly moves back to the fire escape, taking 2 or 3 steps at a time, and slidding down the ladder for the last bit to land.

"Rhya, 3 more coming from the west."

[Rayne Harrison] *adds*

Points to the narrow between the buildings where they are coming from.

[Wyrmbreaker] (*cough* disregard last totempost!)
to Warcry

[Warcry] (*hands you a Halls drop*)
to Wyrmbreaker

[Wyrmbreaker] "Move fast," is Wyrmbreaker's version of a good-luck to Abney. He doesn't wait for Mrs. Shambles to come to him after all. Eyes fixed right back on the zombie, Wyrmbreaker starts forward, stride after efficient stride taking him unfalteringly toward her.

He's obviously moving to stop her at the mouth of the short alley she was coming from. And that her friends were following from. As he goes, a pale glow begins to seep from his skin.

[Wyrmbreaker] (Luna's Armor! 'nother 1gn, +1wp)
Dice Rolled:[ 5 d10 ] 7, 8, 8, 9, 10 (Success x 6 at target 6) [WP]

[Warcry] [-1WP for Resist Pain.]

[buzz buzz] [Lady friend
+6]
Dice Rolled:[ 1 d10 ] 10

[buzz buzz] [Friend +1
+4]
Dice Rolled:[ 1 d10 ] 1

[buzz buzz] [Friend +2
+4]
Dice Rolled:[ 1 d10 ] 9

[buzz buzz] [Friend +3
+4]
Dice Rolled:[ 1 d10 ] 9

[Wyrmbreaker] (+19)
Dice Rolled:[ 1 d10 ] 9 (Success x 1 at target 6)

[Rayne Harrison] Inits
+9
Dice Rolled:[ 1 d10 ] 10

[Abney] 8
Dice Rolled:[ 1 d10 ] 4

[Warcry] [-1R, snap-shift to hispo]
[+9]
Dice Rolled:[ 1 d10 ] 9

[Abney] Tiny Doom (no real names, please) truly is sneaky. The rest of the dead start to pour out of the alley, and once Abney's close -- the first friend has come out, and now there's a second -- Abney burns rage to snapshift into massive war-wolf form and tries to bite it's head off. SNAP.

[dex + brawl + all the modifiers talked 'bout in chat]
Dice Rolled:[ 7 d10 ] 2, 4, 5, 5, 7, 8, 9 (Success x 5 at target 5)

[Abney] Damage? Strength 2(+3hispo) + 2 + 4 (succ-1)
Dice Rolled:[ 11 d10 ] 1, 1, 3, 4, 5, 5, 6, 7, 8, 9, 9 (Success x 3 at target 6)

[buzz buzz] [Friend +2
Soak!]
Dice Rolled:[ 4 d10 ] 3, 4, 6, 7 (Success x 2 at target 6)

[buzz buzz] Lukas : 28
Rayne : 19
Warcry : 18
Lady : 16
Friend 2 : 13
Friend 3 : 13
Abney : 12
Friend 1 : 5
Declare in reverse

Round One: FIGHT

[buzz buzz] [Friend +1
Bite Abney]

[Abney] [Chew Friend +2!]

[buzz buzz] [Friend +3
Bite Abney

Friend +2
Bite Abney]

Lady
Bite Lukas]

[Warcry] [1a. Close on +1 to flank
1b. Bite
R1. Bite
R2. BITE]

[Rayne Harrison] -1R snap shift crinos
1a Claw +1
1b Claw +1

[Wyrmbreaker] [-1R hispo
1a. true fear on lady (worth a shot!)
b. close
c. spur claws on +3
R1. bite +1! (or 2, or 3, in that order if they die)]

[Wyrmbreaker] c. -5 dice, spur claws, 1 rage.
Dice Rolled:[ 8 d10 ] 1, 2, 4, 5, 5, 5, 6, 7, 10 (Success x 2 at target 6) Re-rolls: 1

[Wyrmbreaker] (claw damage! +1)
Dice Rolled:[ 9 d10 ] 2, 2, 3, 3, 5, 5, 6, 7, 10 (Success x 3 at target 6)

