Showing posts with label blood summons. Show all posts
Showing posts with label blood summons. Show all posts

Thursday, May 27, 2010

shadows of each other.

[-reflection-] [The rules! (you know them, but here they are again!)
1. Keep posts under 10 minutes, declares/rolls under 3 or you will be skipped!
2. I don't care if you MT, but don't make me chase you with sticks. I will beat you with them!
3. There's a chance your character could die. If you don't want to take that risk, it won't hurt my feelings if you decide to pull out now.
4. There's a scene chat! You're all in it, keep an eye on it and ask your questions there! If I don't answer right away, I'm probably typing. IM me to set the messenger a flashing.
5. Have fun!
6. Post yourselves into Millennium Park, somewhere in the vicinity of the Cloud Gate
http://www.chicagodusk.com/index.php?jove=gallery&picture=5896

I'm giving Damon until 8pm site time and then the scene is closed!]

[-reflection-] [PS! please PM me any applicable flaws. We shouldn't be touching on any uncomfortable scenarios, but let me know if there are lines you don't want me to cross.]

[Buried Hatchet] Since he first came to Chicago, it hasn't been unusual to find Hatchet without a packmate -- a Weasel or a Sentinel, respectively -- sitting in Grant Park somewhere. Usually in winter, when the population of humans to flinch away from his Rage is thinner and he can have some room to breathe and think. But it's warm tonight, since late May has finally started to feel like Spring, and he's here anyway.

Sitting on the grass, his knees up and his arms wrapped around them, head tilted back. But he's not watching the sky. He's just sitting. Last time he did this, a giant mole crashed up through the earth, but he's not thinking about that right now.

[Stormbreaker] There was a set of stairs somewhere in Millennium Park where Mila had claimed a spot earlier in the day. She was still there, guitar in hand. Her perch offered a good view of the park - and no one dared to ask her to move off of the top step.

The young woman was similiarly alone. Her packmates were no where to be seen. Perhaps she needed some time away from them. She'd started to feel like Simon's mother. Lord that boy had a lot to learn.. and hell, she wasn't about to hold his hand through it all.

So, the dark haired Shadow Lord enjoyed her 'alone' time. Just her, the guitar and the buzz of people who wandered by. She played quiet, sometimes humming, sometimes not..

[Blood Summons] Tonight is not a good night to be around a certain subsection of the city's populace. It won't be visible for a few more hours yet, but when darkness falls the moon will reveal itself as a fat, round face in the sky. There is some degree of superstition to be had about the full moon, claims that crime will skyrocket and emergency departments will be flooded, that more children will be born tonight than at any other point in the last month.

With sunlight still clinging to the city, the unsuspecting denizens of the city are going on about their evenings unaware of what tonight signifies. There are monsters among them, lounging in the grass and sitting on steps, walking down the pathway smoking cigarettes. Blood Summons is, like the other two, alone tonight. Unlike the other two, he has no bonds of pack to tell him where the woman he would call sister is. No one has seen her in weeks.

Despite the conversation about his attire that he had had with a certain kinswoman earlier this week, he's wearing the same damn thing he's been wearing the entire time he's been in Chicago. With the exception of those ridiculous suspenders he wears to keep his pants up, every stitch of clothing on his body is black. Between that, the tattoos and scars, and the fact that he feels like a roving maniac just waiting for someone to look at him funny and give him an excuse to fight, the humans he passes by tonight are giving him a wide berth.

That's just fine with him.

[Wyrmbreaker] It could be worse than a giant mole crashing up. It could be a comet crashing down, like something out of one of Edward's video games. Lukas has vague memories of bumming around Boston with Edward, listening to the Ragabash go on and on about Meteor, Holy, omgAeris. It had seemed charming then: a Silver Fang that played video games! How quaint; how down to earth.

But time went on. Years rolled by. Edward didn't change. Didn't grow up. Much later, in Chicago, after literally losing his pack -- still playing games, Edward, that damnable pause music still going on in the background, looping and going nowhere like the soundtrack of his life while Edward stood there and watched Lukas lecture his own sister, stood there apart and apathetic, stood there making his excuses while the world passed him by.

Edward, the eternal man-boy. That's what Lukas is thinking about tonight, somewhere between angry and sorry: his once-brother, his once-best friend, his once-Alpha whose failure to grow up, ironically enough, catalyzed the maturation of his pack. Hatchet is nearby, and so is Stormbreaker, and he's aware of them. Maybe he's not feeling social, though. Neither are they, for that matter. They're all each in their own little world, and more than a few of them are watching the stars.

[-reflection-] It's a nice enough night for a stroll through the park. If one ignores the whispers in the shadows, the figures trading goods and money, those lying in wait for a mark. If one ignores those things, Millennium Park at night is positively beautiful. There are lights along the paths to light the way. The air is clear and filled with the scent of good clean growing things.

Hatchet is not sitting in the grass where a mole creature emerged once upon a time. He's seated in the grassy field of an outdoor theater. When he looks up at the sky, he looks through broadly crisscrossing support. In the daylight, these create interesting shadows over the lawn. At night, they do nothing except create a frame through which to view the cloudy haze over the city.

The steps on which Mila sits are few. Just three lead to the elevated span of concrete on which rests one of Chicago's more unusual artistic structures. The Cloud Gate, or the Jelly Bean, or That Big Silver Thing, sits in a place relatively off to the side. Like so much in this park, no one attraction commands center stage.

Which is fine for this bunch. For one reason or another, they've gathered to this space. Maybe it's Mila's music, or the sight of the midnight sky reflected off the silvery surface of the Gate. Who knows.

[something neat]
Dice Rolled:[ 10 d10 ] 2, 2, 2, 3, 3, 4, 9, 10, 10, 10 (Success x 4 at target 6)

[Blood Summons] [Alertness+Perception!]
Dice Rolled:[ 6 d10 ] 2, 3, 3, 7, 7, 9 (Success x 3 at target 6)

[Wyrmbreaker]
Dice Rolled:[ 6 d10 ] 1, 4, 6, 6, 9, 10 (Success x 3 at target 6)

[Buried Hatchet] [perception + alertness]
Dice Rolled:[ 6 d10 ] 6, 8, 9, 9, 10, 10 (Success x 6 at target 6)

[Stormbreaker] {P+A}
Dice Rolled:[ 6 d10 ] 5, 6, 6, 6, 7, 10 (Success x 5 at target 6)

[-reflection-] Strange things are afoot at the Cloud Gate. Too bad Lukas is too busy thinking about Aeris and Edward and the past to notice much, except --

Oh hey, is that Bob? It IS!
to Wyrmbreaker

[Stormbreaker] W.. T.. F?! Her attention had been drawn - almost by luck, or fate - back towards the giant jelly bean just as it turned black. The tacky, shiny thing was no more. It was something different.. and it shouldn't be.

Instantly, she stood.. her guitar she carefully sat down near one of the light poles.. and she backed the hell up. Whatever this was, she was guessing it wasn't going to be giving hugs out any time soon..

[Blood Summons] Normally, the Godi is more aware of his surroundings, has a decent enough sense to tell when something Not Good is brewing. He has to be more alert in the Weaver's playground. There are more things trying to kill him in a major city than there were in the backwater wilderness that was Mississippi; or, at least, the things that are trying to kill him are a touch more subtle, are a smidgeon harder to parse out from all the other weirdness suffusing the place where the humans call home.

He's heading towards that logic-defying metal jelly bean when out of the periphery of his vision comes a tall, blue-eyed Shadow Lord. Mid-drag, he changes direction, veering west to tackle the steps.

Strange things are afoot, and he moves slowly, slinking almost, as if he's expecting something to jump out at him at any second. It does little to calm the humans who have the misfortune of being around him.

[Wyrmbreaker] Either Lukas is terribly unlucky or cortically blind -- or the Cloud Gate has its own occult powers tonight. Whichever it is, the Shadow Lord remains unaware of anything out of the usual going on over at the enormous metallic sculpture.

He does see Bob, though. And since Bob is heading over, Wyrmbreaker pulls himself out of his thoughts and nods at the Theurge.

"Scoping out territory for your new pack, Blood-Summons?"

[Buried Hatchet] The Fostern isn't doing much skywatching. That's where his face is turned, eyes open, but he's not exactly processing the plane, or the helicopter. He's just staring at the endlessness of it, the starlessness. His thoughts are unraveled. The Judge with too much rage for his rank or his moon is often unreadable even to those who are ostensibly closest to him; looking back, he can see people who have meant a great deal to him, Garou and Kin alike who have shared secrets with him or been there for him at his worst,

and he cannot think of a single person who he could say truly knew him. He is rather certain he will die -- probably sooner than later -- without leaving behind anyone who could speak the truth of his life. Hell. He's alive and even he can't.

He drops his eyes, and sees the Cloud Gate go matte, reflectionless black.

"Huh," he says, and rises to his feet.

[Stormbreaker] She spared a brief glance away from the now black bean to other others she'd spied earlier. She knew they were there - but face it, none of them were best friends (that she knew of) so it was safe enjoy just to coexist. Now, well.. now it mattered they were there.

There was a simple look to whomever's eye she caught first: Did you see? And then Mila returned her attention to the bean. Whatever it was going to do, she wasn't about to be caught unaware.

[Blood Summons] On the surface, it's hard to tell what these two could possibly have to talk about. The taller man is handsome and well-dressed, looks as though he enjoys a fairly comfortable existence; the wild-haired thing next to him looks as rough as he sounds, is dressed like some homeless throwback to 1950s New York City. If anyone had to guess what was going on between them, the most likely extrapolation would be that the ugly one is the pretty one's dealer.

Their Rage is more than enough to keep passersby from paying more than self-preservational amounts of attention to the two of them. It keeps them from focusing on the topic of conversation. The Godi draws a long haul off of his cigarette, which smells more like fresh-turned earth after a hard rain than the processed shit most people in this city smoke, and blows it out before answering. To his credit, he aims it away from the Shadow Lord.

"This place does need--"

As he speaks, he's looking around. And as he's looking around, something catches his attention. His heavy brow knits into a frown.

"The hell?"

He gestures to the metal structure with the hand holding the cigarette, the tendrils of smoke dancing in an arc to mimic the movement of his hand.

"Look."

[Wyrmbreaker] Look.

So Lukas does, turning. The mildly expectant, vaguely curious expression on his face freezes in an instant; drains to a sort of certain, unstrained tension.

"Huh," he says, and starts walking over. "Any suggestions, Theurge?"

[-reflection-] The Cliath stands and steps back, watchful. Waiting. Alert. She's not going to be caught unawares, no no no. The Godi and the war leader approach each other. They prepare to talk about the mundane issue of guarding this park, or some other space within the city. There are no humans to overhear their conversation, no mortals to wander close to the fire of rage and abruptly turn the other way. The sun went down long ago, and now, in this space, even the drug dealers and the trouble makers have left.

It's quiet. Not eerily so. They can hear the chirp of crickets. The rustle of the wind through the trees. Bob catches sight of the Cliath, and it's when he turns to look in her direction that he finally notices the change in the statue. He directs Lukas to look. The Fostern does, and starts to move closer.

And Buried Hatchet ignores them all in favor of investigating the phenomenon for himself. He gets closer to the blackness, can see the lights of the other side of the courtyard beneath the beans curved underbelly. So far, there is no explanation for this. Then again, there rarely is these days.

[percept + alert diff 6!]

[Buried Hatchet] [perception + alterness]
Dice Rolled:[ 6 d10 ] 2, 3, 4, 6, 6, 7 (Success x 3 at target 6)

[Wyrmbreaker]
Dice Rolled:[ 6 d10 ] 1, 2, 7, 8, 8, 10 (Success x 3 at target 6)

[Stormbreaker] {P+A}
Dice Rolled:[ 6 d10 ] 1, 1, 6, 9, 9, 10 (Success x 2 at target 6)

[Blood Summons] [Alertness+Perception]
Dice Rolled:[ 6 d10 ] 1, 1, 4, 5, 6, 6 (Failure at target 6)

[Blood Summons] [I promise I'll stop listening to Lady Gaga!]
Dice Rolled:[ 6 d10 ] 1, 3, 4, 5, 8, 10 (Success x 1 at target 6)

[-reflection-] The surface of the structure is oily black. It should have a reflection. It just looks like black metal, like it's just as polished as it ever is. There are flickers in the blackness that aren't quite a pattern. Like echoes, not a pattern, not exactly. They match something.

Bob's boot scuffs the concrete. flicker
Lukas says, "Any suggestions, Theurge?" flickerflicker flickerflickerflicker...flicker

As they get closer, they become more pronounced. Form loose shapes that are barely, barely lighter than the surface of the Gate.
to Buried Hatchet, Wyrmbreaker

[Wyrmbreaker] "Wait. Look."

This is considerably quieter, barely more than a whisper. Wyrmbreaker puts out a hand to stop Blood Summons, or perhaps to get his attention.

"I think it's responding to sound. See?"

[Blood Summons] [Occults+Wits!]
Dice Rolled:[ 7 d10 ] 2, 2, 3, 4, 5, 6, 8 (Success x 1 at target 8)

[Stormbreaker] None would make eye contact. That was fine. They seemed to figure it out on their own. Good for then. Men, go figure.

Hands came to rest upon her hips. One step foward, two steps foward. She couldn't tell what it was doing from all the way back here.

[Buried Hatchet] He's walked close enough that his path has intersected with that of the two other Fosterns. He knows from what the spirits say and how even the Guardians react to Wyrmbreaker that the Lord is well beyond ready -- in the eyes of the Nation, at least -- to ascend to Adren. He knows, too, that his own honor has been growing quietly in the background, shown in challenges overseen and in the way he leads and advises even those outside his pack. He knows soon enough it will be his time, too.

He doesn't know a lot about Blood Summons. He has heard that no one has heard from or seen the man's would-be packsister in a good long while now. He wonders how that's working out, and yes -- he wonders that even as he's looking at the darkened Cloud Gate, his brain running on multiple tracks at once.

"Or vibrations, period," he says quietly, and looks at the other two. He notes Mila heading their way and gives her a nod, as though waving her over.

[Blood Summons] Before he can respond with his thoughts on what's going on, Wyrmbreaker motions for the Godi to stop moving. That's all it takes. He stops, casting aside the cigarette to breathe out its last on the none-too-pristine surface of the walkway, and narrows his focus on the pitch black surface of the normally reflective piece of art. Eyes flick back and forth as if reading a sign, only briefly pulling away to acknowledge the Fiann and what he's said.

As quietly as he can, he reaches into the hip pocket of his fading black jeans and pulls out a small, reflective piece of green glass. It might have been a beer bottle once, but its purpose has shifted since its previous incarnation.

His voice becomes even raspier when he drops it to match the other Fosterns' quiet pitch.

"I'm checking the other side."

[Gnosis: PEEK!]
Dice Rolled:[ 6 d10 ] 1, 3, 4, 5, 7, 7 (Botch x 1 at target 8)

[Stormbreaker] She wasn't heading towards them, in fact, she wasn't even looking at them anymore. She was on the steps where she began, standing on the top step now to be exact.

Mila was just watching, after creeping a few steps closer. Something would happen, she was sure of it. It was just a waiting game at this point.

[Wyrmbreaker] [powering up! luna's armor! -1gn]
Dice Rolled:[ 7 d10 ] 3, 3, 3, 4, 4, 6, 9 (Success x 2 at target 7) [WP]

[Blood Summons] Were not for the fact that this thing is responding to movement, he might have growled at what he sees in the surface of that palm-sized piece of glass--or, rather, growled at the choking infringement of the city on his ability to properly glance across the Gauntlet. Muscles in his sharp jaw pop beneath the surface of his rough skin as he grits his teeth, but he doesn't react to failure with violence, as much as he might like to throw that imperfect circle of glass or start vehemently ranting about this godawful blight upon the surface of the earth.

No, he just takes a breath and pockets the piece of glass again.

"I didn't see anything," he almost whispers. Not I can't see anything. If Mila were with them she might be thinking: typical fucking Fenrir. "The other side is just as black."

He falls silent then, crossing his arms over his chest as he looks at the structure. He's never encountered anything like this before, or if he has, it's been so long that he can't remember how it was dealt with the last time. He's not picking up the cues from the environment that the less spiritually-inclined Garou are, and his skill as a spirit-talker aren't doing him any favors right now.

[Wyrmbreaker] [-1 Gn - bloody bandage! -1 Gn - soak talen!]

While Blood Summons is attempting to look across the Gauntlet, Lukas is methodically and systematically drawing his defenses to himself. He pauses, briefly, as Blood Summons reports absolute blackness on the other side.

