Saturday, February 27, 2010

double.

[Wyrmbreaker] Edge of the Maelstrom.

Here, the Gauntlet is thinnest -- so thin that you can almost see through it. If you squint your eyes, let them defocus, you can almost see the spirits on the other side; can almost see the rise of Maelstrom's seat, can almost see the great and unending twist of the totem itself.

And: the wolf lying at the edge of the Maelstrom, large and black, sprawled in the earth with his chin across a forepaw. Wyrmbreaker, lupusformed, watching the totem.

[Grace] By virtue of being Garou, there is something about Grace that people miss.

It is said that they are half flesh, which means presumably they are half spirit as well. Walking to the edge of Maelstrom, she is more apparition than female. When so close to the Gauntlet, those things on the other side treat her differently. Without note or much notice, but differently. Like one of us instead of them. In her breed form, she has long limbs, in her breedform, she is elegant. In her breedform, she doesn't look so underweight.

In her breed form her eyes are dark. Not green at all.

But the color of her eyes, the curve of her body, and even the countenance of the spirits meant nothing. Grace moved towards the edge of Maelstrom and didn't make a sound.

[Joey] [percept + alert: Lies, Grace! Lies!]
Dice Rolled:[ 5 d10 ] 1, 2, 4, 4, 6 (Failure at target 6)

[Joey] If you could see through the Gauntlet, you might see the girl on the other side. It's odd that Joey's at the Caern, out anywhere, this late at night. She's a day wolf, and an early riser at that. Watching Maelstrom churn and swirl, watching the spirits move and dance, she's lost track of the time.

There is a Pop! And she's back on this side, realmside. She appears in her lupus form, grey-and-white furred, dark eyes inquisitive as ever.

She pricks her ears toward the black wolf lying near Maelstrom's edge, left foreleg poised for a step that she doesn't take. She does not hear or otherwise notice the approach of the lupus Garou known only as Grace.

[Grace] [shh, you saw NOTHING!]
Dice Rolled:[ 7 d10 ] 4, 6, 6, 8, 8, 9, 9 (Success x 6 at target 6)

[Wyrmbreaker] Wyrmbreaker's head rises silently off his paws. His fur is thick with winter, the broad fringe at his jowls and the heavy ruff differentiating him clearly from the lither female that approaches. In this form his eyes are stark and pale as ice. They narrow as he raises his muzzle, scenting the air.

A whuff of greeting, a thump or two of tail. He sets his chin back on his paws.

[Grace] She stays quiet.

The cub has gotten pretty good at hiding, it seems. Or, rather, she's always been passable and, some nights, she gets lucky. Some nights, she plays the Gauntlet to her advantage. There is a wolf watching them, but with no scent and no sounds and her presence already bordering ethereal on the wrong day, Grace could well be a shade on the other side.

No, in fact, she managed to do it quite well. She is silent, and watches the two ranked garou interact for now.

No sounds, just observation.

[Joey] [ha ha i'm a dumbass, pretend my first post puts Joey in the umbra! onward and upward!]

The lifted paw touches down on the earth, Joey's ears flick back and she stretches her head forward, letting out a low canine groan of greeting before pacing closer.

When she is still a respectful distance away, she settles down on her haunches. Her stretches open with a huge yawn, exposing wicked fangs and a long pink tongue. She turns her attention to their sept's totem, one ear trained on the foaming churn, the other twisted toward the Fostern.

[Wyrmbreaker] If it's possible, Wyrmbreaker's voice is worse in this form: a chorus of broken yelps and splintered barks like a poorly neutered dog's. "Come to pay your respects to the Totem, Laughs-at-Death?" ...which is not exactly her name, but a better approximation than Face-of-Death.

[Joey] [that should say "Her MOUTH stretches open" up there. Gah! typos!]

Wyrmbreaker speaks in yelps, his voice crackling, and Joey's head whips to the side to look at him. For a brief moment her ears swivel back and down, surprised and instantly trying to blot out the offending voice.

Face of Death, Laughs at Death, Laughs in the Face of Death...Joey answers to many names, and most of them are appropriate. Lukas calls her by another new name, and Joey's head cocks to the side, her ears swiveling back toward the lounging Shadow Lord.

"I come to watch and listen, Rhya. And you?"

[Wyrmbreaker] Wyrmbreaker lets his tongue loll out. "The Theurges say if you listen long and hard enough, Maelstrom speaks to you. I came to try."

He springs to his feet then. The moon is so close to full as to not matter. It's his moon and he blazes in it, his rage as incandescent as his fur is dark. There's a restlessness in him -- a good mood but an unstable one, too active, too bold, too hungry.

"But now I'm in the mood for something a little less contemplative. Want to hunt with me, Laughs?"