[buzz buzz] [Friend +3
Soaky!]
Dice Rolled:[ 4 d10 ] 7, 7, 9, 10 (Success x 4 at target 6)

[Rayne Harrison] 1a Claw + 1

Dex 4 + Brawl 3 + Dex 1 crinos
Dice Rolled:[ 8 d10 ] 2, 3, 5, 5, 5, 7, 7, 8, 10, 10, 10 (Success x 6 at target 6) Re-rolls: 3

[Rayne Harrison] Damage Str 2 + 4 crinos + 2
Dice Rolled:[ 8 d10 ] 1, 2, 2, 3, 4, 4, 8, 8 (Success x 1 at target 6)

[buzz buzz] [Friend +1
Soak!]
Dice Rolled:[ 4 d10 ] 2, 7, 7, 9 (Success x 3 at target 6)

[Rayne Harrison] 1b Claw + 1

-3 dice
Dice Rolled:[ 6 d10 ] 4, 6, 7, 7, 9, 9 (Success x 5 at target 6)

[Rayne Harrison] Dam
Dice Rolled:[ 8 d10 ] 2, 2, 2, 2, 3, 5, 6, 8 (Success x 2 at target 6)

[buzz buzz] [Friend +1
Soak!]
Dice Rolled:[ 4 d10 ] 1, 3, 4, 9 (Failure at target 6)

[Warcry] [1b. Dex + Brawl + Perun -3 (split) // -1 diff (flanked)]
Dice Rolled:[ 10 d10 ] 3, 3, 3, 3, 4, 4, 5, 6, 7, 8 (Success x 6 at target 4)

[Warcry] [Damage]
Dice Rolled:[ 13 d10 ] 2, 4, 5, 5, 5, 6, 7, 8, 8, 9, 10, 10, 10 (Success x 8 at target 6)

[buzz buzz] [Friend +1
Soak!]
Dice Rolled:[ 4 d10 ] 1, 3, 5, 7 (Failure at target 6)

[buzz buzz] [Lady
Biting Lukas, - 2 diff 'cause she's behind him now
dex + brawl]
Dice Rolled:[ 7 d10 ] 3, 4, 5, 5, 5, 5, 6 (Success x 7 at target 3)

[buzz buzz] [damage: str + 6]
Dice Rolled:[ 9 d10 ] 3, 4, 5, 5, 7, 7, 7, 9, 9 (Success x 5 at target 6)

[Wyrmbreaker]
Dice Rolled:[ 12 d10 ] 2, 4, 4, 4, 5, 6, 7, 7, 7, 7, 7, 9 (Success x 7 at target 6)

[buzz buzz] [Friend +2
Changing actions: I help j00, Friend +3. Pulling out spur claws

Friend +3
Bite Abney: dex + brawl]
Dice Rolled:[ 7 d10 ] 2, 5, 5, 7, 8, 8, 8 (Success x 4 at target 6)

[buzz buzz] [damage: str + 3]
Dice Rolled:[ 8 d10 ] 1, 3, 5, 6, 7, 7, 7, 8 (Success x 4 at target 6)

[Abney] Soak!
Dice Rolled:[ 6 d10 ] 1, 1, 1, 2, 4, 8 (Failure at target 6)

[Abney] [same as before since modifiers cancelled each other out last time! BITE YOU. -2 dice for wounded. +1 wp YOUR FRIENDS ARE ALL BITING ME, I HATE YOU SO MUCH.]
Dice Rolled:[ 5 d10 ] 1, 1, 7, 8, 9 (Success x 2 at target 5) [WP]

[Abney] Damage? Strength 2(+3hispo) +2 +1 (succ-1)
Dice Rolled:[ 8 d10 ] 2, 5, 5, 6, 8, 9, 10, 10 (Success x 5 at target 6)

[buzz buzz] [Friend +2
Soaky!]
Dice Rolled:[ 4 d10 ] 1, 7, 8, 9 (Success x 2 at target 6)