They have no way of knowing that there's anything to see at all; no reason to suspect anything but a shroud drawn over the other-world, just as a shroud seems to have been drawn over Cloud Gate. Wyrmbreaker nods, taking the Fostern Theurge's word at surface value.

"Until we have proof otherwise," he says, "we'll have to assume the Umbra is neither an option nor an ally. If you have preparations to make, make them now. Otherwise, stay on your guard and stay behind me. We're going to investigate this thing."

When the others have finished whatever preparations they might, Wyrmbreaker starts forward, growing into his Crinos form as he does so. At this point, Delirium is less of a veil breach than a giant, pitch-black Jellybean Gate.

[Wyrmbreaker] [fatal flaw!]
Dice Rolled:[ 4 d10 ] 6, 7, 8, 9 (Success x 4 at target 6)

[Stormbreaker] {-1 G, bloody bandage, last one!}

Whatever this was, it was gonna hurt, she was sure of it. Silently she prepared herself for the impending battle, even though the method of combat was yet unknown.

The young woman didn't shift yet, she'd wait for -something- to happen, but she'd be ready. Without a word, she turned and headed towards the trio.

[Buried Hatchet] It is the job of the lone Ahroun in tonight's group to ready himself to take blows, to deal out more. Kill the monster, earn the glory, make sure the four Garou that stand here at the beginning are still standing here at the end. It is Blood Summons's role to look across the Gauntlet, to know what they're up against spiritually. To heal, to spirit-talk, to do what that blackness on the other side is keeping him from doing as though it had it in for him.

And maybe later, Mila will carve their names into some trophy and adorn the Wyrmpole with it. Maybe later she'll stand up at the moot and tell the sept of what happened tonight. Maybe she'll write a song about it, strum it out on her guitar and be a Galliard her way.

Buried Hatchet's job, when it comes to times like these, is a little harder to puzzle out. Should he tell the others that he has judged this situation to be of the Wyrm, and act accordingly? He doesn't know. He hasn't judged. And they wouldn't need him to tell them if it were, truth be told. It is his duty to sort truth from facts, to hold the line against the dissolution of their will in the face of their rage, to be the balance of their kind, but on nights like tonight

he, and Lukas, and Blood Summons, and Mila all bear the same burden. They are Gaia's teeth and claws, her warriors, and a Garou of any auspice who cannot hold their own in battle soon becomes a packless loner, and a dead wolf, and a memory that fades away like chalk carried off the pavement by wind and rain.

Hatchet frowns when Blood Summons says he didn't see anything, that it's all black. He nods briefly to Lukas, the warmaster of the sept and default warleader of the pack they create tonight just by being in the same place at the same time, facing the same foe. He hangs back, and brings up the rear. This is an extension of faith: he believes Blood Summons and Mila do not need shadows keeping them alive. This is a practicality: he has the ability to heal them by talen or gift if they need it, and he wants to keep them all in his sights.

This is also his moon: he wants the broadest perspective, the biggest picture, and he is willing to wait to find out.

His body sinks down onto four strong legs, four heavy paws, body bristling with thick gray fur and every strand of it tipped with rust-red. His eyes gleam gold as the crinos Lord goes forward and the hispo Fiann hangs back.

[-1WP, Resist Pain
-1G, Soak Talen]

[Blood Summons] His preparations are swift without being thoughtless, his preparedness to go into battle unquestioned without being stupid. The opinion the rest of the Nation has of his lot is that they're all too willing to go slavering into battle, brainlessly throwing themselves at anything that even mildly smells of the Corrupter. Of the three Fosterns, Blood Summons' reputation is the least tied to his prowess in battle. That's to be expected. His talents are supposed to lie within that space between his ears rather than at the ends of his paws.

Hell, Hatchet has seen what happens when he misjudges a strike: his claws snap off like twigs. They're laughably fragile, almost to the point of uselessness. It's the curse his parents left him with, and yet it does not stop him from lending them to battle. He does not hide behind it.

That's neither here nor there. He's not thinking about the fact that his claws might fail him tonight. He's pulling loose talens from his knapsack, calling upon the spirits bound within to protect him from whatever happens tonight. He's wrapping himself in a protective layer of numbness in case he has to weather a hit. He's shifting to his light-furred dire wolf form, more powerful-looking than his human form, and doing as Wyrmbreaker ordered. He stays behind him.

[-1 WP, Resist Pain.
Gnosis: Soak Talen!]
Dice Rolled:[ 6 d10 ] 1, 7, 8, 8, 9, 10 (Success x 4 at target 7)

[-reflection-] The Garou do what they can to prepare themselves.

Buried Hatchet beckons Mila over, to better unify their strength. Garou shouldn't fight alone, after all. Yet Mila stays back, keeping herself separate from the collection of Fosterns and near-Adrens. So many Cliaths have died these past months because they've disobeyed their elders or decided to fight alone. One has to wonder at the wisdom of her actions.

Blood Summons attempts to look across the Gauntlet, only to find blackness. The same blackness that rests on the surface of the Gate.

And Lukas prepares himself for battle. Summons Gifts and activates talens, grows into his Crinos form. He steps toward the figure, the mantle of leadership falling easily upon his shoulders as he calls the others to fall in behind him.

And he steps closer to the Gate to get a closer look.

As he steps closer, there's a flicker with each pop and snap of his joins, each groan as his muscles bulge and elongate to fit his bigger frame. As he draws nearer, he can see that the oily black surface is reflecting. The pale flicker grows as he nears, follows his shape, distorted as it is in the curved surface of the bean. In the space where a gracefully curved arch is formed, at the peak of that arch, blackness coalesces. It bubbles, and spreads out along the outer curve of that arch, and it drips down like oil. Four liquid shadows pool on the concrete around them, the shapes they make vague and shifting.

They shift forward to meet the Garou, spreading out.

[-reflection-] If Lukas knows anything about the Garou with him, he knows that when he seeks the flaws of the four shadow things, they're echoed in the Gaians around him. And though the liquid shadowy things are amorphous, he knows

that one trying to move around tot he back is like Buried Hatchet.

that one headed for the Godi is like Blood Summons.

that one is like moving for Mila is Stormbreaker.

and that one, the one sliding to face him, is Wyrmbreaker.
to Wyrmbreaker

[-reflection-] Also, in case he hadn't noticed, IT'S A GATE.
to Wyrmbreaker

[Wyrmbreaker] As they cross the broad expanse of pavement, the temporary warpack that they have become falls into a sort of thoughtless order. And as they cross that broad expanse, they see, finally, something like a tangible foe.

Wyrmbreaker drops from two legs to four. A moment later he changes again, the savage majesty of the Crinos form becoming something much more feral, much more brutish. He's lower to the ground now, hulking, heavy through the shoulders and chest, heavy in the jaws. His head is held at the level of his shoulders, extended forward: hunting. His eyes are preternaturally sharp, and they seek weakness.

In this form, it's hard not to snarl and snap. Not to growl challenges. It's hard to remember, sometimes, that he's not a wolf, no more than he is a man. His existence is somewhere between the two -- ideally, the best of both worlds. All too often, caught between the two worlds; in a raw, ferocious nomansland between one and the other where their race ekes out their warlike survival.

Wyrmbreaker has the control not to snarl and snap like a rabid thing, after all. He does utter one short bark, though --

"They're us."

And, a few paces later,

"Be prepared for them to think like us. Move like us. They're coming through the gate. Blood Summons, find a way to close the way. The rest of you, with me. That one first."

He fixes his eyes on the on that is like Mila, but not Mila. The target called.

[Buried Hatchet] 9
Dice Rolled:[ 1 d10 ] 8

[Blood Summons] [+9]
Dice Rolled:[ 1 d10 ] 8

[Wyrmbreaker] 20
Dice Rolled:[ 1 d10 ] 8 (Success x 1 at target 6)

[Stormbreaker] {+8}
Dice Rolled:[ 1 d10 ] 5

[-reflection-] Tehctah
[+9]
Dice Rolled:[ 1 d10 ] 4

[-reflection-] Snommus Doold
[+9]
Dice Rolled:[ 1 d10 ] 6

[Stormbreaker] She didn't ignore the beckoning - she just didn't see it. Nor did she hear anything that they'd said to each other. But, she was with them now, which is what counted. Yes, she was massively outranked - but she didn't let it bother her. Either she'd live, or she wouldn't. It was like every other day.

As the bean shifted, dripped and altogether other things started to form, the cliath Lord finally shifted. Her dire wolf form was dark, almost black - though her eyes remained that same oddly grey shade of blue. She remained slightly back, highly focused; alert.

One could only hope that her blows would land effectively tonight, just as they lately. If she had to hear Simon crying about his wounds one more time. . . the random thought just fueled her rage this evening.

And then Wyrmbreaker speaks.. how devious of the wyrm...

[-reflection-] Alim
[+8]
Dice Rolled:[ 1 d10 ] 8

[-reflection-] Sakul
[+20]
Dice Rolled:[ 1 d10 ] 10

[Buried Hatchet]
Dice Rolled:[ 1 d10 ] 3

[Blood Summons]
Dice Rolled:[ 1 d10 ] 8

[-reflection-] [ROUND ONE

Sakul 30
Lukas 28
Blood Summons 17
Hatchet 17
Alim 16
Snommus 15
Tehctah 13
Mila 13
declare in reverse!]

[Stormbreaker] {1a. Claw at Anit-me
1b. Repeat.. incase it didn't work time 1 }

[-reflection-] Tehctah
Holding

Snommus
Holding

Alim
Holding

[Buried Hatchet] [1a. Bite Alim
1b. Bite Alim
1c. Held for either biting or healing]

[Blood Summons] [1: Summon... something! Oh my god I'm never playing a Theurge again!]

[Wyrmbreaker] [1a. True Fear on anti-lukas!
b. bite anti-mila!
R1.
R2.
R3. -- biting anti-mila some more! if anti-mila goes down, on to anti-blood summons! KILL THE PRIEST.]

[-reflection-] Sulak
Holding


[some missing posts here as i go home!]


[Buried Hatchet] Lukas
[1a. True Fear! Str + Intimidation -2 (split)]
Dice Rolled:[ 8 d10 ] 2, 4, 4, 5, 6, 7, 7, 9 (Success x 3 at target 7)

[Buried Hatchet] Lukas
[1b. NOM. Dex + Brawl + Perun -3 (split)]
Dice Rolled:[ 10 d10 ] 3, 4, 4, 5, 5, 6, 6, 7, 7, 9, 10 (Success x 8 at target 5) Re-rolls: 1

[Buried Hatchet] Lukas
[Damage! +7]
Dice Rolled:[ 14 d10 ] 1, 2, 3, 4, 5, 5, 6, 7, 7, 8, 9, 9, 10, 10 (Success x 7 at target 6)

[-reflection-] Alim
Soak!
Dice Rolled:[ 6 d10 ] 4, 4, 8, 8, 10, 10 (Success x 4 at target 6)

[-reflection-] Tehctah redeclare
[1a. Bite Hatchet
1b. Bite Hatchet
1c. Held for either biting or healing
+1 diff to all]

Alim redeclare
[1a.
1b. Claws to Mila! +1 diff to all]

Sulak redeclare
[Quake with fear! Lasts 3 turns]

[Blood Summons] [1: Rituals+Wits: Summon Cuckoo Jaggling.]
Dice Rolled:[ 7 d10 ] 1, 3, 3, 4, 6, 6, 7 (Success x 2 at target 5)

[Blood Summons] [Gnosis: Please Don't Be Pissed.]
Dice Rolled:[ 6 d10 ] 1, 2, 4, 6, 8, 10 (Success x 2 at target 6)

[Buried Hatchet] [1a. -3]
Dice Rolled:[ 6 d10 ] 1, 1, 3, 6, 8, 8, 10 (Success x 2 at target 5) Re-rolls: 1

[Buried Hatchet] [Damage! + 1]
Dice Rolled:[ 8 d10 ] 2, 4, 4, 4, 5, 6, 8, 8 (Success x 3 at target 6)

[Buried Hatchet] [1b. -4]
Dice Rolled:[ 5 d10 ] 1, 2, 6, 6, 7 (Success x 2 at target 5)

[-reflection-] Alim
Soak!
Dice Rolled:[ 6 d10 ] 4, 6, 8, 9, 10, 10 (Success x 5 at target 6)

[Buried Hatchet] [Damage! +1 Kahseeno, stop being a fucking whore.]
Dice Rolled:[ 8 d10 ] 3, 6, 7, 7, 8, 8, 10, 10 (Success x 7 at target 6)

[-reflection-] Alim
Soak!
Dice Rolled:[ 6 d10 ] 1, 3, 4, 8, 8, 10 (Success x 2 at target 6)

[-reflection-] Alim: x_X

[Buried Hatchet] [1c. Continuing to hold! I don't trust that Sulak, he's shifty-eyed!]

[Buried Hatchet] Lukas
As soon as the shadow version of Mila goes down under Buried Hatchet's jaws, the next target is clear: the Ahroun is turning towards the liquid-black version of Blood Summons, the only indication any of them need that he -- it -- is next.

[-reflection-] Tehctah
[1a: Bite Hatchet! +1 diff]
Dice Rolled:[ 6 d10 ] 1, 2, 3, 7, 9, 9 (Success x 2 at target 6)

[-reflection-] [dam: +1]
Dice Rolled:[ 8 d10 ] 1, 1, 2, 3, 4, 6, 7, 8 (Success x 1 at target 6)

[Buried Hatchet] [Soak, +2]
Dice Rolled:[ 9 d10 ] 4, 4, 5, 7, 7, 7, 9, 9, 10 (Success x 6 at target 6)

[-reflection-] Tehctah
[1b. Bite Hatchet!]
Dice Rolled:[ 5 d10 ] 2, 7, 8, 10, 10 (Success x 4 at target 6)

[-reflection-] [dam: +3]
Dice Rolled:[ 10 d10 ] 1, 1, 1, 4, 4, 4, 6, 8, 10, 10 (Success x 1 at target 6)

[Buried Hatchet] [You're so cute.]
Dice Rolled:[ 9 d10 ] 2, 3, 4, 6, 7, 8, 8, 9, 10 (Success x 6 at target 6)

[-reflection-] Tehctah
Still holding 1c, as well!

[Stormbreaker] {1a.Bite anti Summons. -2}
Dice Rolled:[ 6 d10 ] 1, 3, 3, 4, 4, 5 (Botch x 1 at target 6)

[Stormbreaker] {Damage? +0)
Dice Rolled:[ 7 d10 ] 1, 2, 4, 4, 5, 5, 5 (Botch x 1 at target 6)

[Stormbreaker] {1b. Bite Anti Summons. PS: Kasheeno, you're DEAD to me}
Dice Rolled:[ 5 d10 ] 1, 2, 3, 4, 9 (Failure at target 6)

[Buried Hatchet] [1c. Nobody needs healing? Awesome! Nomming Snommus! -5]
Dice Rolled:[ 4 d10 ] 1, 2, 3, 6 (Failure at target 6)

[-reflection-] Tehctah
1c: Bite Hatchet! +1]
Dice Rolled:[ 4 d10 ] 1, 3, 4, 9 (Failure at target 6)

[Wyrmbreaker] R1. chomp fakebob!
Dice Rolled:[ 13 d10 ] 1, 2, 3, 4, 4, 4, 7, 7, 7, 8, 8, 8, 9, 10 (Success x 7 at target 5) Re-rolls: 1

[Wyrmbreaker] damage +6!
Dice Rolled:[ 15 d10 ] 2, 2, 3, 5, 5, 5, 6, 6, 6, 6, 6, 7, 8, 10, 10 (Success x 9 at target 6)

[-reflection-] Snommus
Shit!
Dice Rolled:[ 5 d10 ] 1, 1, 1, 7, 8 (Failure at target 6)

[-reflection-] Snommus
X_x

[Wyrmbreaker] R2. on to fake-chet!
Dice Rolled:[ 13 d10 ] 3, 3, 4, 4, 5, 5, 5, 6, 6, 7, 7, 8, 8, 10, 10 (Success x 11 at target 5) Re-rolls: 2

[Wyrmbreaker] Dam +10
Dice Rolled:[ 19 d10 ] 2, 3, 3, 3, 4, 4, 4, 5, 5, 6, 6, 7, 7, 7, 7, 8, 8, 10, 10 (Success x 10 at target 6)

[-reflection-] Tehctah
Ack!
Dice Rolled:[ 9 d10 ] 1, 3, 3, 5, 7, 7, 8, 10, 10 (Success x 4 at target 6)

[Wyrmbreaker] R3. again!
Dice Rolled:[ 13 d10 ] 1, 1, 1, 2, 3, 5, 5, 5, 5, 6, 6, 8, 9 (Success x 5 at target 5)

[Wyrmbreaker] dam +4!
Dice Rolled:[ 13 d10 ] 1, 3, 3, 4, 4, 5, 6, 7, 7, 8, 8, 8, 10 (Success x 6 at target 6)

[-reflection-] Tehctah
Maybe?
Dice Rolled:[ 9 d10 ] 3, 6, 6, 6, 6, 7, 7, 7, 10 (Success x 8 at target 6)

[-reflection-] ROUND TWO: finish them!
Sakul 30
Lukas 28
Blood Summons 17
Hatchet 17
Tehctah 13
Mila 13

Alim x_x
Snommus x_x
Tehctah 5A
Everyone else OK!
declare in reverse!