[Joey] Already seated with her head up and ears erect, there is no way for Joey to be more alert. And yet, at the promise of a hunt, something changes in the Fenrir female. Her eyes brighten, and her fur bristles in a tremor of excitement. It may be Lukas' moon that floats on the sky, but it affects them all. The restlessness exists in all Garou.

Joey rises to her four legs and she all but prances in place in anticipation. She shakes out her fur, shaking off sleepiness as easily as she would shake off water in this form.

"Sure," she says excitedly, which is of course merely formality. Her readiness, her eagerness for the hunt and for battle is written in every line of her lupus body. "Where to?"

[Wyrmbreaker] "Follow," Wyrmbreaker says simply. He turns -- an easy twist at the haunches -- and lopes down the shallow incline of Maelstrom's hill. He is not so fast as his packmate, who was once Joey's packsister under Twister, but there's an effortless athleticism about him, his stride long, his trot easy, loosejointed. And he's tireless.

As they leave the heart of the Caern behind, the Gauntlet thickens. The nearness of the Realm falls away from them. The dense spirit life of the Caern begins to dwindle, too. As they cross the edge of the Bawn, a Guardian turns her head curiously to watch them go

and then is abruptly lost from sight as they pass through the spirit-wards that disguise the Caern from outside eyes.

Onwards they go: past the shadow of the Brotherhood, past the memories of 19th century rowhouses superimposed upon the growing images of the warehouses and storerooms that have replaced them. As they leave the Caern further behind, Wyrmbreaker slides into a canter, and then an all-out run: the black wolf and the grey running for rage beneath the huge moon, running for joy, running for the sheer strength and power in their blood.

All of a sudden, Wyrmbreaker slams to a stop. They're in River North now, not quite to Cabrini-Green, but close. And the Ahroun is suddenly cautious, creeping forward on soft paws.

Ahead, an unusually present shadow of a building looms, so solid already despite its apparent newness that the walls are opaque. They cannot see what is within. They can see, though, radiating right through the walls -- like some form of radiation not in the electromagnetic spectrum, interpreted as light only because their brains have no other way of comprehending it -- a dull, beating red glow, like some foul heart.

[Wyrmbreaker] [repost!]

"Follow," Wyrmbreaker says simply. He turns -- an easy twist at the haunches -- and lopes down the shallow incline of Maelstrom's hill. He is not so fast as his packmate, who was once Joey's packsister under Twister, but there's an effortless athleticism about him, his stride long, his trot easy, loosejointed. And he's tireless.

As they leave the heart of the Caern behind, the Gauntlet thickens. The nearness of the Realm falls away from them. The dense spirit life of the Caern begins to dwindle, too. As they cross the edge of the Bawn, a Guardian turns her head curiously to watch them go

and then is abruptly lost from sight as they pass through the spirit-wards that disguise the Caern from outside eyes.

Onwards they go: past the shadow of the Brotherhood, past the memories of 19th century rowhouses superimposed upon the growing images of the warehouses and storerooms that have replaced them. As they leave the Caern further behind, Wyrmbreaker slides into a canter, and then an all-out run: the black wolf and the grey running for rage beneath the huge moon, running for joy, running for the sheer strength and power in their blood.

All of a sudden, Wyrmbreaker slams to a stop. They're in River North now, not quite to Cabrini-Green, but close. And the Ahroun is suddenly cautious, creeping forward on soft paws.

Ahead, an unusually present shadow of a building looms, so solid already despite its apparent newness that the walls are opaque. They cannot see what is within. They can see, though, radiating right through the walls -- like some form of radiation not in the electromagnetic spectrum, interpreted as light only because their brains have no other way of comprehending it -- a dull, beating red glow, like some foul heart.

[Joey] Wyrmbreaker croaks Follow and follow Joey does. She is not fast in the way Sinclair is fast, but her gait is easy and groundeating. And joyous. Joey loves to be in motion, to stretch and move her body in any of her forms, either in sports or in battle. She bounds beside and slightly behind the Ahroun as they pass through the umbral reflection of Chicago together.

She's alert to Lukas, and to their surroundings, slowing her pace when he does, moving more cautiously when they come upon the strangely solid building.

They are not packed together, and so they cannot communicate with thought as they might have if Joey had joined the Unbroken rather than the Sentinels. They must rely on gestures, looks, and soft barks to speak.

Joey comes along beside Lukas, then takes a cautious step forward. She turns to look over her shoulder at the Ahroun, ears flicked in the direction of the building. Another halting step forward, another questioning look over her shoulder. Should she go first?

[Wyrmbreaker] Wyrmbreaker chuffs an assent. The flick of his eyes, stance of his body, his feet planted firm: they all speak for him. She should go look: there, his eyes point. She should come back when she has seen. He will be waiting here.

As the Ragabash creeps forward, the building seems to grow disproportionately in size. Menacing and dark, it looms waiting. That steady red glow soon suffuses her every sense; even closing her eyes does not keep it away. There is a window low to the ground, a portal into the building's half-basement where the glow seems strongest.