[Wyrmbreaker] (chomp +2!)
Dice Rolled:[ 13 d10 ] 1, 2, 3, 4, 4, 5, 6, 7, 7, 8, 8, 9, 9, 10 (Success x 8 at target 5) Re-rolls: 1

[Wyrmbreaker] (+7)
Dice Rolled:[ 16 d10 ] 1, 1, 1, 2, 2, 3, 3, 4, 4, 4, 5, 5, 7, 7, 7, 10 (Success x 1 at target 6)

[buzz buzz] [Friend +2
Soak!]
Dice Rolled:[ 4 d10 ] 4, 5, 8, 9 (Success x 2 at target 6)

[Warcry] [R1. Biting Friend 2. +1 diff (changed targets), -1 diff (flanked)]
Dice Rolled:[ 13 d10 ] 1, 2, 4, 4, 5, 6, 6, 7, 7, 7, 7, 9, 9 (Success x 8 at target 5)

[Warcry] [Damage]
Dice Rolled:[ 16 d10 ] 1, 1, 1, 1, 2, 2, 4, 4, 5, 5, 7, 8, 8, 9, 9, 10 (Success x 2 at target 6)

[buzz buzz] [Friend +2
Soak!]
Dice Rolled:[ 4 d10 ] 4, 6, 6, 8 (Success x 3 at target 6)

[Warcry] [R2]
Dice Rolled:[ 13 d10 ] 1, 1, 3, 3, 4, 6, 6, 7, 7, 7, 8, 8, 9, 10 (Success x 7 at target 5) Re-rolls: 1

[Warcry] [Damage]
Dice Rolled:[ 15 d10 ] 1, 1, 2, 3, 3, 4, 6, 6, 6, 7, 7, 8, 9, 10, 10 (Success x 7 at target 6)

[buzz buzz] [Friend +2
Soak!]
Dice Rolled:[ 4 d10 ] 2, 3, 4, 8 (Success x 1 at target 6)

[buzz buzz] [Best Friend +1
+5]
Dice Rolled:[ 1 d10 ] 10

[buzz buzz] [Best Friend +2
+5]
Dice Rolled:[ 1 d10 ] 6

[buzz buzz] Though he has only one bound packmate with him, the others fall quickly in line with the Fostern's orders. Abney, little Tiny Doom, blurs and darts to the alley where the three newcomers are headed. She waits for the first to pass, and leaps in behind the second. She sinks her teeth into the flesh of its shoulder and pulls. Her target, a man in a nice grey suit smudged with soil, slows, and turns. All three newcomers turn as one to close on the little Ragabash.

Wyrmbreaker tries to instill fear in the barefoot woman, but can the undead feel fear? Do they feel pain? Do they feel...anything? This one, apparently, does not. Lukas becomes a dark furred blur on four legs, darts for the alley, the woman hot on the Shadow Lord's heels. He digs his claws into the last undead in the line, a stocky man in a brown plaid suit. The attack does little, but the claws remain. The woman is on him then, coming along behind him. She opens her mouth to display perfect white teeth. She bites into Lukas' flank, but Luna's Armor protects him. He feels nothing.

Rayne, the Electronic Jedi, explodes into a bigger, furry two-legged form. She rakes her claws twice across the chest of the third man. On the second slash she cuts him open, but no blood comes out to stain her claws or splash across her chest. They remain strangely clean even when Warcry steps in and cuts the man down.

For being unliving, for supposedly having no brain activity within their skulls, the man in the brown plaid suit is oddly thoughtful. He turns, and he rips Lukas' claws from the grey-suited man, allowing him to bite into Tiny Doom's shoulder. His jaws are human, but they find their mark. They dig in, and they tear the flesh away, leaving the little Ragabash howling in agony. That doesn't stop her from rending the flesh from her opponent, the man in the grey suit.

Warcry leaps in again, and sending another to the ground.

There are two left, the woman and the man in the plaid suit. They're the only ones standing. Abney is the only one injured thus far. Surely the Garou are thinking they have this in the bag. What are the undead to living, snapping, dangerous jaws?