[Wyrmbreaker] "Blood Summons!" It's amazing how a mouthful of blood -- or whatever foul ichor flows through the veins of the not-thems -- does the work of thirty years of tobacco and whiskey. Wyrmbreaker's voice is a rough snarl, almost unintelligible. "How goes?"

[Stormbreaker] {1a. Bite Sakul
1b. Rinse, repeat
R1. I'm pissed.. I will kill something.. bite what's still alive.}

[-reflection-] Tehctah
1: Bite Hatchet!

[Buried Hatchet] In two sharp bites, Buried Hatchet takes the slinking shadow of Mila's shape down to the ground, ripping whatever substance this is apart in his jaws. He waits then, watching his allies, eyes flicking back and forth until he sees that they are maintaining the upper hand, that they are virtually untouched while two of their four enemies are down. He doesn't wait to heal any longer. He lunges for the next target.

The one that looks like him, or holds his shape at least. Moves like he does. Fails like he does.
[1a.
1b.
R1.
R2. -- bites on Tehctah, then Sulak]

[-reflection-] Blood Summons
2nd turn of summoning

[Wyrmbreaker] 1a. bite anti-hatchet!
b. grapple anti-lukas!
R1. kill it ded if it's not!

[-reflection-] Sulak
Quake with fear!

[Wyrmbreaker] 1a. plz die nao, k?
Dice Rolled:[ 11 d10 ] 1, 3, 3, 4, 5, 5, 6, 7, 7, 8, 9, 10 (Success x 7 at target 5) Re-rolls: 1

[Wyrmbreaker] dam +6!
Dice Rolled:[ 15 d10 ] 1, 2, 3, 3, 4, 4, 5, 6, 6, 7, 7, 8, 8, 9, 9 (Success x 7 at target 6)

[-reflection-] Tehctah
Ack!
Dice Rolled:[ 9 d10 ] 1, 2, 2, 4, 5, 7, 8, 8, 10 (Success x 3 at target 6)

[-reflection-] Tehctah
x_X

[Wyrmbreaker] Wheeling as one toward the last of their foes, one almost-Adren chuffs at the other -- "Even your shadow is hardheaded as [fuck], Hatchet!"

Then the Ahroun is lunging for his shadow, teeth striving to seize the other by the ruff and twist him around, vulnerable to the attacks of the others.

[str + brawl + perun - 3 (split)]
Dice Rolled:[ 11 d10 ] 1, 3, 3, 4, 4, 6, 6, 6, 7, 8, 9, 10 (Success x 6 at target 6) Re-rolls: 1

[-reflection-] Sulak
redeclare: I skeered but I resist!
Dice Rolled:[ 11 d10 ] 1, 2, 2, 2, 4, 7, 8, 8, 9, 10, 10 (Success x 5 at target 6)

[Buried Hatchet] The Fiann fighting with Lukas does what passes for a laugh in this form, but it's a whuffling, growling noise that any other creature would find threatening. It is brief, because then another target is all but stretched out for him, presented belly-out for his jaws. He dives forward, all eagerness and bloodthirst.
[1a. biting Sulak! -2 // diff -2]
Dice Rolled:[ 7 d10 ] 7, 7, 7, 7, 8, 9, 9 (Success x 7 at target 3)

[Buried Hatchet] [+6]
Dice Rolled:[ 15 d10 ] 1, 2, 4, 5, 5, 5, 6, 6, 7, 7, 7, 8, 10, 10, 10 (Success x 8 at target 6)

[-reflection-] Sulak
Dice Rolled:[ 9 d10 ] 1, 3, 4, 4, 5, 7, 8, 8, 10 (Success x 3 at target 6)

[Buried Hatchet] [1b. -3]
Dice Rolled:[ 6 d10 ] 1, 4, 6, 7, 8, 9, 10 (Success x 5 at target 3) Re-rolls: 1

[Buried Hatchet] [+4 *slaps Kahseeno's ass* YEAH THAT'S HOW YOU LIKE IT]
Dice Rolled:[ 13 d10 ] 1, 3, 3, 4, 4, 4, 4, 5, 5, 5, 6, 7, 7 (Success x 2 at target 6)

[-reflection-] Sulak
Soak!
Dice Rolled:[ 9 d10 ] 1, 1, 2, 2, 2, 5, 5, 7, 7 (Failure at target 6)

[Stormbreaker] {Go back to hell.. or.. the black bean!}
Dice Rolled:[ 14 d10 ] 1, 1, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8, 10, 10 (Success x 8 at target 6)

[-reflection-] soak!
Dice Rolled:[ 9 d10 ] 2, 2, 2, 5, 5, 6, 10, 10, 10 (Success x 4 at target 6)

[-reflection-] The Gaians meet the shadow version of themselves, with nothing more than the warnings of their war leader to prepare them.

Lukas shifts down into his dire wolf form, his fur as black as the Cloud Gate before them, reflecting only the barest of light. He snarls, ROARS at the shadow thing he knows is his reflection, and it stops. Seems to shrink in on itself. Holds back.

So these things know fear, or something like it.

The Ahroun bites the shadow of the Galliard, strips away a chunk of black nothingness. Weakens it. Buried Hatchet, keeping them all in sight in case anyone needs healing, leaps forward. Huge Hispo jaws sink into the black. At first, the shadow remains untouched. His mouth tingles with the shadow-stuff stinging his tongue. It bubbles and fizzes but ultimately does no harm. As Lukas proved before them, their jaws, their most powerful weapons, will not be hindered here tonight. He bites again, biting into the shadow and tearing it away like stringy chewing gum. It dissipates into the night air like smoke on the wind.

The copy of the Philodox matches his movements. He bites with the same strength. Though the creature has no real mouth, has no real teeth, Hatchet feels what his enemies feel when his jaws scrape and do nothing. A tug against his fur, but no pain. Never any pain. The copy is nearly perfect, nearly exact. Buried Hatchet moves to bite a foe, the shadow moves the exact same way. They miss by the same margin. And that is fucking spooky.

Meanwhile, their Godi begins to summon. He stands off, muttering and chanting, performing the ritual to summon a spirit and

his shadow does, too. Except, there is no gathering of spiritual energy. The copy does nothing until it dies. Disappears under the powerful jaws of the Fostern Ahroun.

Orders are barked and followed. This team of mismatched, unpacked Garou, each an Alpha in their own right, displays their strength and their ability to work as a unit as well as if they were bound together by something other than duty.

But they're at war. Packmates aren't always around to aid them. This is what they do.

The Lukas shadow continues to cower in fear when Buried Hatchet and Lukas the original tear its companion to pieces, lets the smoke of its passing drift away into the sky. When the mirror of the Ahroun is finally immobile, it's the Galliard who delivers the killing blow.

Silence descends over the courtyard. Blood Summons attempts to summon something, but for all his spiritual strength, for all his brutal tenacity when it comes to dealing with spirits, nothing comes to his call tonight.

And the Gate remains black as pitch, reflecting nothing. Flickers are beginning again. Now that the Gaians know what to look for, they can see them. Faint for now.

They still have to close that gate.

[wits + occult diff 7!]

[Wyrmbreaker]
Dice Rolled:[ 5 d10 ] 1, 1, 2, 3, 10 (Failure at target 7)

[Stormbreaker]
Dice Rolled:[ 3 d10 ] 5, 6, 8 (Success x 1 at target 7)

[Wyrmbreaker] [HAIL KAHSEENO.]
Dice Rolled:[ 5 d10 ] 4, 5, 6, 9, 9 (Success x 3 at target 8) [WP]

[-reflection-] Cleanse it! Rite of Cleansing will work.
to Stormbreaker, Wyrmbreaker

[Stormbreaker] The lone cliath spoke up.. well, kinda growled which only they could understand. "Can anyone Cleanse it?.. It should work.."

[Wyrmbreaker] It's a little unnerving, watching his tonight-pack tear his fake-self to shreds in a matter of seconds. It's unnerving to feel the thing that moved like him, that had his size and speed and strength, jerk and twitch in the grip of his jaws as his compatriots killed it.

Then Wyrmbreaker is letting it go, and the shadow-beast is slackening to the ground, dead. The Ahroun turns toward the gate, pale eyes narrowing, wet nose moving as he scents the air.

"Looks like the spirits aren't listening tonight," he gruffs. "Let's try a Rite of Cleansing."

[Buried Hatchet] As soon as not-Lukas slumps over, Hatchet pulls back. A second later, the dark young Cliath among them darts forward and chomps her jaws down on the shadow. If a direwolf could look bemused, Hatchet would at the moment. As it is, he steps back and away, shaking out his fur, spitting out the viscous gobs left in his mouth from demolishing the not-them.

He grunts: "I have the rite."

And, apparently, a bag of ritual items dedicated to his flesh, which he withdraws with his teeth. He shifts to crinos, then, slowly, unfurling into his seldom-seen warform and withdrawing willow and a vial of water and so on, and so forth. He directs the others with body language and little whuffs and growls to position themselves around the Cloud Gate with him, and begins to howl.

[Buried Hatchet] [charisma + rituals]
Dice Rolled:[ 4 d10 ] 1, 2, 7, 8 (Success x 2 at target 7) [WP]

[-reflection-] Buried Hatchet begins to move widdershins around the giant bean, flicking pure water at it. Where the droplets strike, the blackness sizzles. Smoke - like that of their defeated foes - begins to rise. Cracks begin to form, slowly at first. Bits of silver begin to show throw.

When the Garou raise their voices to the night, to Luna, to the spirits, commanding the taint and stain from this place, the surface of the Cloud Gate begins to shudder. The cracks spread faster, bits of black raining down. Before they reach the ground, they dissipate. Floating into the air like smoke.

And finally the Cloud Gate is clean and clear again. There are proper reflections of the lamps, of the sky, of the Garou themselves.

The night is quiet again. Peaceful, even.

It's just another night in Chicago. A night for a stroll through the park.

[Stormbreaker] After things have returned to normal, how they should be - did Mila shift back to her human skin. Like the rest of them, there wasn't a scratch on her. She tilted her head slightly as her gaze slid passed all three faces.

"Rhyas.." She spoke, in greeting and perhaps congraulations on their efforts. She knew well enough that she did mostly nothing. It was embarassing.. but, she did put her heart until that last blow, as much of an overkill as it was.

[Wyrmbreaker] Wyrmbreaker never did learn the ritual of Cleansing. He sits on his haunches and watches as the Philodox performs the rite, pacing a slow circle around the whole of the gate to banish all traces of Wyrm from it. When darkness begins to flake off, rain down, the black hispo closes his eyes against it, ears flattening back against his skull as it pings and patters off his fur, around his feet.

Then it's finished. When he opens his eyes again, his own monstrous reflection looks back at him. Another moment, and the creature in Cloud Gate's distorted reflection is a man again, black-haired, swarthy-skinned.

"That wasn't the first time the Wyrm has tried to use our own strength against us, one way or another," the Ahroun notes. "And it seems to be getting better at it."

He turns to the others, then. "I want to be informed if something like this happens again."

[Buried Hatchet] It's been awhile since he's performed this alone, and yet it doesn't feel strange to him to do so. He learned this so that he could kill and cleanse on the road with or without a pack. He never needed to learn how to dedicate items to his flesh in order to survive like that; there was usually someone at a sept here or there who would do it for him, for a favor or a price. But cleansing, he's had to learn. Even if he does it rarely, and doesn't do it particularly well, he had to know.

At the end of it all, the Cloud Gate is restored and Hatchet looks at himself in its reflection. He's warped, his long muzzle and pricked ears twisted by the curve of the so-called jellybean. He shakes black flecks off of himself, but they're dissipating even as he does so. He stares at himself for a moment, this reflection no more odd than the shadow version, and turns around to look over at the others.

He chuffs, inclining his head. Wordless as most communications are in forms other than that he was born to, this one holds an attitude of thanks nonetheless. And assent, a moment later, to Lukas.

Striding back towards them, he attains his birth form again, and looks at Mila as he approaches. "I am glad," he says levelly, "that its imitation was imperfect."

Whatever that means.

[Stormbreaker] Mila leaned down and picked up her guitar, safely resting where she'd left it. The strap she slid over one shoulder and she slid the guitar around behind her. She was glad it didn't get trampled. She liked this one, and it played well!

"Of course Wyrmbreaker-rhya. You will be the first I notify should anything like this happen again.. Now, if you two will excuse me.. I should be heading home.."

[Wyrmbreaker] "Goodnight, Stormbreaker. Say hi to your packmate for me."

He turns to Hatchet. "I'm heading back to the Brotherhood too. Want a ride?"

[Buried Hatchet] There are no trophies to pick up and take back to the Wyrmpole. There's no cleanup to do other than what they've already done. There was a Godi here, but he's gone now. Hatchet nods to Mila as he heads off, then turns back to Lukas. He considers the offer a moment, looking around the pavilion as though weighing his options. His eyes come back to the Ahroun who arrived in Chicago scant minutes, maybe scant hours, relative to his own greeting of the city.

"Yeah, sure," he says, and falls into step with him. The fact that he has changed a great deal in the past year and a half is evidenced primarily by the fact that he has nothing at all to say about the fact that they just killed each other.

Shadows of each other. But still.

Thursday, May 6, 2010

penicillin.

[Tracking] Ground Rules!
1: Try and keep posts under seven minutes!
2: I'm not going to require a posting order, I'll flail in chat if you need to stop so I can post
3: Being creative gets you places!
4: I don't mind if you MT, but if I have to wait 15 minutes for a response, I'll ask you to leave the scene.
5: I want this scene to be over in 3 hours-ish! Let's see if we can rock this!

I'll give you your opener!

[Tracking] Mold.

It's something we take for granted. On old sponges and corners of showers and coating damned near everything in Florida during the rainy season. That kind of thing. They had been sent to this particular location of the woods by the Ritesmistres. If there was something going wrong with the spirits, presumably an adren theurge would know these things. If there was something dangerous that needed to be dealt with-

Well, presumably they would send out heavy artillery. At first, the gathered garou might find it strange that they're being sent out to the umbra, away from the city, to deal with mold.

Until, of course, they see the extent of the problem.

The umbral landscape was decaying. In a place that was alive and growing and changing, the place was covered, literally covered in mold. Breaking down strong oak branches and causing the smaller, more timid spirits of the area to be reduced to nothing more mulch. It spread outward, grew more dense down the path.

This, ladies and gentlemen, is where we open our scene. With three fosterns and a cliath, staring at the kind of mold problem that Clorox bleach just won't fix.

[Revelation] If she were in homid, Sinclair would be commenting on how gross this is, possibly with a 'dude' or a 'fucking' thrown in there. In hispo, however, she's just rearing back a bit, repulsed. She paces slightly, a couple of steps this way and then that. Chuffs.

[Wyrmbreaker] Good thing Kate isn't here, Lukas comments over the totemlink. He trudges ahead doggedly, though, pace by pace, heavy paws amidst the spongy, wafting, sporeous muck.

"Blood-Summons-yuf," this, aloud, "see if there are any spirits that will speak to you. Ask," another would say, how this came to be. Wyrmbreaker, the Shadow Lord, says, "how we might end this."

[Blood Summons] Less than twenty-four hours ago, three Cliaths and a metis Fostern went into Lakeview to deal with the resurgence of a problem that the members of the Sept had had to deal with nearly a year ago. There had been a battle, and there had been sacrifices, and one of those Cliaths had been carried back to the Caern peppered with shotgun spray and utterly dead. Blood Summons had had to explain what the fuck had happened, and had passed the duties of the Glass Walker's Gathering off to his tribesmen.

Despite the mission's failure, he had been called in by the Ritesmistress tonight to deal with... a mold problem. That's what it boils down to. It's worse when they see it than when the frail Child of Gaia explains it to them. The Godi doesn't reveal much in the form he's in, just regards the scene with some displeasure and turns his head when the Ahroun addresses him.

He chuffs, then turns away from the problem and starts to search the bleak Umbral landscape for a spirit that hasn't been diminished by the mold problem.