[Joey] [Blur!]
Dice Rolled:[ 5 d10 ] 2, 2, 4, 5, 6 (Failure at target 8)

[Joey] [LIES!]
Dice Rolled:[ 5 d10 ] 5, 6, 7, 9, 10 (Success x 2 at target 9)

[Joey] Before Joey takes another step, she pulls on a Gift that makes her more difficult to track. Or tries to. At first, when she tries to call on it, nothing happens. Her fur bristles with her annoyance, and she tries again.

The edges of her figure fade, and she blends more easily into shadows.

Keeping low, moving quickly, she approaches the building, ears flattening against her skull as it seems to grow, as that glow fills her vision. She heads for the window first, slowly lifting her head to peer within.

[Wyrmbreaker] Something's staring right back at her.

[Joey] [wits + alert]
Dice Rolled:[ 6 d10 ] 3, 4, 6, 6, 7, 8 (Success x 4 at target 6)

[Wyrmbreaker] It's herself.

[Joey] Joey dances back a few paces, startled.

[Wyrmbreaker] The staring Joey-wolf on the other side of the window stays where it is. It's not a reflection. It's not blurred, for one: it's crisp and clear, a perfect image of her that is decidedly not her.

It doesn't make any sense. It's a half-basement in there. For her doppleganger to be eye to eye with her, it would have to be suspended in midair.

Behind there, there's a faint sound: Wyrmbreaker shifting into Hispo and drawing on his Armor, reacting to her startle. A soft whuff of question.

[Joey] Joey dances back, her ears back and eyes narrowed, startled but wary. When the other-her doesn't move, she takes another step back, watching what should be her reflection.

At the whuff behind her, Joey backs further still, unwilling to show the thing her back. But, she can't back away that whole distance. When she's a few paces away from the building, she turns, ears flicked back to listen for the shattering of glass or pursuing paws.

When she stands before Wyrmbreaker, she shifts and grows into her dire wolf form. The scars on her throat are more apparent, the slash and the claws that rake across her neck and bite into her shoulder. Her ears are still back.

"My reflection not reflection," she says in a low growl. "Too high. Doesn't move."

[Wyrmbreaker] Not entirely accurate, that. It does move. Its head turns imperceptibly, eerily, to follow her retreat.

Even when she's back beside Wyrmbreaker, she can see it there. It definitely wasn't visible before. That window was empty.

"I see it also," Wyrmbreaker replies.

[Wyrmbreaker] [belated! luna's armor.]
Dice Rolled:[ 9 d10 ] 3, 4, 4, 4, 5, 5, 7, 7, 9 (Success x 3 at target 7)

[Katherine Bellamonte] Lukas.

Katherine's voice comes over the totem-link. She does not sound agitated, or out of breath, merely -- idle. Perhaps the Silver Fang has been patrolling, or out walking, or a myriad of other possible things. Perhaps she was simply seeking out her Alpha's location.

Where are you right now?

[Wyrmbreaker] There's a sense of startlement and wtf? over the totemphone. Then: Are you stalking me now?! And after that: a sense of his location.

Hunting with Joey, he adds. Building, red glow, doppleganger Joey. Very unusual circumstances.

[Joey] Joey turns back then, to look at her not-reflection as it watches her. One ear swivels toward Lukas.

"Orders?"

[Wyrmbreaker] The black hispo stares intently at the false Joey. Other than turning to watch her, her doppleganger does nothing. Gradually, Wyrmbreaker sits to a crouch, waiting.

"Packmate on the way. Let's watch and see what it does. Take this." Wyrmbreaker's eyes never leave the false Joey as he passes talens to the Sentinel between his teeth. "Use it."

Meanwhile, the false Joey simply stares at the true.

[Joey] Joey whuffs her gratitude. Unlike Lukas, she remains standing, alert.

[go go gadget soak talen!]
Dice Rolled:[ 3 d10 ] 6, 8, 9 (Success x 2 at target 7)

[Katherine Bellamonte] Yes, I am boiling a rabbit as we speak.

Dry, dry amusement from the other Fostern, and then: I am not too far from you, I shall come and assist.

In actuality, the Half Moon is already Umbral, her white fur all but glowing in the moonlight; her huge Hispo paws padding over the earth as she stretches and stirs herself from her current perch; drops to the ground and begins to dash across the cityscape; whizzing beneath spiders, knitting together webs in the shadowy aspects of reflected buildings, leaping over gaps and sliding through narrow spaces.

When she discovers the Sentinel and her Alpha, she slows to a trot, and whuffs mildly in greeting, her pale eyes turning on the strange building before them.