There comes a shuffling, not from a shambling walk but simply from feet that refuse to lift far from the ground. From around the corner of the southern building come two more, a big beefy male and a short, thick black woman. Both are dressed nicely. Both stop when they come upon the carnage.

Behind Wyrmbreaker, the woman leans out. Though her eyes are a milky, filmy blue she looks directly at the newcomers. And then she raises her hand, and she points.

[buzz buzz] [Damage:
Friends 1&2: incapped
Abney: 4A
Everyone else: OK

Lukas : 28
Rayne : 19
Warcry : 18
Lady : 16
BF +1 : 15
Friend 3 : 13
Abney : 12
BF +2 : 11
declare in reverse!]

[buzz buzz] [BF +2
bite Sinclair]

[Abney] [Spend 1 Rage, BITE Friend +3, BITE Friend +3.]

[buzz buzz] [Friend +3
Bite Sinclair

BF +1
Bite Sinclair

Lady
Bite Sinclair]

[Warcry] [1a. Bite Friend 3
1b. Bite Friend 3
1c. Bite BF1]

[Rayne Harrison] 1a. BITE +2
1b. BITE +2

[Wyrmbreaker] 1a. bite lady
b. bite friend +3
R1. moar +3 chomp
R2. moar +3 chomp
if +3 goes down, lady next, then BF 1, then BF 2.

[Wyrmbreaker] a. -2!
Dice Rolled:[ 11 d10 ] 1, 2, 3, 3, 5, 6, 6, 6, 7, 8, 9, 10, 10 (Success x 10 at target 3) Re-rolls: 2

[Wyrmbreaker] (damage +9)
Dice Rolled:[ 18 d10 ] 1, 1, 2, 3, 3, 3, 4, 4, 5, 6, 6, 6, 6, 7, 8, 9, 9, 9 (Success x 7 at target 6)

[buzz buzz] [Lady
Soak for the love of cheese!]
Dice Rolled:[ 4 d10 ] 1, 1, 3, 9 (Failure at target 6)

[Wyrmbreaker] b. friend +3! -3
Dice Rolled:[ 10 d10 ] 1, 3, 3, 4, 5, 6, 6, 6, 8, 9 (Success x 5 at target 5)

[Wyrmbreaker] (wrong diff. that was diff 3. so... 8 succ. +7!)
Dice Rolled:[ 16 d10 ] 1, 2, 3, 4, 4, 5, 5, 5, 5, 5, 6, 7, 8, 8, 9, 9 (Success x 5 at target 6)

[buzz buzz] [Friend +3
Soaky!]
Dice Rolled:[ 4 d10 ] 3, 5, 6, 7 (Success x 2 at target 6)

[Rayne Harrison] 1a BITE BF2

Dex + brawl + form mods - 2 dice split diff 5
Dice Rolled:[ 6 d10 ] 1, 2, 2, 5, 7, 10 (Success x 3 at target 5) [WP]

[Rayne Harrison] Dam
Dice Rolled:[ 7 d10 ] 2, 4, 6, 7, 8, 8, 10 (Success x 5 at target 6)

[buzz buzz] [BF +2
Soaky!]
Dice Rolled:[ 4 d10 ] 2, 2, 10, 10 (Success x 2 at target 6)

[Rayne Harrison] 1b BITE BF2 -3 split
Dice Rolled:[ 5 d10 ] 4, 5, 6, 8, 10 (Success x 4 at target 5)

[Rayne Harrison] Dam
Dice Rolled:[ 7 d10 ] 2, 4, 8, 8, 10, 10, 10 (Success x 5 at target 6)

[buzz buzz] [BF +2
Soakit!]
Dice Rolled:[ 4 d10 ] 4, 8, 9, 10 (Success x 3 at target 6)

[Warcry] [1a. Bite Friend 3. -3]
Dice Rolled:[ 10 d10 ] 4, 4, 4, 5, 5, 5, 6, 7, 7, 8, 10, 10, 10, 10 (Success x 11 at target 5) Re-rolls: 4