[Alertness+Perception: HAIL KAHSEENO!]
Dice Rolled:[ 6 d10 ] 1, 3, 5, 5, 5, 5 (Botch x 1 at target 8)

[Blood Summons] [*sigh*]
Dice Rolled:[ 4 d10 ] 1, 2, 6, 7 (Success x 1 at target 6)

[Tracking] He doesn't hear just one spirit, he hears all of them. He doesn't hear what's wrong, he hears what's happening. It's a shame. because Blood Summons is normally a very, very perceptive creature. This, of course, is his downfall right now. he perceives too much, and he can't determine what all the spirits are saying, but he can tell that more of them are being eaten alive, decaying from the inside out. Lunes are withering, mighty oaks are snapping like toothpicks.

Even a fucking whippoorwill is drowning in indescribable pain.

Something laughs.

Something snaps in his head.

But Blood Summons keeps his cool


[+1 rage, but +1 diff on anything that requires focus in this scene.]
to Blood Summons

[Kalaratri] Kalaratri ranges amidst the muck, a neat, silver streak. Her fine fur catches the light of the failing moon when they is light to catch, liquid and lovely. She is a sleek wolf, light of foot, keeping to her lupus form here and now, in this place, pacing out in a ranging pattern with her packmates, lively, alert - without any protestations about the grossness of the place.

Grossness has promise. Something to kill, perhaps.

[Blood Summons] He focuses on the world around them, but his focus isn't enough to narrow down on just one spirit. He hears all of them, hears what is being done to them, and for a moment, for a very long tense moment, it looks as though the Fenrir is about to snap. It feels as though he is about to snap: his Rage flares up, becomes great enough that it rivals Kalaratri's, that it nearly overpowers his ability to control himself, but he does what he has to do. He tamps it down. He controls it.

With a frustrated snarl that starts out low in his chest before exploding out of his throat, the tawny-furred dire wolf wheels away from the path and turns to the Shadow Lord.

"They're in too much pain to speak," he says, fury staining his vocalizations. "They're being devoured. All of them."

[Revelation] [perception + alertness]
Dice Rolled:[ 5 d10 ] 5, 6, 8, 9, 10 (Success x 4 at target 6)

[Kalaratri] Per + alertness! Dif -2 for lupus!
Dice Rolled:[ 4 d10 ] 1, 5, 7, 10 (Success x 2 at target 4)

[Blood Summons] [Alertness+Perception: You And I Are Through Professionally. +1 diff (can't focus).]
Dice Rolled:[ 6 d10 ] 1, 1, 1, 3, 5, 10 (Failure at target 7)

[Wyrmbreaker] [percep + alert!]
Dice Rolled:[ 6 d10 ] 3, 3, 5, 5, 6, 7 (Success x 2 at target 6)

[Blood Summons] [Reroll!]
Dice Rolled:[ 6 d10 ] 1, 1, 5, 6, 9, 9 (Failure at target 8)

[Revelation] [intelligence + enigmas]
Dice Rolled:[ 5 d10 ] 1, 2, 3, 6, 6 (Botch x 1 at target 7)

[Wyrmbreaker] "Never mind, then." In comparison, the Ahroun is startlingly coolminded, cooltempered beneath the half-moon. Or; perhaps it's not cool, but control. Pace by pace, he advances, giving a small sneeze as mold rises to irritated his sensitive nose. "We'll find the root of this by other means."

[Tracking] There is a sound coming from the north. It's youthful and vibrant, and sounds like a hundred little childlike whispers on the wind. It talks, says something, and there is a great, pained groaning in response. Then unintelligible sounds. They know that there is something to the north, two large voices, then something distinctly personified as human... ish. HUman ish. Older than humans, though. The sound beckons them north.
to Kalaratri, Wyrmbreaker

[Tracking] There is a sound coming from the north. It's youthful and vibrant, and sounds like a hundred little childlike whispers on the wind. It talks, says something, and there is a great, pained groaning in response. Then unintelligible sounds. They know that there is something to the north, two large voices, then something distinctly personified as human... ish. Human ish. Older than humans, though. The sound beckons them north.

What Sinclair hears, however, is that they are supposed to head north. She hears the sound, more clear and distinct. She hears suggestions. The words, the tiny voices are hard to make out what their words actually are, but she knows that the words are important. Sinclair also notices that things that dare to get too close to the mold seem... stuck. A bird hops too close, lets a pained sound out and the mold starts to consume it. Sinclair knows that it is in their best interest to try and avoid getting... ehem... dirty.

She thinks about what she has learned, tries to place the voice ahead of her, and determines that it must be some air gaffling. Some spirit of Gaia trying to make this right as well. Obviously, they need to get out there quickly or else there would be trouble. Tainted air can't bode well. There's conflicting stories in her head, and in the end it's hard for her to tell whether or not the story about killer mold is something she read somewhere or something she dreamt up or something true.

But those voices, definitely had to be Gaian. Definitely

to Revelation

[Tracking] Blood Summons notices that things that dare to get too close to the mold seem... stuck. A bird hops too close, lets a pained sound out and the mold starts to consume it.
to Blood Summons

[Revelation] Her ears are twitching. Sinclair looks North, cocking her head to the side. She makes a low questioning noise in that direction, but then goes silent, listening, craning to listen. She watches as a bird hops too close to the mold and gets stuck in it, letting out a shriek as the mold crawls over it. She carefully edges back from the mold itself, but then her attention is drawn upward. She's listening still.

"Hearing something. Voices on the wind, maybe air gafflings. Want us to go North," she says finally, turning her head towards her packmates and the Godi.

[Wyrmbreaker] Wyrmbreaker turns his head this way and that, then rolls that motion into a loose shake, heavy fur riffling. "North, then. Let's prepare."

[Revelation] [Perception + PU]
Dice Rolled:[ 6 d10 ] 3, 4, 5, 5, 7, 8 (Success x 2 at target 6)

[Blood Summons] [Primal-Urge+Perception]
Dice Rolled:[ 7 d10 ] 1, 5, 5, 5, 8, 8, 9 (Success x 2 at target 6)

[Blood Summons] [Athletics+Dexterity (+2): WHEE]
Dice Rolled:[ 5 d10 ] 1, 6, 8, 8, 9 (Success x 3 at target 6)

[Blood Summons] [Gnosis: Activate Soak Talen.]
Dice Rolled:[ 6 d10 ] 2, 4, 6, 7, 9, 10 (Success x 3 at target 7)

[Revelation] [Dexterity + Athletics]
Dice Rolled:[ 9 d10 ] 1, 2, 3, 4, 6, 6, 6, 9, 9 (Success x 4 at target 6)

[Wyrmbreaker] -1Gn: soak talen!
-1Gn: bloody bandage!
-1Gn: luna's armor!
Dice Rolled:[ 10 d10 ] 3, 6, 6, 7, 7, 7, 7, 8, 8, 8, 10, 10, 10 (Success x 11 at target 7) [WP] Re-rolls: 3

[Kalaratri] [Dex + Athletics ]

[Wyrmbreaker] [percep + PU!]
Dice Rolled:[ 5 d10 ] 3, 5, 6, 7, 7 (Success x 3 at target 6)

[Kalaratri] Dex + Ath
Dice Rolled:[ 9 d10 ] 1, 1, 3, 4, 5, 5, 9, 10, 10 (Success x 1 at target 6)

[Wyrmbreaker] [dex + ath!]
Dice Rolled:[ 8 d10 ] 2, 3, 6, 9, 9, 9, 9, 10 (Success x 6 at target 6)

[Kalaratri] Per + Primal Urge -2 for lupus!
Dice Rolled:[ 4 d10 ] 2, 6, 10, 10 (Success x 3 at target 4)

[Kalaratri] -1 Gn: bloody bandage
-1 Gn: soak talen

[Revelation] [-1WP: Resist Pain
-1WP: Steelfur
Stamina + Science]
Dice Rolled:[ 6 d10 ] 3, 3, 6, 8, 8, 9 (Success x 3 at target 7)

[Tracking] Aside from obviously being of-the-wyrm, this seems to be a particle, a disease no different than what creates Grey Men in the real world. It's still filthy and disgusting, but it's nothing that they haven't seen before. They know that this? Should not be a problem in the least bit. It's nothing they haven't seen before...
to Blood Summons, Revelation

[Kalaratri] Kalaratri paces with her packmates, gleaming, silver. As they approach the heart of the trouble, her body bulks, grows, and she shifts up to hispo, shaking out her fur, eyes gleaming a pale, hoarfrost blue in the darkness, the great pump of her heart beating furiously inside the cage of her chest.

[-1 WP Resist Pain]

[Revelation] [Also, that would make her Dex + Ath roll diff 7, giving her 1 success rather than 4.]

[Tracking] Aside from obviously being of-the-wyrm, this seems to be a particle, a disease no different than what creates Grey Men in the real world. It's still filthy and disgusting, but it's nothing that they haven't seen before. They know that this? Should not be a problem in the least bit. It's nothing they haven't seen before...

That other sound, however... that's different. That other scent on the wind tells these two that there is another threat there. Something... persuasive. Something that leaves an oily filmy taste on their tongues.
to cricket, Kalaratri, Wyrmbreaker

[Tracking] When the garou all reach the clearing to the north, they are met with visions that seem... odd. They're not at all in a human shape, and as large as trees. They seem to know nothing more than eating and consuming, as made evident by the largest, grey-tinted ball of filth edging ever so slowly torwards a fox-spirit. The fox ducks down and darts off, but then there is that tingling sound on the wind again. Thousands of tiny voices saying inconceivable things.

The fox turns around, dazed, stops long enough that the orange-tinted mass of sludge and mold begins to morph around it, consume the fox as though this were simply its nature.

And it was. The sludge smelled disgusting. Expanded and grew outward and upward, and seemed content to leave only one creature alone.

Its limbs were long, and its frame small. The humanoid spirit darted from side to side, entirely sexless and tinged a pale blue. The spirit seemed to hover off the ground. Whispered and out came those thousands of voices. The air grew cold in the sprite's wake.

It regarded the intruders, and whispered something.

The balls of sludge didn't turn, but instead started their direction towards the garou...

[iniiiiiits!]

[Blood Summons] [Reflexive: -1WP, Activate Resist Pain.
+9]
Dice Rolled:[ 1 d10 ] 9

[Kalaratri]
Dice Rolled:[ 1 d10 ] 1

[Revelation] [+9]
Dice Rolled:[ 1 d10 ] 7

[Kalaratri] +9! Sorry. Total: 10

[Wyrmbreaker] They lope forward, three Unbroken and one Fenrir, their large paws moving deftly through muck and mire. Soon enough the pace increases -- they canter, and then they sprint flat-out, the black hispo moving to the lead now, claws stretching for distance.

They burst out of the dusty, moldy treeline, then, shedding clouds of spores. The clearing opens before them. Their enemies are ready for them, and ooze toward them.

"The blue thing first! Stay with me!"

[+20!]
Dice Rolled:[ 1 d10 ] 6 (Success x 1 at target 6)

[Tracking] Sprite: 9+1d10
Dice Rolled:[ 1 d10 ] 4

[Tracking] Slime: +3
Dice Rolled:[ 1 d10 ] 6

[Tracking] Mold: +6
Dice Rolled:[ 1 d10 ] 2

[Tracking] Slime abysmal
Mold also abysmal
Asha 10
Sprite 13
Sinclair 16
Bob 18
Lukas 26

[Tracking] (wait, slime, THEN mold)

[Tracking] Mold: Hmmn...
It lurches, it leans, and it attempts to smack Asha
[action: fling a Silver Fang]

[Tracking] Slime: a little more dexterous than its friend, it tries to do something similar, but to Sinclair instead...
[action: fling a Glass Walker]

[Kalaratri] [-1 WP Lambent Flame! 1a. Claw blue thing! 1b. claw blue thing! Rage 1. claw blue thing! Rage 2: claw blue thing!]

[Revelation] It's one thing to believe from a distance that a voice is kind. It's another to see the bearer of that voice directing hungry, animal-spirit-engulfing molds and slimes. And even if that weren't the case, if she weren't quick to pick up on the fact that the wee sprite is connected to the nasty sludges, there's her Alpha. Blue thing first.

Sinclair snarls, fur standing on end, and lunges.

[1a. Dodge Slime
1b.
1c.
R1. -- all bites on Sprite, moving to Slime if Sprite goes down]

[Tracking] The sprite, the blue-tinged spirit, takes a second and looks at the particularly daunting, particularly glowing Shadow Lord, and the spirit says... something.

What is said is between the spirit and the recipient of the message alone. Suffice to say, it must not be pleasant.

[Corruption! Sorry, Lukas!]

[Blood Summons] [1: Command Spirit, target: Sprite.]

[Wyrmbreaker] [-1WP Resist Pain!
1a. chomp sprite!
b. again!
c. again!
d. claw its eyes out!
R1. chomp!]

[Tracking] [roll it!]

[Wyrmbreaker] -4dice!
Dice Rolled:[ 9 d10 ] 1, 1, 3, 4, 4, 4, 8, 9, 9 (Success x 1 at target 5)

[Wyrmbreaker] str+2!
Dice Rolled:[ 9 d10 ] 1, 1, 2, 3, 4, 5, 6, 7, 10 (Success x 1 at target 6)

[Tracking] Sprite Soak!
Dice Rolled:[ 7 d10 ] 4, 6, 7, 8, 8, 8, 10 (Success x 6 at target 6)

[Wyrmbreaker] ....kahseeno, thou harlot!
-5 dice!
Dice Rolled:[ 8 d10 ] 1, 2, 4, 5, 7, 8, 8, 9 (Success x 4 at target 5)

[Wyrmbreaker] dam+3!
Dice Rolled:[ 12 d10 ] 1, 1, 2, 2, 3, 3, 4, 6, 7, 8, 9, 10 (Success x 3 at target 6)

[Tracking] Sprite Soak
Dice Rolled:[ 7 d10 ] 2, 4, 4, 5, 6, 8, 8 (Success x 3 at target 6)

[Wyrmbreaker] OH COME ON. -6!
Dice Rolled:[ 7 d10 ] 1, 4, 6, 7, 9, 9, 9, 10, 10 (Success x 6 at target 5) Re-rolls: 2

[Wyrmbreaker] DON'T FUCK ME ON THIS ONE, KAHSEENO!
Dice Rolled:[ 14 d10 ] 1, 1, 2, 2, 2, 2, 2, 3, 3, 4, 5, 6, 8, 10 (Success x 1 at target 6)

[Tracking] Sprite Soak!
Dice Rolled:[ 7 d10 ] 3, 4, 5, 8, 9, 10, 10 (Success x 4 at target 6)

[Wyrmbreaker] i'm gonna kill someone. -7, +2diff -- GO FOR THE EYES, BOO!
Dice Rolled:[ 6 d10 ] 1, 2, 2, 3, 5, 7, 10 (Failure at target 8) Re-rolls: 1

[Tracking] The first bite does very little good, and the Shadow Lord feels like he's eating air... Almost literally. Each snapping bite, each movement for the eyes, things that would make all of this so much less lethal fail. The sprite remains standing, unscathed and just looking at him with eyes that are too large and don't blink enough.

[Blood Summons] [-1WP: Activate Command Spirit.
1: Leadership+Charisma: Command Sprite to STFU. Diff: Sprite's Gnosis.]
Dice Rolled:[ 7 d10 ] 2, 4, 5, 7, 7, 7, 9, 10 (Success x 5 at target 7) Re-rolls: 1

[Tracking] The spirit immediately looks away from the Shadow Lord, whatever contact they had made was severed immediately, the feeling of impending dread lifted for a moment, and the spirit complies immediately. Instead, its attention drifts towards to Godi.

[Revelation] [1b. -3 (split) / +1 diff (steelfur)]
Dice Rolled:[ 10 d10 ] 2, 2, 3, 3, 4, 6, 7, 8, 9, 9 (Success x 5 at target 6)

[Revelation] [+4]
Dice Rolled:[ 12 d10 ] 2, 3, 3, 3, 4, 5, 7, 7, 7, 7, 9, 9 (Success x 6 at target 6)

[Tracking] Sprite Soak!
Dice Rolled:[ 7 d10 ] 1, 1, 2, 3, 3, 4, 6 (Failure at target 6)

[Wyrmbreaker] Almost instantaneously, Wyrmbreaker's head snaps toward Blood Summons.

"You can control it?"

[Tracking] Brutal Revelation succeeds, and is more than strong enough to rip the spirit's guts out. She tastes raw power, and there is blue, sparkling blood on her muzzle. TRue to Blood Summons' command, the spirit remains silent.