[doo de doo, activating Luna's Armor on the run!
Activating Resist Pain, too]]
Dice Rolled:[ 5 d10 ] 1, 4, 6, 9, 9 (Success x 1 at target 7)

[Wyrmbreaker] [Kate gets a soak talen too! And some Gaia's Breaths in case she wants to play White Mage.

For the record: -1WP Resist Pain
-1Gn Luna's Armor (earlier)
-1Gn Soak Talen
-1Gn Bloody Bandage]

As Truth's Meridian joins them, Wyrmbreaker abruptly bolts to his feet.

The false Joey has begun to move, see. Her head swings left, then right. The motion is unnatural somehow: as though the skull were not properly connected to the vertebrae, and instead simply slid around the otherwise unshifting column of the neck. Her eyes remain fixed on Joey. They, too, turn farther than they should, staying pointed in Joey's direction even when her head has moved so far that her eyeballs roll inward in their sockets.

When the false Joey's head is once again pointed at the three Garou, she begins to move forward. Steps forward one pace at a time. Her muzzle approaches the glass. Her muzzle touches the glass now. She doesn't stop.

She moves through solid glass, solid wall, coming steadily toward the Garou. Though she pantomimes walking, they can see her paws are a good two inches off the penumbral earth.

"Get ready," growls Wyrmbreaker. "I don't like this. Let me take the brunt of the attacks if they come. Flank it and take it down."

[Katherine Bellamonte] Truth's Meridian takes one look at the faux-Face of Death and a low growl rumbles from her chest; her hackles rise and she is already digging her claws against the ground in preparation to strike. She shifts herself cautiously so that she stands on one side of her Alpha, the Fenrir on the opposing.

And she waits.

[Joey] Joey watches the doppleganger's odd and erratic movements. A shiver twitches through her fur, like an itch that she can't reach.

It's watching her, as well. As it moves through the glass, Joey's body tenses for action. Her ears lie flat against her skull, black lips peeling back from her teeth with a low growl. Keeping her gaze fixed on the other-her, Laughs in the Face of Death steps away from Wyrmbreak and his packmate, slowly stalking sideways to a better position to flank.

[-1WP activate Resist Pain]

[Wyrmbreaker] Thus far, the doppleganger has moved slowly, if at all. There's no indication of where it came from; how it formed; what the fuck it wants. If it even thinks.

It advances, though. Slowly, gait strange, step unnatural. And when it's perhaps ten, fifteen feet away

it suddenly moves so much faster, streaking forward directly at the Garou. It doesn't even bother to go through the motions of running now.

[inits time!]

[Joey] [+9]
Dice Rolled:[ 1 d10 ] 7

[Katherine Bellamonte] [+9]
Dice Rolled:[ 1 d10 ] 5

[Wyrmbreaker] [Lukas: +20]
Dice Rolled:[ 1 d10 ] 1 (Botch x 1 at target 6)

[Wyrmbreaker] [Joey 2.0: +9]
Dice Rolled:[ 1 d10 ] 1 (Botch x 1 at target 6)

[Wyrmbreaker] [Lukas
Joey
Kate
Joey 2.0!

Joey 2.0
1a. dash!
b. ram Wyrmbreaker
"rage" 1. ram him again
"rage" 2. ram joey!]

[Katherine Bellamonte] [Kate
1a. Flank 2.0
1b. Bite it!
R1. Again
R2. Again ]

[Joey] [1a: Flank!
1b: Chomp
1c: Get behind
R: Chomp!]

[Wyrmbreaker] Lukas
1a. Spur Claws!
b.
R1.
R2. ...all bites!

[Wyrmbreaker] [small pause -- gonna switch back to main comp! :D]

[Wyrmbreaker] [back!]

[Wyrmbreaker] 1a. spur claws -2
Dice Rolled:[ 11 d10 ] 1, 1, 1, 2, 2, 3, 4, 4, 4, 6, 7 (Failure at target 6)

[Wyrmbreaker] [WTF. kahseeno, what have i done to you?]

[Wyrmbreaker] b. LET'S TRY THAT AGAIN. +1diff.
Dice Rolled:[ 10 d10 ] 1, 1, 4, 4, 4, 6, 6, 7, 7, 9 (Success x 1 at target 7)

[Wyrmbreaker] [Kahseeno, you and I are through professionally. Damage!]
Dice Rolled:[ 8 d10 ] 3, 6, 7, 7, 9, 9, 10, 10 (Success x 7 at target 6)

[Wyrmbreaker] [oooor maybe we're not :D

2.0 soaks!]
Dice Rolled:[ 7 d10 ] 4, 4, 5, 8, 9, 9, 10 (Success x 4 at target 6)

[Joey] [1a: shuffle shuffle
[1b: Chomp -4]
Dice Rolled:[ 4 d10 ] 4, 4, 7, 8 (Success x 4 at target 4)

[Joey] [damage: +3]
Dice Rolled:[ 12 d10 ] 2, 4, 5, 6, 7, 7, 7, 7, 8, 8, 9, 9 (Success x 9 at target 6)

[Joey] [Joey: THERE CAN BE ONLY ONE!]