[Warcry] [Damage: I WANT YOU TO HIT ME AS HARD AS YOU CAN]
Dice Rolled:[ 18 d10 ] 2, 2, 2, 4, 4, 4, 4, 5, 5, 6, 6, 6, 7, 8, 9, 10, 10, 10 (Success x 9 at target 6)

[buzz buzz] [Friend +3
Nooo I want to liiiive!]
Dice Rolled:[ 4 d10 ] 2, 5, 8, 10 (Success x 2 at target 6)

[Warcry] [1b. -4. Switching to BF1, and remembering her +1 for the moon phase this time]
Dice Rolled:[ 10 d10 ] 1, 1, 2, 2, 3, 4, 5, 6, 8, 9, 10 (Success x 2 at target 6) Re-rolls: 1

[Warcry] [Damage]
Dice Rolled:[ 9 d10 ] 1, 2, 4, 4, 5, 6, 8, 9, 10 (Success x 3 at target 6)

[buzz buzz] [BF +1
Soaky]
Dice Rolled:[ 4 d10 ] 1, 2, 2, 6 (Failure at target 6)

[Warcry] [1c. -5]
Dice Rolled:[ 9 d10 ] 1, 1, 1, 3, 5, 5, 5, 7, 8, 10 (Success x 3 at target 5) Re-rolls: 1

[Warcry] [Damage]
Dice Rolled:[ 10 d10 ] 2, 2, 3, 3, 4, 5, 8, 8, 9, 9 (Success x 4 at target 6)

[buzz buzz] [BF +1
Can't we all just get along?]
Dice Rolled:[ 4 d10 ] 3, 4, 5, 10 (Success x 1 at target 6)

[buzz buzz] [BF +1
Bite Sinclair: dex + brawl]
Dice Rolled:[ 7 d10 ] 1, 3, 5, 6, 7, 8, 9 (Success x 3 at target 6)

[buzz buzz] [damage: str + 1 + 2]
Dice Rolled:[ 8 d10 ] 2, 3, 5, 5, 5, 7, 9, 10 (Success x 3 at target 6)

[Warcry] [Soak]
Dice Rolled:[ 6 d10 ] 1, 4, 5, 6, 7, 8 (Success x 2 at target 6)

[buzz buzz] [Friend +3
Bite Sinclair: dex + brawl]
Dice Rolled:[ 7 d10 ] 2, 5, 6, 7, 9, 9, 10 (Success x 5 at target 6)

[buzz buzz] [damage: str + 1 + 4]
Dice Rolled:[ 10 d10 ] 1, 1, 2, 3, 4, 5, 7, 8, 9, 10 (Success x 2 at target 6)

[Warcry] [Soak]
Dice Rolled:[ 6 d10 ] 1, 1, 5, 6, 8, 10 (Success x 1 at target 6)

[buzz buzz] [delete last attack]

[Abney] [Regular Action! CHOMP BF+1. - 2 dice for wounded. - 2 diff for backstabby.]
Dice Rolled:[ 5 d10 ] 7, 7, 8, 9, 10 (Success x 5 at target 3)

[Abney] Damage! Strength+2+4(-1)
Dice Rolled:[ 11 d10 ] 1, 2, 3, 3, 3, 5, 6, 6, 9, 10, 10 (Success x 4 at target 6)

[buzz buzz] [BF +1
Soaky]
Dice Rolled:[ 4 d10 ] 1, 3, 10, 10 (Success x 1 at target 6)

[buzz buzz] [BF +2
bite Sinclair: dex + brawl]
Dice Rolled:[ 7 d10 ] 2, 3, 4, 5, 7, 8, 9 (Success x 4 at target 5)

[buzz buzz] [damage: str + 1 + 3]
Dice Rolled:[ 9 d10 ] 2, 3, 4, 5, 6, 6, 7, 8, 9 (Success x 5 at target 6)

[Warcry] [Soak!]
Dice Rolled:[ 6 d10 ] 1, 1, 3, 6, 9, 10 (Success x 1 at target 6)