[Tracking] (ignore that!)

[Revelation] [1b. re-rolling! -4 (split) / +1 diff (steelfur)]
Dice Rolled:[ 9 d10 ] 1, 2, 3, 3, 6, 7, 8, 8, 9 (Success x 4 at target 6)

[Revelation] [+3]
Dice Rolled:[ 11 d10 ] 3, 4, 4, 6, 8, 8, 8, 9, 9, 9, 10 (Success x 8 at target 6)

[Tracking] Soak?
Dice Rolled:[ 7 d10 ] 1, 2, 2, 3, 6, 8, 9 (Success x 2 at target 6)

[Tracking] (ignore that soak!)

[Tracking] Brutal Revelation succeeds, and is more than strong enough to rip the spirit's guts out. She tastes raw power, and there is blue, sparkling blood on her muzzle. TRue to Blood Summons' command, the spirit remains silent. And the spirit falls, collapses into an elegant, but spindly pile. Not in Slumber, but certainly not going to get up any time soon.

[Wyrmbreaker] One word only, a sharp bark: "Don't kill!"

[Revelation] [1c. -5 (split) / +1 diff (steelfur), +1 (changing targets to Slime)]
Dice Rolled:[ 8 d10 ] 1, 4, 4, 5, 7, 8, 8, 8, 10 (Success x 4 at target 6) Re-rolls: 1

[Revelation] [+3, pulling at Incap if necessary]
Dice Rolled:[ 11 d10 ] 1, 2, 3, 5, 6, 6, 6, 7, 7, 9, 10 (Success x 6 at target 6)

[Blood Summons] You can control it?

All the Godi does is woof a distracted-sounded affirmative and turn his attention back to the two remaining entities.

[Tracking] Slime: Ew.
Dice Rolled:[ 8 d10 ] 2, 2, 5, 5, 6, 7, 8, 9 (Success x 4 at target 6)

[Tracking] [Sprite: Angry smacking of bob: YOU DON'T TELL ME WHAT TO DO! *huff* +1 diff]
Dice Rolled:[ 7 d10 ] 1, 2, 3, 3, 4, 6, 7 (Failure at target 7)

[Tracking] [oh, wait, nvm, ignore that, it's incap!]

[Kalaratri] [Asha: clawing slime. Cos even I'm not biting that crap!] -2
Dice Rolled:[ 10 d10 ] 2, 2, 2, 3, 6, 7, 7, 9, 10, 10 (Success x 6 at target 6)

[Kalaratri] Damage!
Dice Rolled:[ 12 d10 ] 1, 1, 2, 3, 3, 3, 5, 7, 8, 8, 9, 9 (Success x 3 at target 6)

[Tracking] Slime: soak!
Dice Rolled:[ 8 d10 ] 1, 2, 4, 4, 4, 7, 8, 8 (Success x 2 at target 6)

[Kalaratri] Asha: 1b. -3 clawing slime!
Dice Rolled:[ 9 d10 ] 3, 6, 6, 6, 6, 7, 7, 7, 8 (Success x 8 at target 6)

[Kalaratri] Damage!
Dice Rolled:[ 14 d10 ] 1, 3, 5, 5, 5, 5, 6, 8, 8, 9, 9, 9, 10, 10 (Success x 7 at target 6)

[Tracking] Soak?
Dice Rolled:[ 8 d10 ] 1, 1, 3, 3, 3, 9, 10, 10 (Success x 1 at target 6)

[Tracking] There's nothing but sludge and filth on Kalaratri's claws once she finishes. Her talons sink in, and with precision, she rends the slime and filth until it is nothing. Until the creature literally seems to break down from the force of her motions. The moon is waning away, standing full and proud at half, and the beast, literally, did not stand a chance against her.

It's nothing but dirt under her nails, all things considered.

[Tracking] Mold: thwap Klaratri!
Dice Rolled:[ 5 d10 ] 2, 3, 8, 9, 10 (Success x 3 at target 6)

[Tracking] Damage
Dice Rolled:[ 10 d10 ] 1, 3, 3, 3, 7, 7, 9, 9, 9, 10 (Success x 5 at target 6)

[Kalaratri] Soak!
Dice Rolled:[ 7 d10 ] 1, 3, 5, 5, 5, 9, 10 (Success x 1 at target 6)

[Revelation] [1a. Where we're going, we don't need roads.
-3! / +1]
Dice Rolled:[ 10 d10 ] 1, 1, 1, 2, 2, 3, 4, 9, 9, 9, 10, 10 (Success x 2 at target 6) Re-rolls: 2

[Revelation] [+1 OH FUCK YOU, YOU CINEMATIC SNOTFACE]
Dice Rolled:[ 9 d10 ] 1, 1, 2, 3, 4, 5, 6, 10, 10 (Success x 1 at target 6)

[Tracking] Mold: soak
Dice Rolled:[ 6 d10 ] 1, 2, 4, 4, 9, 9 (Success x 1 at target 6)

[Tracking] Damage
Dice Rolled:[ 5 d10 ] 5, 7, 7, 8, 8 (Success x 4 at target 6)

[Revelation] [Soak!]
Dice Rolled:[ 9 d10 ] 1, 4, 4, 5, 8, 8, 9, 9, 10 (Success x 4 at target 6)

[Tracking] Sinclair sinks her teeth into the only remaining bit of filth standing. She snaps her jaws into it, and finds that the creature feels like a living oil spill. It feels like it's trying to climb down her throat, but has no problem making absolutely certain that it does nothing of the sort.

[Wyrmbreaker] R1. chomp ze mold!
Dice Rolled:[ 13 d10 ] 1, 1, 1, 2, 3, 3, 6, 6, 6, 7, 7, 9, 9, 10 (Success x 5 at target 5) Re-rolls: 1

[Wyrmbreaker] fine. go have a nap. ZEN CHOMP ZE MOLD!
Dice Rolled:[ 13 d10 ] 1, 1, 2, 2, 5, 5, 8, 9, 9, 10, 10, 10, 10 (Success x 5 at target 6)

[Tracking] Mold soak?
Dice Rolled:[ 6 d10 ] 2, 2, 4, 5, 5, 7 (Success x 1 at target 6)

[Tracking] Damage!
Dice Rolled:[ 5 d10 ] 2, 4, 5, 6, 9 (Success x 2 at target 6)

[Revelation] [R1. You've got serious thrill issues, dude. / +1diff (steelfur)]
Dice Rolled:[ 13 d10 ] 1, 2, 3, 4, 4, 7, 7, 7, 7, 8, 8, 9, 9, 10 (Success x 8 at target 6) Re-rolls: 1

[Revelation] [+7]
Dice Rolled:[ 15 d10 ] 1, 3, 4, 5, 5, 5, 5, 6, 7, 7, 7, 8, 8, 9, 10 (Success x 7 at target 6)

[Tracking] Soak?
Dice Rolled:[ 6 d10 ] 2, 4, 6, 8, 8, 9 (Success x 4 at target 6)

[Tracking] Aaaaamd damage
Dice Rolled:[ 5 d10 ] 2, 3, 3, 4, 5 (Failure at target 6)

[Revelation] [Soak!]
Dice Rolled:[ 9 d10 ] 2, 6, 7, 7, 8, 9, 9, 9, 10 (Success x 8 at target 6)

[Wyrmbreaker] [soak!]
Dice Rolled:[ 21 d10 ] 2, 2, 3, 4, 4, 5, 5, 6, 6, 6, 7, 7, 7, 8, 8, 9, 9, 10, 10, 10, 10 (Success x 14 at target 6)

[Tracking] The inpending battle does nothing to clear up the mold in the area.

Once it is over, after brutal Revelation and Wrymbreaker have finished laying into the mod, it fades from orange tinted to a glorious crimson red. In its own way, it's almost beautiful.The colors swirl, mix with its filth, and it breaks down, smaller and smaller and smaller until it was congealed blood on the ground. There is a pile of bone, half digested fox spirit in the mix, and smaller bones of wrens and lightwinged birds.

The filth has yet to spread, and for now, it seems to have stopped.

[Tracking] (*Brutal Revelation and Wyrmbreaker. When you guys put this in your journals, please fix that!)

[Wyrmbreaker] When all is ... not quite said and done, Wyrmbreaker tastes nothing but penicillin on his tongue. The black hispo's pink tongue licks in and out a few times. He paws at his muzzle.

Then, tread heavy but soft on this faintly damp, soft-giving forest floor, he pads over to the not-quite-dead sprite. Sniffs at it, and is satisfied to find it still marginally alive. Lifts his head and looks to the Theurge.

"Command it to reverse the damage it has done."

[Revelation] She's had worse things in her mouth.

As far as sentences go, that's not one Sinclair would say aloud in a gathering of mortals, or even most Garou. However, at least the Garou might have a clue what it really feels like to bite into something that has Alien-esque acidic blood exploding like a grape popped between your teeth. Not good, really.

She smacks her jaws a few times, spitting out a mixture of slime, fuzz, and blue sparkles. It's an odd mix. It looks like the oddest vomit ever, and that's from someone who has had more than a few weird nights in TJ. Sinclair wags her tail slightly behind her as she looks at it, then at what's left of what they fought.

Barks: "We awesome." And takes a few steps over to Asha, tail still going gentle and slow but pleased behind her as she nudges into her packmate, laying her muzzle over the Ahroun's back and rrrghing quietly.

[Blood Summons] When the battle is over, the Godi hasn't burnt off a drop of his own Rage, and his will is flagging. He's standing there with a somewhat wild look in his blue eyes when the spirits have all fallen to the ground and stopped fighting, he is the only one of the four Garou who hasn't moved to contribute his claws or fangs to taking down the corrupted spirits. All he had done, if it could be called "all," was stop the sprite from unleashing some great malevolence on the Fostern Ahroun.

His exhalations are growling with each outward rush of his breath, growling without meaning to, and he makes a concerted effort to silence himself when Wyrmbreaker addresses him.

The Godi regards the sprite for a moment, then says, "Damage didn't come from this spirit. It cannot undo it. We have to cleanse the area."

[Wyrmbreaker] The Ahroun turns, weight pivoting on his hindquarters, facing the Theurge fully now.

"You are so sure? What does it cost you to command it? Try; we see what happens. Then we cleanse what's left."

[Blood Summons] The Ahroun asks two questions without waiting for a response, and the metis shudders with the effort of not pacing, of not bristling. Even now, even with the sprite laying close to Slumber on the ground and the other two spirits decimated, the denizens of the forest are screaming in his ears. They're still being devoured. They're still threatening to drive him mad.

"I just told you what will happen," the Godi says. "Just like I'm telling you now: we need to cleanse the growth or it's going to get worse. That sprite can do nothing about it."

[Wyrmbreaker] Subtly, Wyrmbreaker's body language changes. His hindpaws plant wider, a base of power to spring from. The claws of his forepaws dig into the moldy earth. And his head lowers until it's level with his shoulders, his rising hackles visible.

"My hunt," he growls -- a reminder still and not a threat, but perhaps the last one, "my call. Command the spirit, Blood Summons."

[Revelation] Warcry's head lifts from Asha's back as Lord and Fenrir confront each other. She stares at the Godi as Lukas growls at him, and cocks her head to one side.

[Revelation] [Perception + PU: Whut wrong wif dat uglee wolf?]
Dice Rolled:[ 6 d10 ] 3, 4, 5, 6, 8, 9 (Success x 3 at target 6)

[Blood Summons] A human-born might have argued with him, might have conveniently forgotten the fucking Litany in favor of being right. Continuing to argue with the leader of the hunt is only going to end in someone's throat being torn out, and Blood Summons, as close to being out of his mind as he is, seems to recognize that this is the last time Wyrmbreaker is going to give him what to do before he loses his patience.

The Godi's lips twitch with a barely suppressed snarl, but he does not bare his teeth or continue to make eye contact. He tears his gaze away from the Ahroun, walks over to the fallen sprite, and nudges it with his muzzle.

Whatever he says to it isn't in any language that any of them can understand, and a moment later, they can practically feel his self-control wan as he does what he was told.

[-1WP: Activate Command Spirit.
Leadership+Charisma: Command Sprite to undo the damage in the area. Diff: Sprite's Gnosis.]
Dice Rolled:[ 7 d10 ] 1, 2, 3, 3, 4, 6, 9 (Failure at target 7)

[Blood Summons] [SERIOUSLY?]
Dice Rolled:[ 7 d10 ] 1, 3, 4, 5, 6, 7, 9, 10 (Success x 1 at target 8) Re-rolls: 1

[Wyrmbreaker] Nearly as soon as Blood Summons breaks off, Wyrmbreaker turns to his packmates.

"Let's cleanse. Warcry, help me gather the remains. Kalaratri, begin the Rite."

[Tracking] It doesn't move much. It sits up, reveals rows upon rows of perfect, needle teeth as it smiles. Those things were not there before; its mouth is useless for anything more than biting and producing a hollow sound that makes speech only a formality. It looks at Blood Summons. Its lips move, say words, but they are not at all congruent with what the theurge hears in his mind.

[Tracking] Undo the damage I have done?... Alright, the spirit says.

[Tracking] At that moment, animals scatter. The slow approaching stag, the one that had been wandering close enough to catch a look at what had happened, runs away quickly. Chestnut hares dart away, some falling intpo the mold and feeling themselves slowly start to break into pieces. To find themselves overwrought.

They run anyway, and the mold starts to spread, s it had before, but in little fingerlike threads. The blight spreads, despite the fact that those that were spreading it being dead. Animals run, and the mold spreads. The animals, the ones who had been drawn in, the ones that mindlessly approached the north, darted away.

Quickly.

[Tracking]


[Revelation] "Need to learn," she huffs, more muttering at herself than anything else as she moves over to start nudging dead spirit-animal bones and piles of sludge towards a central pile with her oversized paws. Her fur is still glistening, hairs scraping together with every step, shrieking. It poked uncomfortably at Asha when she nudged her packsister, as though Sinclair forgot that her coat was made of fucking metal for awhile there.

[Kalaratri] Asha has none of it in her mouth, but some of it is smeared over her silvered fur, into the furrows of the wounds that penetrated the supernatural protection granted her body by the sacrifice of her own blood. She shakes out her silvery fur, padding back over the distance she had been thrown from the battlefield, her eyes bright, her rage barely spent. Revelation barks, approaches, nudging her, and the Silver Fang turns in a narrow little circuit, acknowledging and then pacing through the path, careful of the mold.

Her Alpha directs her to perform a rite of cleansing, and she shifts to Crinos, producing a stick from one of the trees and readying herself for the first of two rites.

[Wyrmbreaker] Instantly, with a short, brutal snarl, Wyrmbreaker turns on the sprite -- teeth snapping.

[should i roll an attack?]

[Kalaratri] Ancestors to Rites!
Dice Rolled:[ 2 d10 ] 5, 5 (Success x 1 at target 8) [WP]

[Tracking] (nah, you have the dice necessary to just decimate the thing)

[Kalaratri] Cleansing!
Dice Rolled:[ 6 d10 ] 2, 2, 5, 7, 9, 10 [WP]

[Wyrmbreaker] There isn't much left to destroy. Like crushing tin. Like shredding paper. When Wyrmbreaker turns back, there's a faint blue ephemerality about his black muzzle, dripping from his white teeth.

He regards the Fostern Godi for a moment. Then, very plainly: "You were right." A beat. "Did you know that would happen?"

[Kalaratri] Cleansing x2!!
Dice Rolled:[ 6 d10 ] 1, 2, 5, 5, 6, 8 [WP]

[Blood Summons] This must be what life was like for Wrath: a red haze, everything an irritating burn underneath the skin where it can't be itched or relieved, the world a sharp threat just beyond the peripheral vision.

Wyrmbreaker tears into the sprite, ending it in a single gnash of his teeth, and the Godi looks as though he's on the verge of snapping. He's practically shaking with the Rage coursing through him, and as the Ahroun watches him, he slams into his lupus skin; a second later, he returns to his wire wolf form, his Rage diminished but still rivaling his ability to control himself.

When the Shadow Lord tells him he was right, his nostrils flare, but he says nothing. He waits.

"I didn't know what exactly it would do. I knew what it couldn't."

[Wyrmbreaker] The Ahroun's head tips to the side. Simply: "How?"

[Blood Summons] "Have you ever encountered Gray Men? They're caused by Banes. A Bane had to have caused the blight in the area, but that spirit wasn't a Bane; it was kin to a dark epiphling. The extent of its power was a Charm that it attempted to work on you. If it didn't cause the blight, it couldn't control it."