[Wyrmbreaker] They might've expected blood. Breaking bones. Tearing flesh.

Yet when Wyrmbreaker's claws strike, there's only a dull deformation of the doppleganger, as though he had struck rubber. Or jelly. Perturbed matter ripples outward from the site of impact. The doppleganger shows no pain whatsoever.

And when the true Joey's teeth sink in, she doesn't taste blood. She tastes -- a faint sourness that leaves her tongue vaguely numb.

[soak against Joey!]
Dice Rolled:[ 7 d10 ] 1, 2, 5, 5, 6, 7, 8 (Success x 2 at target 6)

[Wyrmbreaker] Her teeth tear away. The thing loses all cohesion. It deforms; it melts. It's a ghastly sight: watching your own face run liquid, like a wax sculpture exposed to heat. The features go slack, run off. What's beneath is not flesh and bone but simply a waxy red half-liquid.

The doppleganger melts to a seething puddle at their feet. For a moment all three Garou are simply staring at it.

Then: it bubbles. Convulses upward at the center. The mass rearranges itself. A different face now; Truth's Meridian's, reproduced down to the last strand of fur.

Mutely, doggedly, it comes at them again. This time, its jaws unhinge. For a moment its mouth is nothing but a raw red work in progress. Then teeth solidify; gleam.

[Declare of Kate 2.0!
1a. bite Lukas
b. bite Lukas
R1. bite Joey
R2. bite Kate]

[Katherine Bellamonte] [1a. Flank!
1b. Bite! -3 Split -1 diff (flanking)]
Dice Rolled:[ 7 d10 ] 2, 3, 7, 9, 10, 10, 10 (Success x 5 at target 4)

[Katherine Bellamonte] [Damage + 4]
Dice Rolled:[ 11 d10 ] 2, 3, 3, 4, 4, 5, 8, 9, 9, 10, 10 (Success x 5 at target 6)

[Wyrmbreaker] soak!
Dice Rolled:[ 8 d10 ] 5, 6, 7, 7, 7, 9, 10, 10 (Success x 7 at target 6)

[Wyrmbreaker] [bite lukas!]
Dice Rolled:[ 7 d10 ] 4, 5, 7, 8, 8, 8, 9 (Success x 6 at target 5)

[Wyrmbreaker] [fuck me sideways. damage +5!]
Dice Rolled:[ 12 d10 ] 1, 3, 3, 4, 5, 5, 6, 6, 8, 9, 9, 9 (Success x 5 at target 6)

[Wyrmbreaker] [soak!]
Dice Rolled:[ 13 d10 ] 1, 1, 1, 3, 3, 4, 5, 6, 7, 7, 8, 9, 9 (Success x 3 at target 6)

[Wyrmbreaker] [erp, i forgot to split its dice. taking extra 2 dice off this one. bite again!]
Dice Rolled:[ 2 d10 ] 10, 10 (Success x 2 at target 5)

[Wyrmbreaker] [damage +1!]
Dice Rolled:[ 8 d10 ] 1, 2, 4, 6, 8, 8, 9, 10 (Success x 4 at target 6)

[Wyrmbreaker] [tank that shit!]
Dice Rolled:[ 13 d10 ] 1, 3, 3, 3, 4, 5, 6, 8, 8, 8, 8, 9, 10 (Success x 6 at target 6)

[Wyrmbreaker] Lukas, Rage chomp 1!
Dice Rolled:[ 13 d10 ] 1, 2, 2, 3, 3, 4, 5, 5, 7, 7, 8, 9, 9, 10 (Success x 7 at target 5) Re-rolls: 1

[Wyrmbreaker] [dam +6. I'M SPLITTING THE POOL.]
Dice Rolled:[ 7 d10 ] 2, 2, 4, 5, 6, 8, 10 (Success x 3 at target 6)

[Wyrmbreaker]
Dice Rolled:[ 7 d10 ] 1, 3, 3, 7, 8, 9, 10 (Success x 3 at target 6)

[Wyrmbreaker] [>_< soak!]
Dice Rolled:[ 8 d10 ] 1, 3, 4, 5, 5, 5, 8, 8 (Success x 1 at target 6)

[Joey] [R: Chompin' your ass! diff -2 (rear attack)]
Dice Rolled:[ 8 d10 ] 1, 2, 4, 6, 6, 7, 8, 10 (Success x 5 at target 3)

[Joey] [damage: +4]
Dice Rolled:[ 13 d10 ] 1, 1, 1, 3, 3, 3, 3, 5, 5, 7, 8, 9, 9 (Success x 1 at target 6)

[Joey] [fuck you, kahseeno!]