[Wyrmbreaker] R1. chomp BF1! +1diff changing actions.
Dice Rolled:[ 13 d10 ] 2, 2, 4, 5, 6, 6, 6, 6, 7, 7, 8, 8, 9, 10, 10 (Success x 13 at target 4) Re-rolls: 2

[Wyrmbreaker] damage +12
Dice Rolled:[ 21 d10 ] 3, 3, 3, 4, 4, 4, 5, 6, 6, 7, 8, 8, 9, 9, 9, 9, 9, 10, 10, 10, 10 (Success x 14 at target 6)

[Abney] [BF2, got my eye on you. bite! - same crap as before.]
Dice Rolled:[ 5 d10 ] 4, 4, 5, 6, 6 (Success x 5 at target 3)

[Abney] Damage! Same.
Dice Rolled:[ 11 d10 ] 1, 2, 3, 3, 4, 5, 6, 9, 9, 10, 10 (Success x 4 at target 6)

[buzz buzz] [BF +2
Nooo I want to liiiiiive!]
Dice Rolled:[ 4 d10 ] 3, 7, 8, 10 (Success x 3 at target 6)

[Wyrmbreaker] chomp!
Dice Rolled:[ 13 d10 ] 1, 1, 1, 2, 4, 4, 4, 5, 7, 7, 8, 8, 9, 10 (Success x 7 at target 4) Re-rolls: 1

[Wyrmbreaker] 6
Dice Rolled:[ 15 d10 ] 1, 1, 1, 2, 3, 4, 5, 5, 6, 6, 8, 9, 9, 10, 10 (Success x 4 at target 6)

[buzz buzz] [BF +2
I just wanted a hug ;_; ]
Dice Rolled:[ 4 d10 ] 3, 8, 9, 9 (Success x 3 at target 6)

[buzz buzz] [BF +2 +4]
Dice Rolled:[ 1 d10 ] 1

[Rayne Harrison] Inits

+9
Dice Rolled:[ 1 d10 ] 8

[Warcry] [+9]
Dice Rolled:[ 1 d10 ] 5

[buzz buzz] [Damage:
Lukas and Rayne: OK
Sinclair: 6A
Abney: 4A
BF +2: 7A and still kickin'
BF +1: kersplutted
Everyone else: Incapped

Lukas : 28
Rayne : 19
Warcry : 18
Abney : 12
BF +2 : 5
declare in reverse!]

[buzz buzz] [BF +2
Bite Sinclair (hahahaha)]

[Abney] (Do NOT attack again. Mother's Touch Sinclair!)
Dice Rolled:[ 1 d10 ] 9

[Warcry] [1a. Bite BF2]

[Rayne Harrison] 1a. BITE BF2
1b. BITE BF2 head

[Wyrmbreaker] 1a. climb a fire escape
b. look around for moar.

[Rayne Harrison] 1b BITE BF2
Dice Rolled:[ 6 d10 ] 6, 7, 8, 8, 10, 10 (Success x 7 at target 5) [WP]

[Rayne Harrison] Dam (remebering to add suxx this time))
Dice Rolled:[ 14 d10 ] 1, 1, 2, 4, 4, 5, 6, 8, 8, 8, 9, 9, 10, 10 (Success x 6 at target 6)

[buzz buzz] [BF +2
I thought you were my fwiend!]
Dice Rolled:[ 4 d10 ] 1, 3, 6, 9 (Success x 1 at target 6)

[Abney] Unicorn Power: shine! okay, heal.
Dice Rolled:[ 4 d10 ] 1, 2, 5, 7 (Success x 3 at target 1)

[buzz buzz] The woman's finger points to one and one only: Sinclair.

All of the walking dead turn on the charcoal furred Glass Walker. All try to sink their teeth in, but though she has their undivided attention, Sinclair makes quick work of her attacker. She's fast, deadly. Beautiful. It's her moon in the sky, and it makes her luminescent. She's faster, her fangs are sharper, she glows with Luna's light on her fur.