[Wyrmbreaker] "If you had laid your thoughts out the way you did now, Blood Summons," the Shadow Lord replies after a moment's thought, "I would have listened to you. You are a wise Crescent-Moon, and I should have trusted your judgment. I didn't because I didn't know you or your worth. And because when I asked for reasoning, you did not try to explain yourself to me.

"I am not an witless brute, Blood Summons. But I am your warleader. And when you refused a direct order without better reason than 'it wouldn't work', I read it as the blustering and challenge of a Fenrir who would not submit without a fight."

A pause.

"I will trust your counsel in the future. But you must first offer it."

Friday, March 19, 2010

the gate of volition.

[descent.] "Once upon a time, spring would not come without the rite," says their guide quietly, and with her words, flecks of snow begin drifting down onto their heads. A fog rolls in at the edges of their vision, obscuring what they can see beyond where they stand now. Soon, everything feels and looks empty.

"But that was long ago, before the urges of the world were set into patterns by the Weaver. The Wyld wanted life. The Wyrm demanded sacrifice. The Weaver took both and made it ritual."

This is all Harvest's Dread says, the snow turning her hair white, the dimming light shadowing her features with the wrinkles of deep middle age. It happens more quickly than any of her other transitions, but she does not quite become the ancient Elder they saw at the beginning, at Blood Summons's gate.

She starts to walk, and reaches into her bandolier for the largest, heaviest, final bell. She does not ring it yet, but they walk. Into the fog. Into the rising snow of deep winter. They huddle together, pack to pack, wolf to wolf, until their steps sink into the whiteness all around them. Finally, Harvest's Dread, Wasted Winter removes the bell that secretly she knows is called

The Sorrowful

and rings out a low, reverbating B note.

The fog rolls away a little bit, and they find themselves at a door to a house they've never seen before. On a neighborhood street they aren't familiar with. There's a car in the driveway they don't recognize, lights on inside, the promise of warmth.

Wasted Winter, or the Garou who is becoming her, puts her bell away.

[Wyrmbreaker] This time, Lukas doesn't hesitate, doesn't look amongst them to see who recognizes the gate.

He doesn't recognize the house, or the car, or any of it -- any more than any of them do. What he does recognize, if only obliquely and distantly, is that promise of warmth. Or maybe even that's imaginary. Maybe all he really recognizes:

is that this is the seventh gate. And it's his.

The Ahroun's hands open and close, stretching as though he were preparing for battle. Then he steps forward, a little ahead of the rest, and goes to the door. If it doesn't open for him, he reaches for the knob. Only if it's locked does he knock at all.

[Waking Dream] The Wyld wanted life.
The Wyrm demanded sacrifice.
The Weaver took both and made it ritual.


The words touch her, and she looks as though they do; she looked touched (fey), as if those words, that ritual, this ritual, struck a chord on her wishbone and it reverbated up to the expression in her wide-eyed and unblinking glance. Her breath hitches, again. Maybe because she's tired. She didn't have time to drowse when she was teaching the cubs, and she didn't drowse, later, while they waited out the storm in the pit, and now, now her eyes are limned in brightness when her gaze tracks from the old woman (wasting [withering] before their eyes) who is so much older than old to Lukas, Lukas' back, between Lukas' shoulderblades when he tries the door. And Kate must be damned cold by now, so she stays close to the Silver Fang, offering her warmth as necessary.

[descent.] The door doesn't open the moment Lukas steps forward. It does, however, give when he turns the knob, and heat rushes out at them. Light. Smells of cooking food. Nothing special occasion, just... hearty winter fare. Maybe some kind of pot pie, who knows.

"Taťka!"

Not a single voice. A chorus. And a yell from a throat too young to do anything but make noise. A pair of socked feet pound towards the door and as soon as it's open a very small person who can't be more than five, probably more like four, jumps onto Lukas as though she expects to be caught and held onto. And it is a she, the oldest She, legs long and skinny and arms stronger than they look. Her hair is dark. They can't get a glimpse of her eyes, because she's snarling and play-biting at Wyrmbreaker's jaw and neck, razzling him like a pup might do with another dog.

[descent.] His mind aches with the name: Klára. And they call her: Klárinka.
to Wyrmbreaker

[Wyrmbreaker] What sort of test did they expect Lukas, so upright, with armor so unchinked, to face? Futile death, perhaps, or the unwinnable battle: nightmares, both, of an Ahroun.

What they get is a house full of warmth. Full of smells of food, comfort, home. Full of children running to greet him at the door.

At the door, hand on the handle, the Ahroun's shoulders suddenly sag. Oh, no, he thinks, which is all the respite and preparation he allows himself before he sweeps the door open, and there's the girl, dark-haired and clear-eyed like her father, and she's jumping as though she expects to be caught:

which, of course, he does. Without hesitation or hitch. Catches her, Lukas does, and sweeps her up effortlessly into a bear hug, swaying from side to side, kissing her cheek.

"Klárinka, princess. Hi." He shifts her to his hip, which feels natural to him though he can't remember the last time he held a child, and turns to the rest of his tonight-pack. They can't quite read his eyes -- a happiness like pain, a sorrow like helplessness -- but he waves them in, smiling. "These are daddy's friends, baby."

[Truth's Meridian] There does come a point where you simply cannot get any colder; any more chilled to the bone than you are. Katherine has passed this point, so while she still shivers, and feels the cold through her bare feet, she does not complain of it. Rather, she simply follows quietly with the others who have survived their gates.

When they reach that door, and it's opened and the child rushes out; something catches in Katherine's throat; she is revealed to be smiling, to be staring at her pack-mate in just such a way as she has never before; as if she had never seen this side of the Ahroun before. And in truth, she has not.

these are daddy's friends

One of which has no pants on, and looks like she was just birthed from the earth itself. Katherine waves, it's absurd.

[Waking Dream] "Hi there," she says, low-voiced and pleasant. But she has looked, thoughtfully, at Lukas Wyrmbreaker who earlier confessed he never even uses his last name. And that thoughtfulness stays in her expression, even though she smiles at the little girl.

[Rain of Brass Petals] He's so happy.

Genuinely. She didn't know him that well, but... some part of her wanted to believe that this really was real. She knew it was a test, she knew it was some kind of trial, she knew there was some kind of catch here, that this could not stay. She tries not to think about it, or at least for too long. The Fury smiles, and she gives the little girl a wave. All brightness and something content.

[Truth's Meridian] After a moment's consideration -- and a glance at her current state -- the Half Moon slides behind the cover of the two female Garou; passes Adam back her shirt and shifts down into a snowy [dirty] white wolf. She whuffs, and her head pokes around; tongue lolling out as if to say: there, better?

At least her teeth don't chatter in this form.

[Rain of Brass Petals] And her shirt goes right back on.

[descent.] She's quite big to be carried like that, Klara is. Too old, definitely, but her weight's nothing to him. She swings around to his side, legs dangling, as though they do this every day. She has her arms around his shoulders, one cupped over the other, peering past his nose at the seven of them. Kate waves. Klara lifts a hand and waves back.

It isn't just the kindergarten-aged girl. It's the three year old boy -- wearing glasses, with hair as bright gold as his mother's and eyes as bright blue as his father's -- over near the stairs, half-hiding from his own father, staring at the mass of Garou at the door. And yes: the baby, whose highchair is positioned between the living room and the kitchen, and she is banging on the tray table while she kicks her pudgy legs and yells at the top of her lungs as though to say Pay attention to me, goddammit! I see you over there! Don't think I don't!

And it's Danicka, coming out of said kitchen, wearing a white jacket over whatever sweater she has on underneath. Her cheeks are flushed. Like Klara, she's a bit chilled, as though they just got inside themselves. She's drying her hands on a towel, and when she sees him -- and everyone else -- she pauses. Then, after a beat, picks up a second later:

"Alright, come inside," Danicka says to the lot of them, "You're letting my children's college fund out the front door, thank you."

None of them -- even Lukas -- knows her as this firm. This unafraid. She beckons them all in, walking forward. The baby in the chair stops yelling and gives a whine, a plea, reaching upward. Danicka pauses and murmurs softly to her, reassuring as she unlocks the tray and picks up the baby, as though they're not all there watching: "Shhh, shh. Nebuďte smutná. Jsem tady. Táta je doma. Nikdo se na vás zapomněli, buclatý dítě.

Like Lukas, she puts her child on her hip. Like the girl, the baby wraps around her parent, watches the newcomers past her chin. They close the door, hustle inside -- or stay outside, if they do, and if so Danicka doesn't argue. She just heads over to them. Kate becomes a wolf and the boy on the stairs cries out, jerking his legs back as though she's going to bite him. Danicka frowns, halting in the middle of the room. "Kate, don't. Just... go upstairs and get cleaned up. You can borrow some of my things. Petříček, it's okay. It's just Katherine."

She comes to Lukas, and stands on her toes, kisses his cheek when he bends to her, as though she knows he will. Klara makes a face. Danicka rubs the baby's back, since the baby -- who wanted so badly to see her papa -- is now shying from him, curling into Danicka's chest. "I don't even want to know," she says blithely, about the mud and the eight Garou suddenly in their living room. "So don't tell me. Just show them where the towels and things are and then get back down here, the mixer broke and the potatoes just finished boiling."

[Wyrmbreaker] Something sank its claws into him when Lukas heard children running, a chorus of Daddy!s. Something plunged a knife into him, and it twists now when he sees the boy

(his son)

flinching from the wolf; when he feels the baby shying away when she's brought close to him.

The girl on his hip feels natural. This house, though he's never seen it before, feels familiar. All his children feel familiar to him, recognized, as though they were his and always were, always have been, always will be. Strangely, though, the Danicka that approaches, the Danicka that looks and smells and feels and sounds and moves just like Danicka, but not quite like the Danicka he knows -- that alone gives him a moment's pause.

He hesitates a second before he bends to receive the kiss to his cheek. He does not turn to catch it on his lips, though when her lips touch his skin and feel just the way he remembers, his eyes close.

Ow, he thinks.

And: What do you really want of me?

Keeper of the seventh gate.

He lets the girl down when he straightens. The girl, Klárinka, his eldest and firstborn daughter, whom the seers would name a Galliard. Then he laughs -- a little self-conscious, a little abashed, turns to the rest of the Garou.

"Come on. Follow me. Let's get cleaned up for dinner."

He leads them up the stairs. He does not falter. He finds he knows the house as he explores it; does not have to hunt for lightswitches or doors, bedrooms, bathrooms.

[Truth's Meridian] Katherine as a wolf brushes against her Alpha's side when they go up the stairs; she pads on light paws, leaving a little scattered trail of prints in her wake. She looks up at Lukas, and tilts her head to one side; inquiring. She pushes against his hand at one point and licks it in some universal sign of reassurance -- probably when he leads her to clothing and wash-cloths, if we're honest.

When she's cleaned her face as much as she can; and wiped away as much of the grime as possible and borrowed a pair of tennis shoes from not-quite-Danicka's closet and run a comb or her fingers through her hair -- she emerges from the upstairs and stands at the top of the stairs, unsure. Her own challenge was done, but it had not involved the sacrifice of what could be for what must be. Her gate had been about facing it alone -- but this is no longer her gate.

She wonders if she should, if any of them should, go down-stairs.
But in the end, she cannot abandon him to this alone.

[Waking Dream] The fostern philodox is joined by the fostern galliard. The rest are, no doubt, milling about whatever rooms they were shown to -- maybe leaning, no! That's rude! NOT leaning! against a wall. Lila looks, for a long, long, long moment at Naomi, trying to coax from her some signal, some sign, and touches Kate's elbow, briefly: "Maybe we should give him a little time. Before we go down. I don't know what this means to him, but I suspect he needs, at least for a little while, to face it. He knows we're here. And so does his -- that -- family." A brief pause. "Was that blonde woman Danicka?"

[Truth's Meridian] "Yes," Katherine replies with softly, her voice still scratchy-worn from her own adventures earlier. "That is - was - Danicka, but not as I know her." A beat. "At least, not yet."

[descent.] There are things he knows that he cannot know, things he knows by heart: the layout of this house that he's never seen before. Where the towels are, where the guest bedroom is, where Danicka keeps extra clothes, where the robes are for those who can find nothing else. He knows the names of these children he's never seen before, knows their nicknames, knows that Danicka never sang Spi mladenets over Petr, but she would sing Hajej, můj andílku to all three of them, revealed a knowledge of a wealth of lullabyes over the years, which wasn't surprising.

He knows in his mind that this is not Danicka, that it cannot be his mate, though she smells and feels exactly like her. Cruel trick, universe. Cruel trick, umbra. Cruel trick --

Wasted Winter, aging before their eyes, catches his gaze when they're upstairs being directed to places to wash, things to put on. She looks apologetic. Almost. Maybe she's just sad. Pats his arm as she passes by, while Klara -- the only one of the children who doesn't seem afraid of him or Katherine, but seems wary of all the others -- tells him about their day. She follows him around, up and down the stairs, up and down the hallway, skating in her socks on the hardwood, getting underfoot, chattering nonstop.

They went ice skating. And they went shopping. And she got new shoes. And Petr ate too many koláče last night and he threw up and Zlata cried because she thought he was dying or something I don't know, babies are kind of stupid. They couldn't find her favorite gloves today the pink ones you know the pink ones, taťka, with the green stripes and the white dots the ones with the sparklies taťka you're not listening we couldn't find my gloves so I had to wear the purple ones and they're not as good because the sparkles help keep her fingers warm you can tell cuz the way they glint when the light hits them. But her hands stayed warm anyway while they went skating and they had to go skating because maminka promised they'd go skating soon as it got cold enough and now it's cold enough --

"Lukáš!" calls Danicka, calls not-Danicka, calls the gatekeeper, from downstairs. He has to keep reminding himself it isn't her. He has to keep reminding himself that isn't his mate, though every fucking fiber of his being tells him this is his den, this is his mate. Instinct is roaring in his ears, clawing at his heart, tearing him open as though he is not strong enough as he is to survive what he feels, so he has to be opened up and made new. Made stronger.

His heart is telling him that what he feels for these children is completely different, no less deep, than what he feels for Danicka. He would die for them. If they were hurt, if they were threatened, if they were sad, he would slaughter wholesale whatever he could to make them safe again. If they failed, if they wept when they should let out a battlecry, if they were weak, if they fell to the Wyrm, he would bare his throat to keep them from harm, all the same.

There is his heart. Walking down the stairs away from him, and her socks are slippery and the hardwood is too but she's not holding the railing and she's going so fast and the words are boiling behind his lips, begging to be said the way he's certain he's said them a thousand times a day by now:

Klárinka, zpomalit!

There is his heart, sitting on the couch now, putting together a small set of Legos and the tiny pieces keep skittering down towards the cracks between the seat cushions, and he can't remember how many times he's had to bite back a surge of frustration, even rage, when he's stepped on a toy in the dark and it's stabbed him in the sole of the foot and

-- he remembers Danicka's hand on his arm and her eyes on his eyes once, shaking her head, one child's face buried in her stomach, her hand protectively on their back, and her mouthing Stop it at him, pleading with her eyes: Stop. You have to stop. --

there's his heart, quirking up, glasses sliding halfway down his nose only to be pushed up again like they are a thousand times a day.

"Lukáš," Danicka is saying, coming out of the kitchen again, still holding Zlata and carrying her towards him. "Here. God. Please. She won't go back in the chair and she won't let me put her down. Taaake herrr," Danicka says, all but shoving the wriggling baby at his chest.

[Wyrmbreaker] This is beyond cruel.

He can't meet Wasted Winter's eyes when she touches his arm. He doesn't see the apology in her eyes, and he doesn't want to, because it's not fair, they can't put him last, they can't ask this of him. It's not fair and

it never was. Because she might never go home again. And he can never go home to this.

Or -- maybe he doesn't look at her simply because she'll remind him of that. She'll remind him that this isn't real, none of it is real, the Danicka downstairs is not his Danicka and these are not his children. That is not his daughter chattering at him nonstop, and oh god she talks about last night, and yesterday, and it's like she has a real life, an existence beyond this one night, this one hour he'll spend here.

He finds himself saying things like:

I know, princess, sparklies totally keep your fingers warmer.
and
We'll look for them together, okay?
and
When I was a little bigger than Petr, I ate too many koláče and threw up and your maminka cried too, did you know?

and when she goes skidding down the stairs too fast he finds himself literally clapping his hand over his mouth to keep the words in, clamping his own hand over his own mouth as he follows his not-daughter down the stairs of his not-den to see his not-son, and his other, infant not-daughter, and he actually has memories of them, he actually remembers the four or five years they've existed, the six or seven he's spend with Danicka, making them and making this home and making these memories that are so real that they even remind him

exactly why

this cannot be.