[Wyrmbreaker] [how dare you strike royalty!]
Dice Rolled:[ 8 d10 ] 1, 2, 6, 7, 7, 7, 10, 10 (Success x 5 at target 6)

[Katherine Bellamonte] [R1! I'M THE QUEEN, BITCH. -1 Flank!]
Dice Rolled:[ 11 d10 ] 1, 3, 3, 4, 4, 4, 4, 5, 7, 7, 8 (Success x 7 at target 4)

[Katherine Bellamonte] [Damage + 6]
Dice Rolled:[ 13 d10 ] 3, 3, 4, 4, 5, 5, 5, 6, 6, 7, 9, 10, 10 (Success x 6 at target 6)

[Wyrmbreaker] [eep, soak!]
Dice Rolled:[ 8 d10 ] 1, 3, 3, 6, 6, 7, 10, 10 (Success x 4 at target 6)

[Wyrmbreaker] R1. chomp joey!
Dice Rolled:[ 7 d10 ] 2, 3, 7, 8, 9, 10, 10 (Success x 5 at target 5)

[Wyrmbreaker] [damage!]
Dice Rolled:[ 12 d10 ] 1, 1, 3, 6, 7, 7, 8, 9, 9, 10, 10, 10 (Success x 7 at target 6)

[Joey] [soak!]
Dice Rolled:[ 7 d10 ] 3, 4, 4, 4, 5, 9, 9 (Success x 2 at target 6)

[Wyrmbreaker] Lukas, R2!
Dice Rolled:[ 13 d10 ] 1, 3, 4, 4, 5, 6, 6, 6, 7, 8, 9, 9, 9, 10, 10, 10 (Success x 11 at target 5) Re-rolls: 3

[Wyrmbreaker] [...so splitting damage pool.]
Dice Rolled:[ 10 d10 ] 1, 2, 4, 7, 7, 8, 8, 9, 10, 10 (Success x 6 at target 6)

[Wyrmbreaker]
Dice Rolled:[ 8 d10 ] 2, 4, 5, 8, 9, 9, 10, 10 (Success x 5 at target 6)

[Wyrmbreaker] [gak!]
Dice Rolled:[ 8 d10 ] 4, 4, 5, 5, 6, 7, 7, 9 (Success x 4 at target 6)

[Wyrmbreaker] ...and just as before, the Garou descend on the doppleganger. Teeth snap into waxy substances; tear great bloodless chunk of the copy aside, fling it to the penumbral ground. With a merciless ferocity that's perhaps faintly disconcerting, the three tear the likeness of Katherine Bellamonte

literally to pieces.

Then they stand, sides heaving, as the thing again ... reforms. They must already know whose visage it'll wear now.

The false Wyrmbreaker is not even wholly formed when it lunges again.

[continue onward with Kate's R2!]

[Katherine Bellamonte] [R2! same again!]
Dice Rolled:[ 11 d10 ] 1, 2, 2, 2, 3, 3, 4, 5, 6, 7, 10 (Success x 4 at target 4)

[Katherine Bellamonte] [Damage + 3]
Dice Rolled:[ 10 d10 ] 2, 2, 3, 4, 5, 7, 10, 10, 10, 10 (Success x 5 at target 6)

[Wyrmbreaker] [soak!]
Dice Rolled:[ 13 d10 ] 2, 2, 4, 5, 5, 5, 6, 7, 8, 8, 8, 9, 10 (Success x 7 at target 6)

[Wyrmbreaker] [Lukas 2.0, R2!]
Dice Rolled:[ 10 d10 ] 1, 4, 4, 4, 6, 7, 8, 8, 10, 10 (Success x 5 at target 5)

[Wyrmbreaker] [damage]
Dice Rolled:[ 13 d10 ] 1, 1, 1, 2, 4, 5, 5, 6, 6, 6, 7, 9, 9 (Success x 3 at target 6)

[Katherine Bellamonte] [Soak!]
Dice Rolled:[ 8 d10 ] 1, 4, 4, 5, 6, 8, 9, 10 (Success x 3 at target 6)

[Wyrmbreaker] [Round sumup:
Joey 5A
Kate OK
Lukas OK
Wyrmbreaker 2.0 OK]

Squaring off with the image of himself, Wyrmbreaker snarls orders:

"Meridian, heal Laughs! Laughs, strike where I fur gnarl!"

[Wyrmbreaker] [Wyrmbreaker 2.0 declare:
1. Chomp Lukas!
R1. Chomp Joey!
R2. Chomp Kate!
R3. Chomp Lukas!]

[Katherine Bellamonte] [Kate:
1. Gaia's Breath on Joey! [+4 HP!]
R1. Block Bite!
R2. Chomp!]

[Katherine Bellamonte] [Edit!
1a. GB on Joey!
1b. Chimp!... okay, that's a typo but it amuses me. Chomp!]