The others do what they can to help. Lukas brings the woman to the ground. Abney and Rayne rip chunks off the stocky man. Lukas moves in behind them to bury his teeth into the man's torso. Like a dog with a favored toy, the huge black monster shakes his head once, violently, ripping the man's body to shreds.

They take turns nipping at the black woman in her pretty floral dress. Chunks of flesh, shreds of clothing, shards of bone litter the ground around her, until Rayne moves forward. Like a hunter stalking its prey, she prowls low to the ground. The woman doesn't see it come. She shouldn't see anything, but her milky gaze is fixed on the charcoal colored wolf in front of her. And then she sees the ribbed inside of a canine mouth. Then...

silence.

Silence echoes off the walls of the alley, skips across the empty parking lot like stones. For a moment, it's deafening.

As the heat of battle fades and heart beats slow, the warriors of Gaia begin to hear the sounds of the city. Cars moving along W Agatite Avenue. People walking to the nearby grocery store. The night time creatures that still dwell within the city in winter.

Lukas, ever cautious, climbs a nearby fire escape, scouting for others. What he sees is a city getting ready for the night. Lights go on as the sun sinks beyond the horizon.

Night falls over Chicago. May they all live to see another sunrise.

[Rayne Harrison] Rayne, satisfied after spitting out zombie yuckies, shifts back down to her homid form, in her dedicated winter clothes. She looks around a moment, then to the others. "Alright, now what?"

[Abney] Is Sinclair good? Sinclair is good. The war-wolf makes certain the dead aren't going to move again, as near as she can see. Is there a head still attached? If so: Claw, decapitate. Claw, decapitate. When that's done, and only then, will Abney shift back into her homid shape. And what a shape it is: absolutely none. Abney's hurt, but she'll heal. Go back to the Brotherhood, chill in her room in Crinos -- or maybe the caern. No sweat. "Find out why," she says.

[Wyrmbreaker] Wyrmbreaker rattles up the fire escape in hispo -- metal fastenings creaking under the load. He comes back down in a considerably smaller shape, homid, dropping the last six or eight feet to land in a crouch.

"We need to cleanse, send word to the Caern, and track these things," no respect for the (un)dead: he kicks a corpse, "to wherever they came from. There's no need for all of us to do everything. Pick a job and let's get to it."

(iiii need to sleep *dies* so ... most likely lukas will either be tracking or bringing word to caern, as he has no cleansing abilities whatsoever.)

[Rayne Harrison] "I can track." SHe nodded to Lukas.

[Warcry] Two of the undead fall, dropping to the ground like sacks of raw meat, after Sinclair lunges at them. They, like the rest, are left where they lie, the attention of the Garou focused on those still moving, still attacking. When it's over, and Wyrmbreaker gives them the all-clear from his perch above, Sinclair accepts Abney's healing with little more than a stretch, a shudder, and a gentle head-butt to the Gaian's ribs.

She shifts into homid a moment later, watching Abney go amongst the corpses, making double sure they won't be rising once more. Sinclair, the blood she spilled still on her skin and clothes but no trace of a wound left, turns to her Alpha as he drops down. She can't cleanse, so for the most part she gets out of the way while the others do. She can't track, so she leave that to Rayne.

"I'll go to the Caern and let the elders know," she says with a nod.

[Wyrmbreaker] "Can you Cleanse?"

Poor Abney. One heal and suddenly everyone expects her to behave like a Theurge.

[Abney] Her expression is a shade cynical. Look at that. The child of Gaia, excepted to be all shining. Abney cocks a brow, then gives Wyrmbreaker a half-smile. "Nope. One of y'all tell somebody to get their asses over here who can, though, and I'll hold the fort down."

[Abney] ooc: ahem. exPected to be all shining.

[Wyrmbreaker] "I'll track with Rayne, then, so we can cover ground faster if the trail splits. It was a honor fighting with you two. I'll see you later, I'm sure."

With that, Lukas drops into his lupus form, putting his nose to the ground.

(i'm out folks, dying here! thanks for the fun!!)
 
Copyright Lukáš Wyrmbreaker 2010.
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