Lukas's heart is breaking. He stands at the bottom of the stairs, locked in place, and then there's his mate who is not his mate, pushing the infant into his arms. He does not take the child.

He backs away.

"I can't." He lowers his hand just enough to say that. "I can't, Danička, whoever you are, I can't. I -- "

he searches for a reason, hunts for one,

"I can't."

Comes up with nothing better than that.

[descent.] She always saw him clearly. What was it he always thought, always wanted to be able to see her with?

perfect fucking clarity.

And this child that is not his, the little girl who is getting in the way and tickling Zlata's toes and cooing at her as though she can make her stop whining for one or either of her parents to give her nonstop attention -- that's her very name. Because when Danicka got pregnant,

no,

several months into the pregnancy, long after the initial tears and fear and the night-long conversations had been subsumed into acceptance, he laid with her and had his hand on her and told her about those nights when he wanted nothing but to be able to see her as clearly as she always seemed to see him. She didn't say anything then. She touched his hair and understood, and months later, when he was finally able to see his daughter for the first time,

-- there'd been a battle, and he couldn't be in the hospital anyway, and Danicka couldn't have him in the room, god no, he'd been fighting a war while the girl was taking her first breaths and screaming them back out at the world, and he thought the same thing he's saying now, I can't, I can't do this, I can't live like this, I can't fight like this, knowing what I might leave behind, I can't --

Danicka told him her name was Klára, introduced him to the newborn, and introduced the newborn to him, and he remembers thinking briefly

I can't.

But I will.


Danicka always saw deeper into him than he thought she did. And she sees it now, as he's refusing to hold Zlatuška, sees more than what he says. Her brow furrows in a hard, sudden frown. She lowers her voice to a whisper, aware that there are Garou upstairs, crowding the tops of the steps. So she keeps her voice down, but they can still hear hints of it filtering upward.

"I am so not in the mood for this fight again," she says, the voice of someone worn out from a long day, strained by unexpected changes in her evening plans, strained by rage, struggling to hold onto some scrap of positivity.

Their five year old goes quiet then, sensing the tension between them, and holds onto her sister's foot, wiggling it back and forth a bit. Zlata kicks reflexively, whining. Danicka bounces her gently on her hip, eyes turned up to meet her mate's.

"You went through this with Klára, you went through this with Petr, and now you need to go through it with Zlata," Danicka murmurs, with as much patience as she can muster. "She. Will be. Okay. Just hold her."

[Wyrmbreaker] He has memories of all this. It's not merely an illusion conjured up for the right-now, the right-here. He has an entire history unfurling somehow in his mind; he remembers missing the birth of his firstborn,

and the second, and the third,

and he remembers nights when he came home to his family but had to leave again because the baby just wouldn't stop screaming and he could neither comfort it nor stand its wailing, and if he didn't get out right-now-right-now he'd kill someone.

He remembers thinking:

I can't live like this. I can't deal with this. I can't bear this, knowing I might snap any second and...

I can't. But I will.


And there's the woman who looks and smells and may as well be his mate, but is not his mate; not yet, anyway -- holding the baby out to him again, and somehow it'd be easier if she were just infinitely patiently, saintly, loving, because then he'd know this was an illusion, but she's not. She's impatient and strained, it's been a long day, and he brought home seven other Garou to tromp around their house and frighten the children and:

she will be okay. Just hold her.

Lukas reaches out for the baby, hesitantly, utterly uncertain. How does one hold something so small and fragile? How are his hands even clean enough for such a thing, he who killed more things than he can count; he who killed his own? I can't, he thinks,

but I will.

Lukas finds the knowledge there in his bones when he reaches for the baby. Memories that were not his but are somehow his, nonetheless: guiding him to place this hand here, that hand there; to cradle the child against his forearm and his bicep, his ribs, and the thought flashes in his mind then:

from this you were made.

He looks at Danicka: some storm quelled now, swallowing once. "Okay," he says. "I'm holding her."

[Blood Summons] Blood Summons, normally so light- and sure-footed, stumbles as they're entering the house--den--belonging to the blond gatekeeper. It's hard to tell if he's getting worn out or if he's just distracted by the scene before him now. They've come to the last gate, and just as with the rest of them, as it has been at every gate prior to this one, Lukas has to go on alone. There is nothing the rest of them can do to help.

He follows the females up the stairs and into the bathroom, where he waits his turn to get in there and get the muddy blood off of his arms and face. It's a wonder they didn't scare the children, tromping in there torn up and smelling like sweat and cold and toil. Maybe they were too focused on Daddy to notice. In either case, Bob is the last one up the stairs, the last one to reach the landing, and he's one of the last ones in the bathroom. Perhaps he shares the sink with Adamidas, pulling his black t-shirt over his head to reveal a sweat-stained white A-shirt underneath. Perhaps he has to jostle her out of the way while he soaps his flesh and washes grit and filth down the drain. Perhaps he lets the females go first. In either case, at some point he's joining the other Fosterns on the top of the stairs.

He eases his thin, long legs between their shoulders and parks himself on the step in front of Lila's feet, leaning back against them as though bone-weary and yet shot through with potential energy, with the need to keep moving. Feeding had sated him for a time, but now it's sublimated into movement.

He sits still. He watches.

"That's his mate?" he asks, his gruff voice held low and quiet so as not to filter downstairs.

[Rain of Brass Petals] She shared the sink, though the mirror was a little harder to get from the theurge. She borrowed a hairbrush, taking a moment to inspect in, convinced that this is an odd motion. She is using someone else's hairbrush, letting dark brown hairs mingle with lighter ones. She strokes down, and hte sound it makes once it makes its first pass is one that sounds like something snapping or tearing. Adam winced, more at the sound than the gesture, and continued.

Eventually, her hair didn't make that sound anymore; the impending hairball was discarded in a nearby trashcan. She eyes the Listerine warily, instead choosing to rinse her mouth out with water. Gargle, don't swallow, spit and repeat. It's a dance she's used to performing, moving between the Godi and whoever else was sharing the space.

She finally goes to the stairs, sits below Katherine, wherever she may be, and takes to watching and idly braiding a couple strands of hair together.

[Truth's Meridian] Katherine, now clean again in borrowed clothing, perhaps jeans and a long sleeved shirt of some order with her fair hair combed smooth against her shoulders is tugging at the sleeve ends with her fingers like a fidgety child might; her blue eyes fixed on the landing of the first floor as if she could not imagine tearing them away.

Blood Summons joins them, once he's also clean, followed by Rain of Brass Petals, who sits a step beneath her. As she did with Lila, Katherine answers him thoughtlessly, softly as if she herself were a little uncertain: "Yes, that's Danicka. But also not. It's some sort of glimpse into a future Lukas must want." A beat, her voice sorrowful. "Or might have, should he live so long."

[Waking Dream] [seriously, Lila. Don't cry like a wuss. WP!]
Dice Rolled:[ 5 d10 ] 2, 2, 4, 7, 10 (Success x 2 at target 6)

[Waking Dream] Lila combs her fingers through Blood Summons' hair when he leans against Kate and herself, playing with it as if he were a girl, as if his hair was much longer. Her fingers tighten, once, when her throat constricts, when her eyes very nearly close, lashes kissing. When they peel away, there's a brightness to her eyes that wasn't there before, something salt-washed and tidal, and she exhales quietly, leaving the Fostern theurges hair alone to continue watching, silent, hopeful, her heart in her eyes, because Lila's glass (not ice, never).

[descent.] And there in his memory is the torrent of swearing Danicka let out when she found out she was pregnant again, and losing her shit while he tried to wrap his mind around going through all of it again, when Petr was barely a year old as it was. Getting home in the middle of some night and washing the blood off of himself, forcing himself through the motions before he allowed himself to check on his daughter and son because it wasn't worth the risk of having them wake up and see him like that, then crawling into bed beside Danicka and breathing her in and closing his eyes

only to be woken by the hiccuping wailing of that little blonde boy who would later need glasses, only to rage inwardly at his children and at himself for being angry with them. The irony of his exhaustion being that if he weren't so drained from battle, he might have snapped. The cold, heavy dread that he might snap anyway. The anger unleashed on packmates putting him up for the night because, well

he couldn't be home right then, could he?

There's more, though. Like that night stroking his hand aimlessly over and over and over on Danicka's belly, still flat, unable to stop himself. Til she laughed and caught it and kissed his palm and told him he was ridiculous. And being able to be home so many other nights, not special occasions but just... walking in and managing dinner with them. Watching first Klara, then Petr, grow to trust him even though he scared them, believing that even though he always seemed angry and even though he sometimes yelled, he loved them. Reading to them. Those incredibly rare, infinitely precious evenings where he actually got to participate in putting them to bed,

and the way Danicka would quietly and gently guide him through a routine he wasn't familiar with, using her eyes to tell him the stuffed lamb goes with Petr and the stuffed puppy goes with Klara

and later

she has to set out her clothes for morning now, before she gets in bed, so make sure she doesn't forget socks

and later

he can brush his own teeth, now, just stay nearby to make sure he actually does it.

Now there's his youngest in his arms, and Danicka has more than once said quite firmly that she doesn't care if her half-sister had six children, she's done at three, she was done at two but clearly Gaia had some other plans, that capricious bitch. Zlata's the last. Instinct and memory tells him what to do when he takes her from the gatekeeper. She's tiny enough still, even though Danicka calls her chubby baby, that he barely feels her. Feels like she'll fly out of his arms if he isn't careful. Feels like he could crush her, if he isn't careful.

So he'll have to be careful.

His daughter whines, and twists, and does not lie still and thumb-sucking in his arms. She arches her back and cries out, struggling because he scares her, because she can't bear it.

Danicka stays where she is. She puts her palm over Zlata's forehead, shhing the baby in at least a couple of different languages. "Hold her like this," she instructs quietly, helping Lukas turn her more upright, head to his chest, arm under her bum. "She likes to look around."

Zlata isn't looking around, though. She's whimpering, and yet laying her head right on Lukas's chest where his heart is, torn between fear and comfort. Danicka rubs her back, and meets Lukas's eyes, and the routine blossoms in his mind. They're going to walk together, Danicka touching the baby and him holding her, so that the mother can move away without abandoning the child to her father's rage. And they're going to be in the kitchen together, where Zlata can see Danicka working on the potatoes.

So this is what happens. Without taking her hand off of the baby, Danicka starts to walk with Lukas to the kitchen, where there's poultry and yes, potatoes needing to be mashed, and peas because apparently Petr thinks green things are fun if they at least roll around.

But then she has to take her hand off of Zlata. And instantly, the baby starts to struggle again, crying and whimpering, burying her face in exhausted frustration on Lukas's chest.

[Blood Summons] Kate answers him, while Lila just sweeps her thin fingers through his unruly if now damp curls, her fingernails scritching against his clean scalp as he rests against her shins, his shoulders pressing against her knees. It appears to calm him down somewhat, for he leans his head back, but then she's stopping, and she's swallowing thickly, and then she's blowing out a breath that sounds almost agonized. Bob looks up at her, tilting his head all the way back until the back of his head touches her thighs, then reaches his right hand down to wrap it around the top of her foot and squeeze, gently, not because he's afraid of snapping off one of his nails but to reassure her, to let her know It's okay.

"Does he have kids?" he asks. "I mean, back home? Or you think he just wants them?"

[Wyrmbreaker] This is another memory Lukas has, that he's never actually lived:

Telling Danicka, I was happy with two, when she said she's done with three. Telling her that while his hand was on her still-flat belly, his head laid in her lap, the two of them sprawling in their bed late at night when the children were finally asleep. But I'll love this one just the same.

He remembers kissing her stomach, then. He remembers her fingers in his hair,

and how, with children in the house, they had to be quiet.

None of that really happened. He hasn't lived any of it. Has he?

She shows him how to hold the baby, which she has to do every time because he's home so rarely, and his children can stand him so rarely, and Lukas is wincing because she's afraid of him and she wants comfort from him, and he can't help either impulse. He is not a creature built for comfort. He cannot let go of the rage that burns inside him, which is so deeply woven into the weave and weft of him that he would not be himself without it.

He is not a creature built for any of this. Mate. Children. Family. A life outside the war: a precious, precarious family that cannot work, but will; a life that will inevitably shatter one day

when he dies.

"Danička," he tries again, low, "I can't do this. Look at her, she's afraid of me. She's too young. And this..." he draws a breath, "Danička, none of this is real. I just..."

Lukas squeezes his eyes shut for a moment. Open again, flaring blue.

"I don't know what you want of me."

[Truth's Meridian] Katherine merely shakes her head at the Metis; no, no children. Did he want them? This Katherine cannot answer. Were it asked of her prior to this night, years before she might have laughed and said don't be ridiculous, Lukas? Her Lukas, with a child? Laughable, laughable. If she were asked only last week, she would have paused, and thought it over, mulled it as she does now before answering much the same.

"I couldn't say. It is not my place to answer."

[Waking Dream] "I just," Lila murmurs, loam-soft, loam-under-moss, underthing voice, under-breath voice. "I hate the idea that anyone is afraid to have -- this. This kind of life -- if they want -- because -- because it'll be hard; because of what might happen -- I don't know. But," humor, lean against it: "I bet they argued about whether or not they were gonna read The Giving Tree to 'em."

[Blood Summons] "What's 'The Giving Tree'?" Bob asks.

[Rain of Brass Petals] It's a Black Fury who would watch this intently. The commentary goes on; Adam takes in what she is hearing around her. She does not, however, waver in watching him. There are children, there is a mate, there's a kid screaming and there's all sorts of normal household things going on here. A daughter who was unhappy, demanding for things to be better, but having little luck. Dinner being made.

And at the same time, there was an ahroun conflicted. Don't train them for this, do they? And her mind reels over things that they all learn through their training and Rites oF Passage. What she has learned, that motherhood is sacred but... but now she looks at him, and she wonders if her tribe, or at the very least the people who taught her, neglected to discuss something very... very important.

What's The Giving Tree?
She turns to Bob, puts her hands together like she was going to clap, then opens them so her pinkies are touching. She then gives a nod and a thumbs up after that gesture is completed.

[descent.] Upstairs, the Garou who have all gone through their own gates, their own trials, their own sacrifices, sit and watch and listen. They hear the quiet, labored breathing of Wasted Winter down the hall, where she laid down on the guest bed with her bells and her ancientness, staring at a wall that slowly becomes more and more blurry the longer this goes on. They comfort each other, staying quiet. Or they simply listen and watch. Occasionally, the little blond boy on the couch looks past the railing of the stairs at them, staring curiously before going back to his Legos.

In the kitchen, Danicka's hands tighten around bowl and potato masher as Lukas tells her he can't do this, that this isn't real. Their eldest is still with them, trying to help with Zlata, but it only seems to distract and overstimulate the baby more.

"Klárinka, sweetheart," she says, "go play with your brother for a few minutes." She doesn't add 'okay?' to the end of her sentence the way many adults are wont to do with children, trying to make instruction sound like negotiation. And maybe it's her tone, or maybe it's the fact that she's not really Danicka and that's not a real child, but Klara doesn't argue. She looks between her parents, lets go of her baby sister's foot, and thumps quickly out to the living room to jump on the couch and scatter Legos and

she and Petr get into a brief argument where he snaps at her for disrupting his work and she rolls her eyes and gives an exasperated Sorry.

Danicka puts down the potato masher and turns on Lukas. Her eyes are that vivid green they are when she's the most frightened, or the most angry. "We want your life, son of Gaia," she says, as Zlata is reaching up and grabbing at his ear, hiccuping with unease and tears against his chest. "We don't want you to win the war. We don't want you to try to guide the wheel of seasons. We don't want you to save the world. We want. Your life."

[Blood Summons] "It's a book?"

The mule drops his head back against Lila's knees, his hand still resting atop her shoe. He doesn't squeeze anymore, though. It's just there, a solid warm presence atop her foot; he smells like soap and water, with thin overlays of sweat and dirt coming from his beaten-to-death clothing.

"What's it about?"

[Wyrmbreaker] Lukas takes Zlata's tiny hand --

but gently

-- and guides it down from his ear to his shirt and the buttons there. It shakes him to the core to know how familiar this feels, how natural: here, chubby baby, play with Daddy's buttons. Don't pull Daddy's ear.

And now the adults are staring at each other, the Garou and his mate, the Garou and the gatekeeper, and what she says makes him frown in sudden, spasmodic confusion, or denial.

"You want me to give this up?" Anger rises in him now, so fast it dizzies him, blanches the blood from his cheeks, makes his eyes hard and vicious as ice, as gemstones.