[Joey] [1a: Bite Gnarl
1b: Again!
R: Again!]

[Wyrmbreaker] 1a. Fur Gnarl!
b. Fur Gnarl deeper!
c. bite fur gnarled spot!
R1. moar!
R2. moar!

[Wyrmbreaker] Fur gnarl: -3, +2 diff.
Dice Rolled:[ 10 d10 ] 1, 2, 5, 5, 6, 7, 7, 8, 8, 9 (Success x 4 at target 7)

[Wyrmbreaker] [dam +3]
Dice Rolled:[ 12 d10 ] 1, 2, 3, 3, 3, 6, 6, 7, 7, 8, 9, 10 (Success x 6 at target 6)

[Wyrmbreaker] b. again! +1 add'l diff for targeting same spot
Dice Rolled:[ 9 d10 ] 2, 3, 3, 4, 5, 7, 9, 9, 9, 10 (Success x 4 at target 8) Re-rolls: 1

[Wyrmbreaker] dam +3!
Dice Rolled:[ 12 d10 ] 1, 2, 3, 3, 4, 4, 5, 7, 7, 7, 8, 10 (Success x 4 at target 6)

[Wyrmbreaker] [soak the first, -3]
Dice Rolled:[ 10 d10 ] 2, 2, 5, 6, 6, 6, 6, 7, 9, 10 (Success x 7 at target 6)

[Wyrmbreaker] [soak the second, -5]
Dice Rolled:[ 8 d10 ] 1, 3, 4, 4, 8, 8, 9, 9 (Success x 3 at target 6)

[Wyrmbreaker] c. fuck it, keep gnarling! +WP
Dice Rolled:[ 8 d10 ] 2, 2, 2, 4, 6, 7, 7, 8 (Success x 1 at target 9) [WP]

[Wyrmbreaker] [dam!]
Dice Rolled:[ 9 d10 ] 3, 3, 4, 5, 6, 6, 7, 7, 7 (Success x 5 at target 6)

[Wyrmbreaker] [soak the third, -8!]
Dice Rolled:[ 5 d10 ] 1, 3, 7, 9, 9 (Success x 2 at target 6)

[Joey] [1a: Bite Gnarl, -2]
Dice Rolled:[ 6 d10 ] 1, 2, 3, 6, 8, 9 (Success x 1 at target 7)

[Joey] [damage: +0]
Dice Rolled:[ 9 d10 ] 1, 1, 2, 3, 5, 5, 8, 9, 10 (Success x 1 at target 6)

[Wyrmbreaker] Again and again and again Wyrmbreaker tears into his doppleganger with his teeth, peeling away great swaths of superficial fur and hide --

or what looks like fur and hide, but tastes like nothing at all but the faintest tang of corruption

-- to reveal the amorphous red matter beneath. Despite the onslaught, his doppleganger neither snarls nor yelps, but simply persists.

And: watches.

[soak vs joey!]
Dice Rolled:[ 5 d10 ] 1, 4, 4, 9, 9 (Success x 1 at target 6)

[Joey] [1b: Again! -3]
Dice Rolled:[ 5 d10 ] 2, 5, 8, 10, 10 (Success x 3 at target 7)

[Joey] [damage: +2]
Dice Rolled:[ 11 d10 ] 1, 2, 2, 3, 4, 5, 5, 7, 8, 9, 10 (Success x 3 at target 6)

[Wyrmbreaker] soak!
Dice Rolled:[ 5 d10 ] 1, 1, 1, 8, 9 (Failure at target 6)

[Katherine Bellamonte] [1a. Wap! Gaia's Breath on Joey! +4 HL
1b. Chomp! -3 Split]
Dice Rolled:[ 7 d10 ] 1, 1, 5, 9, 9, 9, 10 (Success x 3 at target 4)

[Katherine Bellamonte] [Damage + 2]
Dice Rolled:[ 9 d10 ] 2, 2, 5, 5, 6, 6, 7, 8, 9 (Success x 5 at target 6)

[Wyrmbreaker] This time, when the doppleganger again loses definition, it does not reform.

It remains as it is: shapeless, faceless, monstrous. Here and there the fabric of its being stretches, convulses, bubbles, roils. A face appears momentarily, screams for a moment, is gone. An arm protrudes, falls apart.

Then, slowly but inexorably, it begins to creep toward them.