Lukas cannot hear the speculation at the top of the stairs. All the better, because he wouldn't be able to stand it: the thought that six strangers -- well, one packmate and five fucking strangers -- were discussing him, dissecting this most intimate slice of his not-life, picking him apart under the goddamn spotlight. They wonder if this is what he wants, or what is ahead for him. Lukas would have said he didn't want this. This is the last thing he wants: a family he cannot be close to, a mate whose hard-won freedom and life was derailed and offset and postponed by children, by cubs who bear his face and his blood and so much of him, that he hardly ever sees. That he will not live to see grow up, graduate school, get married, succeed in their careers and their lives, grow old.

This is the last thing he wants,

but when the Gatekeeper asks it of him, his anger is white-hot, beats from him like a silent storm.

"You want me," he seethes between clenched teeth, "to give this up for your fucking rite?"

[Truth's Meridian] At some point between Blood Summons asking about The Giving Tree and the sudden sharp spike of anger from downstairs; the Silver Fang breathes out and rises to her feet. "I can't do this. I can't sit here and half listen, excuse me," she steps back up onto the second story landing and moves back down the pretend hall of Lukas and Danicka's not-real home and into the guest room where their resting guide lays; her breathing even.

Katherine stops in the doorway a moment, just observing Wasted Winter, and then steps fully inside and settles herself against a wall, keeping watch.

[Waking Dream] "A book," she affirms, voice sifting even further toward -- what? Smoke, ash, quietude. "Every library has it. I'll show you. It's bright, bright green and it's about a boy who talks to a tree. The tree gives up everything." And then, Kate is standing, and Lila watches her stand, turns her head to stare down the hallway toward the door to the room that Wasted Winter is sleeping in. She winds her fingers through Blood Summons' hair, again, but this time it's more absent (vaguer [dreaming, again]). "I think I'm going to watch Youngest Mother, Oldest Friend as well." Then, gently -- tender, even, eyes closing against what's going on downstairs, she stands, wiping her hands on her thighs. Pauses, to look down the stairs at the blond-child-who-may-never-be, the dark-haired-galliard-who-might-not-ever, the shadows that Lukas and not-Danicka throw from the kitchen. Then: she follows in Kate's wake.

[Waking Dream] ooc: strike the 'as well' and add a 'over' before Youngest Mother. and add a rhya, too! sheesh.

[Sorrow] Sorrow is a shadow. She has cleaned herself up like the rest of them; found her way through the home, washed the blood and filthy from her hands and from her hair, rinsed away from the earth from her mouth, the blood and bile, the memory of the needle and the matched little stitches that bind her eye and tongue and heart and the stone of memory under the skin, the thread that attaches the shapes she inhabits and the worlds she walks to herself.

She's quiet; she watches. There's a faint twist of recognition on her mouth when Lila mentions The Giving Tree, but she does not offer him explanation, leaves that to Lila, to the Fostern, to the Child of Gaia. Kate brushes by her; refuses this moment of pain and finds another.

Deathwatch -

- Sorrow turns, dark eyes tracing in the wake of the Silver Fang. Hands in her pockets, her attention loose, limited, passing - she follows in their wake, finds the room, finds the bed, finds the death-to-come.

"Thank you for acting as our guide, -rhya." Sorrow does not settle against the wall. She circles the bed, stays close, her voice low and rich and sure.

[Blood Summons] The female Fosterns decide that they're going to head downstairs and see what is happening with the seventh gatekeeper, and Bob sits quietly as he watches one and then the other stand and descend the staircase to watch the proceedings. He looks over at his auspicemate, then reaches out to clasp her shoulder, once, strong, before hauling himself standing. He's a tall figure on his own, without the eclipse offered by the other male, and rather than heading downstairs after the others, turns and trudges up the rest of the stairs to hit the landing. His nostrils flare once, and he follows the presence of the Galliard to stand in the doorway of the bedroom where Wasted Winter is lying, breathing heavily, perhaps preparing for death.

While Sorrow circles, Blood Summons just watches, hands in his pockets and shoulder against the doorjamb.

[descent.] The look of compassion, of ache, comes so quickly and so familiarly to not-Danicka's expression that the ground rushes out from under him for a moment. She puts her hand on his cheek, past the struggling and stressed baby, past the daughter he doesn't have, to touch him with a hand he finds so known and so warm that it hurts.

"No," she whispers, and strokes her thumb over his cheekbone. "No, son of Gaia."

Danicka -- the gatekeeper -- withdraws, and wraps her hands around the baby's midsection, lifting her away from Lukas and taking her back, holding her close. It's been long enough, for someone so young. And he knows: it's minutes at a time, at first. Mere moments with his child, to bond with them in infancy, to start getting them used to him. Over time he'll be able to hold her longer, meet her eyes, even play with her. But it takes patience. It takes so much patience. So much time.

Upstairs, when Katherine and Lila and Kora and Blood Summons go to check on the ritemistress, they find a woman withered and shrunken by age, her breath wheezing softly on the bedspread as she stares blindly at the window. She's alive. She isn't moving. She's listening. And she is dying.

The gatekeeper's hands are as manicured as Danicka's. Oval fingernails, given a light, clear polish. She doesn't always have time or energy to do certain things for herself that she used to, but she maintains her hands. She sits at the kitchen table on Sunday mornings and pushes down her cuticles and trims and files and buffs and polishes them while she drinks her coffee, does this one tiny thing for herself that makes her feel like a girl, she says. She holds one hand on the back of Zlata's head, the other rubbing Zlata's back.

Her eyes hold his.

"We want you to live."

Her head turns, her lips pressing to the baby's temple. She's calming now, her hiccups slowing, her breath steadying as her mother sways slowly from side to side. "Give up the peace of an early grave. Give up the clarity of fatalism. Give up the control that cold distance will give you."

Those on the stairs see a dark-haired and a light-haired child, both blue-eyed though their baby sister has green ones, slide off the couch and link hands, walking into the kitchen. Lukas, standing with the gatekeeper in front of him, sees them out of the corner of his eye, filling the doorway between one room and the other, watching their parents. Danicka does not take her eyes from him, or slow the lazy circuit of her palm over her daughter's back.

"This is the one gate where we cannot take from you what you will not give. So you must choose: the war, or why you fight it. The comfort of letting go, or the agony of holding on. What is easy or what is hard.

"Death or life, son of Gaia."

[Waking Dream] Winter's dying. This has to be good. Winter's dying, going down, seeing blind, and it has to be good. There's always death before life and life before death and it's a cycle. It's a rite. It's a ritual. It is what it is. It's an old woman, lying in bed, listening, so frail, so withered, she looks as if all the years are tugging at her at once.

Waking Dream (Breaking Heart) kneels by the edge of the bed and takes Wasted Winter's hand. There's something tentative there, because, as with the cubs, she's just not sure what the etiquette is, not certain what she should do. Knows, though, what she wants to do. Does it.

[Wyrmbreaker] A tension quakes through Lukas when his not-mate takes his not-child: an instinct to hold on, to snap his teeth and snarl mine! mine! my! mine! even when she is not (yet); even when the one who takes her away is the one who bore her.

Then he relinquishes the baby. Danicka-the-gatekeeper takes Zlata, and it aches to see how much better at this she is: how practiced her hold, how gentle and firm her hands.

Lukas looks at her for some time, torn, not quite understanding. He doesn't know what that means: we want you to live. He doesn't know if they mean to take from him his rage, his wolf, that which makes him Lukas Wyrmbreaker. He doesn't know what they want, really, because:

we want you to live

could mean so many things.

He turns away from the vision of his mate after a moment. He looks at the two elder children, the two cubs that bear his face and hers, but do not exist yet. And slowly, almost unwillingly, the Ahroun sinks to a crouch, holding his hands out to them.

"Pojď sem," he says to them, as softly as he can. "Dovolte mi, abych vás vidím."

If they come to him, he puts his hands on them: their tiny faces, their soft hair, their thin limbs. Touching them as though to ascertain that they are real, or at least the possibility of them; to remind himself of the memories he does not yet have. The lamb goes with Petr. The wolf, with Klara. He's going to buy Klara a bicycle for her fifth birthday, a red one with a white seat, and it'll have training wheels that rattle for the first sixth months. He'll take them off and he won't be here to see her ride it, most the times she rides it, and when he is, he'll have to bite back the words:

Klárinka, zpomalit!

And someday Klara will change, and maybe one of the others too, and he'll know that heartbreak too. That his children are just like him, and will face the same early death,

or hard life full of loneliness and apart-ness,

as he does now.

He lets go his children-that-are-not-yet. Lukas stands and faces the gatekeeper, and speaks to her as his mate.

"Jste šťastní, takto?"

[descent.] It makes him tense, and it makes him ache. It confuses him, and he doesn't know if this will be or if it is all just an illusion. It kills him when Klara and Petr walk over to him and let him touch their faces, bravely. And his hair is gold, and her eyes are a slightly murky sort of blue that can change with her mood and hide as much as they reveal. That hurts, too. Danicka's jawline in Petr's face. The slope of his own brow and his nose in Klara's features. The mingling of both, until it's impossible to say who they look more like, or if they simply look like themselves.

The gatekeeper gives him a soft smile. And he knows this too, and it hurts.

"Ona tu není tady," is the gentle reply.

[Wyrmbreaker] He knows that, of course. But it hurts anyway to hear it: that all this is a could-be, that all is could just as easily be a could-never-be.

Lukas closes his eyes for a moment. Bows his head, raises his hand to the bridge of his nose, conceals his face for a moment.

Then, softly and clearly:

"I cannot choose, because the choice is not mine. But whatever comes to me, I will accept.

"If it is to be war, a glorious death, an early grave, and little left behind, I will accept it. And if it is to be this -- a family that must struggle to love me, and that I must struggle to love; a life that I did not plan and did not prepare for and can neither foresee nor control; a life that might tear asunder any moment --

"Then I accept that, too. Gladly."

There's a pause. Then he puts his hand out, resting the curve of his palm gently, tenderly, on the curve of the infant's head.

"Chci ono."

[descent.] Upstairs, a Theurge, a Philodox, and two Galliards watch as their guide's thinning ribs expand to take in the deepest breath she can, rattling in her mouth and throat and inside her chest. She cannot feel Lila's hand on her hand, cannot see her in front of her eyes, but she can feel her there, smell her dimly with senses that are giving way. The quilt on the bed looks old. Not as old as Wasted Winter. There's a tree in the back yard, and its branches scrape the window of the room they're in.

The others -- two young girls, two Cliaths of tribes that are traditionally at one another's throats -- sit on the steps, listening to Lukas tell the gatekeeper who is not his mate that he cannot choose. Perhaps they close their eyes, waiting for everything they have done in the rite to be for naught, waiting to be told that he has failed because the best he can say is I will accept. A small green stone pulses faintly in Joey's palm, like a heartbeat, like life, like that which is worth loving despite the grief of its loss.

"Your death is inevitable, and unforseeable, and uncontrollable," intones the gatekeeper, her hand and his hand meeting on the youngest child's. "You cannot choose it, and accepting it is not a choice. It will come as surely as the spring.

"It is weak," she says, as behind him his daughter and his son give small gasps, their hands coming unclasped, their outlines trembling in his peripheral vision, "to let fate decide for you."

Upstairs, Wasted Winter is shaking, her mouth open to breathe, her hands growing thinner and thinner in Lila's own palm.

Downstairs, Lukas's children begin to fade into their own nonexistence. The spirit that is not his mate stares at him. "The gate is open. The way is filled with pain and uncertainty. You must choose to walk through it."

[Wyrmbreaker] Unaware of what happens upstairs, unaware of Lila's hand on their guide's failing hand --

Lukas reaches forward, catches the gatekeeper's hand in his own. Holds, knowing she is not really here: holding, anyway.

"Then I choose it." Firm now; no hesitation. "I choose life, and -- "

not a hesitation, this, but simply a searching for words that better encapsulates what he means. There are none. The rest of it, the laundry list he could go down: the children, the memories, the struggle that every single fucking day is, the unexpected setbacks that blindside you, the unexpected joy that hits you the exact same way, all of that -- only pieces, only facets, fragments of the whole:

"I choose life."

[Blood Summons] Lila holds onto the hand of the figure who has not been with them since the first gate, since Blood Summons was the last one left standing after sleep had claimed all six of his fellow travelers, since she'd rested her hand on the bloody remains of his hand and whispered something to him that even the most reluctant of them had not been able to pick out. Bob watches, his gaze steady and his jaw set, as Wasted Winter breathes weakly and wheezing, his sinewy arms crossed over his chest and his shoulder and hip resting against the bedroom door.

He watches, and his breathing is quiet and unheard. It's as though he's attempting to listen to the above and the beneath at the same time, as though his full attention is not on the dying Theurge in front of them. The youngest of them are left out on the stairwell, listening to what is happening downstairs while the older females and the metis are left behind with Wasted Winter. Blood Summons draws a breath, then stands away from the doorframe, taking long loose-limbed steps over to the bed to sit down beside Lila.

"Come on," he says, his sandpaper voice quiet.

[Rain of Brass Petals] Her stomach was tense, uneasy, daring to bring up the food she had managed to force down earlier. She listens, with her elbows on her knees and her eyes distant. She is sitting on the steps with a female Fenrir, with someone who she had said before had astounded her. Adam gave no gestures, there was only stillness and she waits.

She waits to hear some kind of notion, that he had failed, that spring would not come, that her faith in him, in all of them, had been misplaced. She waits to have her suspicions, her prejudices confirmed, and Alethea Adamidas, Amanda Carrick Rain of Brass Petals waited.

The way is filled with pain and uncertainty.
He chose life and-

No and. He chose life, there was nothing else in that. The Fury looked at Joey, mouth closed, before she looked back down the stairs.

[Sorrow] Sorrow looks up, looks from Wasted Winter to Blood Summons, to Lila, who holds the hand of the dying Theurge. They dug a grave for winter, and now the death rattle is in her lungs.

She is a still thing, watchful; her hair is loose again. It catches the failing light in the room as she walks, hands in her back pockets now, the line of her arms foreshortened by the dark bracelets she wears on either wrist - reminders of other lives, other deaths, other worlds in which they live. She has two runes tattooed on her inner wrists, just above the point of the pulse - visible beneath the bracelets, dark against her pale flesh. One says thought and one says memory. Sorrow stops at the foot of the bed, quiet now, quiet ever, considering the dying theurge - once for each - then lifts her chin to Blood Summons in passing acquiescence, circles the room, walks in front of Katherine and behind Blood Summons and Lila, out into the hallway, her shadows multipartite crawl and swim along the walls as she walks toward the top of the stairs.

[descent.] At once, though no one will ever know it happened at the same instant, Wasted Winter's hand tightens like a vise on Lila's

and Lukas's hand wraps around the hand of the female-bodied spirit who is not his mate, his Danička, the mother of his children that may never be, the chosen form of the keeper of his gate.

The world shatters for the second time during their rite. The first time it was a plunge into darkness, a wide chasm opening up and swallowing them in a black abyss. This time, the ritemistress opens her mouth

and Lukas makes his choice

and everything they know explodes into Light, shaking the very foundations of the house they stand in, breaking them down in cracks and chunks, crumbling around them. Wasted Winter holds onto Lila. Joey and Adamidas tumble downwards as the stairs give way. The hallway around Kora begins to break apart on either side of her, above her, the floor shuddering under her feet. Blood Summons and Katherine see the tree outside disintegrating, falling to dust, pieces of it becoming indistinguishable from the snow coming down.

She who is not his mate clasps Lukas's hand in her own, laces their fingers. Light auras around Zlata, golden and shining, searing like a sunset, til he can't see her, and he can't see the gatekeeper, he can't see anything other than

white.





The ground is cold, and snow is falling, misting downward. There are trees overhead, still barren. Their branches creak in the breeze. Sunset has come and gone. Their hands are empty, except

Joey's, which holds a small green stone, and

Kora's, which is wrapped around the neck of a guitar that was not there before, that she tried to leave behind, and

Kate's, which is grasping tight at a handful of earth itself, fingers dug deep into the dirt, and

Lila's, holding a single spine broken from the rack of a stag, and

Lukas's, which is wrapped tightly around something so small that his own fist eclipses it entirely, and his grip refuses to let it go.



In the distance, they hear voices. Song. Smell fire and food and alcohol. Their kin. Their people.



When they open their eyes, they see new shoots poking up out of the snow, out of the cold ground, bright green and defiant of winter. They see the underbrush rustling with the escape of a small, lithe body, the flash of moonlight on long red hair, the muffled chiming of seven bells.

[descent.] He knows what it is before he opens his hand to look. He feels its softness and smallness. Feels the crackle of that fake silver thread that gives the weave those sparklies. Knows: pink. Green stripes. White dots. He knows the other one is still missing.
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