[Redeclare:
1. grapple Lukas
R1. grapple Kate
R2. grapple Joey
R3. SOMETHING AWFUL

soak!]
Dice Rolled:[ 5 d10 ] 1, 3, 5, 5, 10 (Failure at target 6)

[Wyrmbreaker] 1. grapple Lukas!
Dice Rolled:[ 7 d10 ] 1, 2, 2, 3, 5, 9, 10 (Success x 1 at target 6)

[Wyrmbreaker] Lukas, R1 switched to resist grapple!
Dice Rolled:[ 9 d10 ] 1, 1, 4, 5, 6, 6, 7, 8, 8 (Success x 1 at target 7)

[Joey] [R: Chomp gnarl!]
Dice Rolled:[ 8 d10 ] 1, 2, 2, 5, 7, 8, 10, 10 (Success x 3 at target 7)

[Wyrmbreaker] [no gnarl needed!]

[Joey] [damage: +3]
Dice Rolled:[ 12 d10 ] 2, 2, 3, 4, 4, 5, 5, 6, 7, 7, 9, 9 (Success x 5 at target 6)

[Wyrmbreaker] [soak!]
Dice Rolled:[ 5 d10 ] 2, 4, 8, 10, 10 (Success x 3 at target 6)

[Wyrmbreaker] [Lukas, R2: chomp it!]
Dice Rolled:[ 13 d10 ] 1, 1, 2, 2, 3, 3, 4, 4, 5, 7, 7, 9, 9, 10, 10 (Success x 5 at target 5) Re-rolls: 2

[Wyrmbreaker] dam+4
Dice Rolled:[ 13 d10 ] 2, 2, 3, 3, 4, 5, 7, 7, 9, 9, 9, 9, 10 (Success x 7 at target 6)

[Wyrmbreaker] [ack! i want to liiiive!]
Dice Rolled:[ 5 d10 ] 1, 2, 6, 7, 9 (Success x 2 at target 6)

[Wyrmbreaker] [awww. it didn't get to do Something Awful. wrap-up post incoming!]

[Katherine Bellamonte] [thank god, i bet it'd have sneezed all over kate and made her frenzy.]

[Wyrmbreaker] There's a difference, this time, when the Garou again set upon their foe.

This time when they tear it apart, the wounds are not bloodless. Great gouts and spurts of fluid splash across their muzzles, stinging their eyes, matting their fur. The whole of it shivers and shudders as the Shadow Lord, the Silver Fang and the Fenrir tear at it. At one point, an amoebic arm reaches to Wyrmbreaker, clings weakly to his neck -- and is promptly shaken off.

Then Joey, her strength renewed by the healing talen Katherine applies, rips into it. Then Lukas. The assault proves to be too much. The mass shudders all at once, quivers

and then blows apart every which way, splattering them all in cool, gelatinous substance.

The dull glow from the building has ceased.

[Wyrmbreaker] [final tally: everyone's remarkably unhurt! cept joey, she has 1A.]

[Katherine Bellamonte] [Ack, I meant to post this generally.

Katherine Bellamonte
Sun 6:03 am
Roll valid
to Katherine Bellamonte
Phobia Check!
Dice Rolled:[ 5 d10 ] 2, 3, 4, 8, 8 (Success x 2 at target 6).]

[Katherine Bellamonte] Truth's Meridian gets coated in a layer of cool gelatinous goop -- and shudders. A ripple of disgust runs the length of the great Hispo-beast's body before she gives a great shake every which way and whuff-growls her disgust at the entire affair. She examines the building that had been emitting a soft glow when she arrived on the scene and moves forward to examine it.

It seems to have stopped whatever it was doing. A beat, her horror resurfacing. What was it? It looked exactly like us down the last detail! She shakes it off, and moves to bump shoulders with the Shadow Lord, to acknowledge Face of Death with a little flick of her ears, turn of her head.

[Katherine Bellamonte] [ahem, that was aloud, not totem-phoned, cuz jacqui is lazylazy and didn't include any "".]

[Wyrmbreaker] "I don't know." Wyrmbreaker gives himself a shake, bits of doppleganger flying from his black fur. "Some new breed of bane meant to sow discord by imitating us, perhaps. Or, for all we know, simply a spirit of mimicry that was corrupted by the Scab.

"We'll take no chances. Let's cleanse the area before we move out. Laughs in the Face of Death, thanks for running with us.
"

[Joey] When the creature blows apart, Joey instantly shuts her eyes and folds back her ears to protect them. Like Truth's Meridian, she shakes from nose to tail like a dog fresh from a bath.

Kate surveys the building's insides, where the thing originated. Joey turns and dips her head to both Fosterns, deference and gratitude for being included in this odd hunt.

"It's always an honor, Rhya," she says, the formality offset by the open mouthed wolf's grin and the lolling tongue.

She'll carry an injury with her to the moot later, but for now, Joey moves to help with the cleansing and general clean up.

[Wyrmbreaker] [okay! i think we can wrap it there, cuz i am braindead *dies* thanks for the play!]

[Katherine Bellamonte] [Thanks for STing, D!]

[Joey] [thanks for running it! 'twas a challenge!]
 
Copyright Lukáš Wyrmbreaker 2010.
Converted To Blogger Template by Anshul .